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[1.13.2] actual appearence of blockstates jsons?


Drachenbauer

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44 minutes ago, Drachenbauer said:

My console shows me problems with my blockstates-jsons.

Show your log

45 minutes ago, Drachenbauer said:

And what for a file with 4 states (north, east, south, west)

Vanilla has many examples

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here is the part of my log about my jsons:

Spoiler

[23:28:58.561] [Client thread/WARN] [minecraft/ModelBakery]: Unable to load model: 'angrybirdsmod:balloon_block' referenced from: angrybirdsmod:balloon_block#facing=north: java.io.FileNotFoundException: angrybirdsmod:models/balloon_block.json
[23:28:58.563] [Client thread/WARN] [minecraft/ModelBakery]: Exception loading blockstate definition: 'angrybirdsmod:blockstates/egg_block.json' in resourcepack: 'main' for variant: 'normal': Unknown blockstate property: 'normal'
[23:28:58.567] [Client thread/WARN] [minecraft/ModelBakery]: Unable to load model: 'angrybirdsmod:nest_block' referenced from: angrybirdsmod:nest_block#facing=north: java.io.FileNotFoundException: angrybirdsmod:models/nest_block.json
[23:28:58.571] [Client thread/WARN] [minecraft/ModelBakery]: Unable to load model: 'angrybirdsmod:slingshot_block' referenced from: angrybirdsmod:slingshot_block#facing=north: java.io.FileNotFoundException: angrybirdsmod:models/slingshot_block.json
[23:28:58.575] [Client thread/WARN] [minecraft/ModelBakery]: Unable to load model: 'angrybirdsmod:slingshot2_block' referenced from: angrybirdsmod:slingshot2_block#facing=north: java.io.FileNotFoundException: angrybirdsmod:models/slingshot2_block.json

 

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but i have that json file in my resources and it is spelled correctly.

so i don´t know why it does not find it.

 

it seems like, i have to change something in the blockstate-json, but i don´t know what.

 

And with the egg-block it´s a different error:

Spoiler

[23:28:58.563] [Client thread/WARN] [minecraft/ModelBakery]: Exception loading blockstate definition: 'angrybirdsmod:blockstates/egg_block.json' in resourcepack: 'main' for variant: 'normal': Unknown blockstate property: 'normal'

 

Edited by Drachenbauer
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Well, between you and the computer, the computer can't be wrong. 

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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21 minutes ago, Drachenbauer said:

And with the egg-block it´s a different error:

  Hide contents

[23:28:58.563] [Client thread/WARN] [minecraft/ModelBakery]: Exception loading blockstate definition: 'angrybirdsmod:blockstates/egg_block.json' in resourcepack: 'main' for variant: 'normal': Unknown blockstate property: 'normal'

 

According to https://gist.github.com/williewillus/353c872bcf1a6ace9921189f6100d09a#rendering-changes, "normal" is no longer a valid variant, and "" should be used instead.

 

(That entire document is worth reading carefully, multiple times)

Edited by desht
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It seems like it does not register, what i changed in my jsons...

 

i still get the error with the egg-block, but i already changed it.

 

this is how the blockstate looks now.

Quote

{
    "variants":
    {
        "": { "model": "block/egg_block" }
    }
}

 

Why i still get the error with "normal"

Edited by Drachenbauer
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If you get an error post it

About Me

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My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

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Yay, eclipse. You need to refresh your project every time you change a file outside eclipse. Or, you can open the file in eclipse (Eclipse has a JSON plugin)

About Me

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My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

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Resources tend to get missed when they're changed. Eclipse is not very good about moving them over when they're the only thing that had changed. The code is the same, so eclipse assumes that nothing else is different. 

Edited by Draco18s

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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Changed "inside" a resource is the same as "changed the resource."

You either need to do a Clean action, then build, or change some (java) code. 

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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5 minutes ago, Drachenbauer said:

i looked into the pack.memeta of my resources and one from an actual pack.

and i found out, that the pack format of the actual pack is 4 amd in mine was 3.

i changed that to 4, but still get theese errors.

 

you can look into my mod here:

https://github.com/Drachenbauer/AngryBirdsMod


Try changing your blockstate from 

Spoiler



{
    "variants":
    {
        "": { "model": "block/egg_block" }
    }
}

 

to:

Spoiler

{
    "variants":
    {
        "": { "model": "angrybirdsmod:block/egg_block" }
    }
}

 

 

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the errors are still there...

 

and all the tim the error-log ends with:

Quote

[20:48:44.148] [Client thread/ERROR] [FM.TEXTURE_ERRORS/]: ==================================================
[20:48:44.148] [Client thread/ERROR] [FM.TEXTURE_ERRORS/]:   DOMAIN angrybirdsmod
[20:48:44.148] [Client thread/ERROR] [FM.TEXTURE_ERRORS/]: --------------------------------------------------
[20:48:44.149] [Client thread/ERROR] [FM.TEXTURE_ERRORS/]:   domain angrybirdsmod is missing 5 textures
[20:48:44.149] [Client thread/ERROR] [FM.TEXTURE_ERRORS/]:     domain angrybirdsmod has 1 location:
[20:48:44.149] [Client thread/ERROR] [FM.TEXTURE_ERRORS/]:       unknown resourcepack type net.minecraft.client.resources.LegacyResourcePackWrapper : main
[20:48:44.149] [Client thread/ERROR] [FM.TEXTURE_ERRORS/]: -------------------------
[20:48:44.149] [Client thread/ERROR] [FM.TEXTURE_ERRORS/]:     The missing resources for domain angrybirdsmod are:
[20:48:44.150] [Client thread/ERROR] [FM.TEXTURE_ERRORS/]:       blocks/slingshot_block_part
[20:48:44.150] [Client thread/ERROR] [FM.TEXTURE_ERRORS/]:       blocks/egg_block
[20:48:44.150] [Client thread/ERROR] [FM.TEXTURE_ERRORS/]:       blocks/slingshot_block
[20:48:44.150] [Client thread/ERROR] [FM.TEXTURE_ERRORS/]:       blocks/hay_block_top
[20:48:44.150] [Client thread/ERROR] [FM.TEXTURE_ERRORS/]:       blocks/balloon_block
[20:48:44.150] [Client thread/ERROR] [FM.TEXTURE_ERRORS/]: -------------------------
[20:48:44.151] [Client thread/ERROR] [FM.TEXTURE_ERRORS/]:     No other errors exist for domain angrybirdsmod
[20:48:44.151] [Client thread/ERROR] [FM.TEXTURE_ERRORS/]: ==================================================
[20:48:44.151] [Client thread/ERROR] [FM.TEXTURE_ERRORS/]: +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=

 

Edited by Drachenbauer
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2 minutes ago, Drachenbauer said:

the errors are still there...

as example error is referencing you to location

angrybirdsmod:models/balloon_block.json

have you been trying to put block model in there? not inside models/block folder but indirectly inside models/ ?

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5 minutes ago, Drachenbauer said:

the errors are still there...

 

and all the tim the error-log ends with:

 

[20:48:44.149] [Client thread/ERROR] [FM.TEXTURE_ERRORS/]:     The missing resources for domain angrybirdsmod are:
[20:48:44.150] [Client thread/ERROR] [FM.TEXTURE_ERRORS/]:       blocks/slingshot_block_part
[20:48:44.150] [Client thread/ERROR] [FM.TEXTURE_ERRORS/]:       blocks/egg_block
[20:48:44.150] [Client thread/ERROR] [FM.TEXTURE_ERRORS/]:       blocks/slingshot_block
[20:48:44.150] [Client thread/ERROR] [FM.TEXTURE_ERRORS/]:       blocks/hay_block_top
[20:48:44.150] [Client thread/ERROR] [FM.TEXTURE_ERRORS/]:       blocks/balloon_block

you're having your textures in textures/block not in textures/blockS that's why minecraft cannot find them

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somewhere i found an info-sheet, that says, that resource-packs for 1.13.2 have to be changed to "block" and "item" instead of "blocks" and "items" in the textures area.

 

and I have working datapacks from that format on my pc.

 

and model-jsons never are directly in a "models" folder.

they are always in the "block" and "item" folders there

Edited by Drachenbauer
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3 minutes ago, Drachenbauer said:

somewhere i found an info-sheet, that sayt, that resource-packs for 1.13.2 have to be changed to "block" and "item" instead of "blocks" and "items" in the textures area.

 

and I have working datapacks from that format on my pc.

 

and model-jsons never are directly in a "models" folder.

they are always in the "block" and "item" folders there

Trust me I know that :) Just reading what are your logs are telling us.

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