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    • I need to add my own events to minectaft. I cant do it without hooks.
    • I don't have it in the mods folder to only showed on the crash report. It worked thanks 
    • also why do you have forge.jar?
    • remove harvest mod and try
    • package net.minecraft.src; public class ModelNew extends ModelBase { //fields ModelRenderer head; ModelRenderer body; ModelRenderer rightarm; ModelRenderer leftarm; ModelRenderer rightleg; ModelRenderer leftleg; ModelRenderer Top_Left_Cage_; ModelRenderer Top_Right_Cage; ModelRenderer Top_Back_Cage; ModelRenderer Middle_Right_Cage; ModelRenderer Middle_Left_Cage; ModelRenderer Back_Middle_Cage; ModelRenderer Back_Bottom_Cage; ModelRenderer Bottom_Left_Cage; ModelRenderer Bottom_Right_Cage; ModelRenderer Top_Front_Cage_Right; ModelRenderer Top_Front_Cage_Left; ModelRenderer Middle_Front_Cage_Left; ModelRenderer Middle_Front_Cage_Right; ModelRenderer Bottom_Front_Cage_Right; ModelRenderer Bottom_Front_Cage_Left; ModelRenderer Neck; ModelRenderer 1nd_Top_Left_Cage_; ModelRenderer 1nd_Top__Right_Cage; ModelRenderer 1nd_Top_Back_Right_Cage; ModelRenderer 1nd_Top_Back_Left_Cage; ModelRenderer 2nd_Middle_Back_Left_Cage; ModelRenderer 2nd_Top_Left_Cage_; ModelRenderer 2nd_Middle_Back_Right_Cage; ModelRenderer 2nd_Top_Right_Cage_; public ModelNew() { textureWidth = 64; textureHeight = 64; head = new ModelRenderer(this, 0, 0); head.addBox(-4F, -8F, -4F, 8, 8, 8); head.setRotationPoint(0F, 0F, 0F); head.setTextureSize(64, 64); head.mirror = true; setRotation(head, 0F, 0F, 0F); body = new ModelRenderer(this, 16, 16); body.addBox(-4F, 0F, -2F, 8, 12, 4); body.setRotationPoint(0F, 0F, 0F); body.setTextureSize(64, 64); body.mirror = true; setRotation(body, 0F, 0F, 0F); rightarm = new ModelRenderer(this, 40, 16); rightarm.addBox(-3F, -2F, -2F, 4, 12, 4); rightarm.setRotationPoint(-5F, 2F, 0F); rightarm.setTextureSize(64, 64); rightarm.mirror = true; setRotation(rightarm, 0F, 0F, 0F); leftarm = new ModelRenderer(this, 40, 16); leftarm.addBox(-1F, -2F, -2F, 4, 12, 4); leftarm.setRotationPoint(5F, 2F, 0F); leftarm.setTextureSize(64, 64); leftarm.mirror = true; setRotation(leftarm, 0F, 0F, 0F); rightleg = new ModelRenderer(this, 0, 16); rightleg.addBox(-2F, 0F, -2F, 4, 12, 4); rightleg.setRotationPoint(-2F, 12F, 0F); rightleg.setTextureSize(64, 64); rightleg.mirror = true; setRotation(rightleg, 0F, 0F, 0F); leftleg = new ModelRenderer(this, 0, 16); leftleg.addBox(-2F, 0F, -2F, 4, 12, 4); leftleg.setRotationPoint(2F, 12F, 0F); leftleg.setTextureSize(64, 64); leftleg.mirror = true; setRotation(leftleg, 0F, 0F, 0F); Top_Left_Cage_ = new ModelRenderer(this, 0, 0); Top_Left_Cage_.addBox(0F, 0F, 0F, 1, 2, 17); Top_Left_Cage_.setRotationPoint(-11F, 0F, -6F); Top_Left_Cage_.setTextureSize(64, 64); Top_Left_Cage_.mirror = true; setRotation(Top_Left_Cage_, 0F, 0F, 0F); Top_Right_Cage = new ModelRenderer(this, 0, 0); Top_Right_Cage.addBox(0F, 0F, 0F, 1, 2, 17); Top_Right_Cage.setRotationPoint(10F, 0F, -6F); Top_Right_Cage.setTextureSize(64, 64); Top_Right_Cage.mirror = true; setRotation(Top_Right_Cage, 0F, 0F, 0F); Top_Back_Cage = new ModelRenderer(this, 0, 0); Top_Back_Cage.addBox(0F, 0F, 0F, 22, 2, 1); Top_Back_Cage.setRotationPoint(-11F, 0F, 11F); Top_Back_Cage.setTextureSize(64, 64); Top_Back_Cage.mirror = true; setRotation(Top_Back_Cage, 0F, 0F, 0F); Middle_Right_Cage = new ModelRenderer(this, 0, 0); Middle_Right_Cage.addBox(0F, 0F, 0F, 1, 2, 17); Middle_Right_Cage.setRotationPoint(10F, 6F, -6F); Middle_Right_Cage.setTextureSize(64, 64); Middle_Right_Cage.mirror = true; setRotation(Middle_Right_Cage, 0F, 0F, 0F); Middle_Left_Cage = new ModelRenderer(this, 0, 0); Middle_Left_Cage.addBox(0F, 0F, 0F, 1, 2, 17); Middle_Left_Cage.setRotationPoint(-11F, 6F, -6F); Middle_Left_Cage.setTextureSize(64, 64); Middle_Left_Cage.mirror = true; setRotation(Middle_Left_Cage, 0F, 0F, 0F); Back_Middle_Cage = new ModelRenderer(this, 0, 0); Back_Middle_Cage.addBox(0F, 0F, 0F, 22, 2, 1); Back_Middle_Cage.setRotationPoint(-11F, 6F, 11F); Back_Middle_Cage.setTextureSize(64, 64); Back_Middle_Cage.mirror = true; setRotation(Back_Middle_Cage, 0F, 0F, 0F); Back_Bottom_Cage = new ModelRenderer(this, 0, 0); Back_Bottom_Cage.addBox(0F, 0F, 0F, 22, 2, 1); Back_Bottom_Cage.setRotationPoint(-11F, 12F, 11F); Back_Bottom_Cage.setTextureSize(64, 64); Back_Bottom_Cage.mirror = true; setRotation(Back_Bottom_Cage, 0F, 0F, 0F); Bottom_Left_Cage = new ModelRenderer(this, 0, 0); Bottom_Left_Cage.addBox(0F, 0F, 0F, 1, 2, 17); Bottom_Left_Cage.setRotationPoint(-11F, 12F, -6F); Bottom_Left_Cage.setTextureSize(64, 64); Bottom_Left_Cage.mirror = true; setRotation(Bottom_Left_Cage, 0F, 0F, 0F); Bottom_Right_Cage = new ModelRenderer(this, 0, 0); Bottom_Right_Cage.addBox(0F, 0F, 0F, 1, 2, 17); Bottom_Right_Cage.setRotationPoint(10F, 12F, -6F); Bottom_Right_Cage.setTextureSize(64, 64); Bottom_Right_Cage.mirror = true; setRotation(Bottom_Right_Cage, 0F, 0F, 0F); Top_Front_Cage_Right = new ModelRenderer(this, 0, 0); Top_Front_Cage_Right.addBox(0F, 0F, 0F, 5, 2, 1); Top_Front_Cage_Right.setRotationPoint(5F, 0F, -6F); Top_Front_Cage_Right.setTextureSize(64, 64); Top_Front_Cage_Right.mirror = true; setRotation(Top_Front_Cage_Right, 0F, 0F, 0F); Top_Front_Cage_Left = new ModelRenderer(this, 0, 0); Top_Front_Cage_Left.addBox(0F, 0F, 0F, 5, 2, 1); Top_Front_Cage_Left.setRotationPoint(-10F, 0F, -6F); Top_Front_Cage_Left.setTextureSize(64, 64); Top_Front_Cage_Left.mirror = true; setRotation(Top_Front_Cage_Left, 0F, 0F, 0F); Middle_Front_Cage_Left = new ModelRenderer(this, 0, 0); Middle_Front_Cage_Left.addBox(0F, 0F, 0F, 5, 2, 1); Middle_Front_Cage_Left.setRotationPoint(-11F, 6F, -6F); Middle_Front_Cage_Left.setTextureSize(64, 64); Middle_Front_Cage_Left.mirror = true; setRotation(Middle_Front_Cage_Left, 0F, 0F, 0F); Middle_Front_Cage_Right = new ModelRenderer(this, 0, 0); Middle_Front_Cage_Right.addBox(0F, 0F, 0F, 5, 2, 1); Middle_Front_Cage_Right.setRotationPoint(5F, 6F, -6F); Middle_Front_Cage_Right.setTextureSize(64, 64); Middle_Front_Cage_Right.mirror = true; setRotation(Middle_Front_Cage_Right, 0F, 0F, 0F); Bottom_Front_Cage_Right = new ModelRenderer(this, 0, 0); Bottom_Front_Cage_Right.addBox(0F, 0F, 0F, 6, 2, 1); Bottom_Front_Cage_Right.setRotationPoint(5F, 12F, -7F); Bottom_Front_Cage_Right.setTextureSize(64, 64); Bottom_Front_Cage_Right.mirror = true; setRotation(Bottom_Front_Cage_Right, 0F, 0F, 0F); Bottom_Front_Cage_Left = new ModelRenderer(this, 0, 0); Bottom_Front_Cage_Left.addBox(0F, 0F, 0F, 6, 2, 1); Bottom_Front_Cage_Left.setRotationPoint(-11F, 12F, -7F); Bottom_Front_Cage_Left.setTextureSize(64, 64); Bottom_Front_Cage_Left.mirror = true; setRotation(Bottom_Front_Cage_Left, 0F, 0F, 0F); Neck.mirror = true; Neck = new ModelRenderer(this, 0, 0); Neck.addBox(0F, 0F, 0F, 6, 37, 1); Neck.setRotationPoint(-3F, -23F, 11.9F); Neck.setTextureSize(64, 64); Neck.mirror = true; setRotation(Neck, 0F, 0F, 0F); Neck.mirror = false; 1nd_Top_Left_Cage_ = new ModelRenderer(this, 0, 0); 1nd_Top_Left_Cage_.addBox(0F, 0F, 0F, 1, 2, 17); 1nd_Top_Left_Cage_.setRotationPoint(-17F, -10F, -13.1F); 1nd_Top_Left_Cage_.setTextureSize(64, 64); 1nd_Top_Left_Cage_.mirror = true; setRotation(1nd_Top_Left_Cage_, 0F, -0.0743572F, 0F); 1nd_Top__Right_Cage = new ModelRenderer(this, 0, 0); 1nd_Top__Right_Cage.addBox(0F, 0F, 0F, 1, 2, 17); 1nd_Top__Right_Cage.setRotationPoint(16F, -10F, -10F); 1nd_Top__Right_Cage.setTextureSize(64, 64); 1nd_Top__Right_Cage.mirror = true; setRotation(1nd_Top__Right_Cage, 0F, 0.0743572F, 0F); 1nd_Top_Back_Right_Cage = new ModelRenderer(this, 0, 0); 1nd_Top_Back_Right_Cage.addBox(0F, 0F, 0F, 1, 2, 17); 1nd_Top_Back_Right_Cage.setRotationPoint(18F, -10F, 7F); 1nd_Top_Back_Right_Cage.setTextureSize(64, 64); 1nd_Top_Back_Right_Cage.mirror = true; setRotation(1nd_Top_Back_Right_Cage, 0F, -1.188569F, 0F); 1nd_Top_Back_Left_Cage = new ModelRenderer(this, 0, 0); 1nd_Top_Back_Left_Cage.addBox(0F, 0F, 0F, 1, 2, 17); 1nd_Top_Back_Left_Cage.setRotationPoint(-18F, -10F, 5F); 1nd_Top_Back_Left_Cage.setTextureSize(64, 64); 1nd_Top_Back_Left_Cage.mirror = true; setRotation(1nd_Top_Back_Left_Cage, 0F, 1.025813F, 0F); 2nd_Middle_Back_Left_Cage = new ModelRenderer(this, 0, 0); 2nd_Middle_Back_Left_Cage.addBox(0F, 0F, 0F, 1, 2, 28); 2nd_Middle_Back_Left_Cage.setRotationPoint(-1F, -25F, 12F); 2nd_Middle_Back_Left_Cage.setTextureSize(64, 64); 2nd_Middle_Back_Left_Cage.mirror = true; setRotation(2nd_Middle_Back_Left_Cage, 0F, -2.230717F, 0F); 2nd_Top_Left_Cage_ = new ModelRenderer(this, 0, 0); 2nd_Top_Left_Cage_.addBox(0F, 0F, 0F, 1, 2, 17); 2nd_Top_Left_Cage_.setRotationPoint(-23F, -25F, -21F); 2nd_Top_Left_Cage_.setTextureSize(64, 64); 2nd_Top_Left_Cage_.mirror = true; setRotation(2nd_Top_Left_Cage_, 0F, -0.1487144F, 0F); 2nd_Middle_Back_Right_Cage = new ModelRenderer(this, 0, 0); 2nd_Middle_Back_Right_Cage.addBox(0F, 0F, 0F, 1, 2, 28); 2nd_Middle_Back_Right_Cage.setRotationPoint(2F, -25F, 13F); 2nd_Middle_Back_Right_Cage.setTextureSize(64, 64); 2nd_Middle_Back_Right_Cage.mirror = true; setRotation(2nd_Middle_Back_Right_Cage, 0F, 2.230723F, 0F); 2nd_Top_Right_Cage_ = new ModelRenderer(this, 0, 0); 2nd_Top_Right_Cage_.addBox(0F, 0F, 0F, 1, 2, 17); 2nd_Top_Right_Cage_.setRotationPoint(23F, -25F, -20F); 2nd_Top_Right_Cage_.setTextureSize(64, 64); 2nd_Top_Right_Cage_.mirror = true; setRotation(2nd_Top_Right_Cage_, 0F, 0.1115358F, 0F); } public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { super.render(entity, f, f1, f2, f3, f4, f5); setRotationAngles(f, f1, f2, f3, f4, f5, entity); head.render(f5); body.render(f5); rightarm.render(f5); leftarm.render(f5); rightleg.render(f5); leftleg.render(f5); Top_Left_Cage_.render(f5); Top_Right_Cage.render(f5); Top_Back_Cage.render(f5); Middle_Right_Cage.render(f5); Middle_Left_Cage.render(f5); Back_Middle_Cage.render(f5); Back_Bottom_Cage.render(f5); Bottom_Left_Cage.render(f5); Bottom_Right_Cage.render(f5); Top_Front_Cage_Right.render(f5); Top_Front_Cage_Left.render(f5); Middle_Front_Cage_Left.render(f5); Middle_Front_Cage_Right.render(f5); Bottom_Front_Cage_Right.render(f5); Bottom_Front_Cage_Left.render(f5); Neck.render(f5); 1nd_Top_Left_Cage_.render(f5); 1nd_Top__Right_Cage.render(f5); 1nd_Top_Back_Right_Cage.render(f5); 1nd_Top_Back_Left_Cage.render(f5); 2nd_Middle_Back_Left_Cage.render(f5); 2nd_Top_Left_Cage_.render(f5); 2nd_Middle_Back_Right_Cage.render(f5); 2nd_Top_Right_Cage_.render(f5); } private void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) { super.setRotationAngles(f, f1, f2, f3, f4, f5, entity); } }
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