Tieso2001 Posted March 25, 2019 Share Posted March 25, 2019 (edited) I have created a tool that decreases it's durability by 1 everytime you use it to craft something. This works fine, except when you try to repair the tool by combining two damaged ones. This creates a new tool and leaves the other two tools in the crafting window. @Override public boolean hasContainerItem(ItemStack stack) { return true; } @Override public ItemStack getContainerItem(ItemStack stack) { ItemStack item = stack.copy(); item.setItemDamage(stack.getItemDamage() + 1); return item; } Is there anyway to fix this issue or exclude this repairing recipe from the code above? I have not added this repairing recipe myself but it is automatically added by minecraft or forge. Edited March 25, 2019 by Tieso2001 Quote Link to comment Share on other sites More sharing options...
Cadiboo Posted March 25, 2019 Share Posted March 25, 2019 I think that this is why you should use an IRecipe implementation instead of overriding getContainerItem. Quote About Me Spoiler My Discord - Cadiboo#8887 My Website - Cadiboo.github.io My Mods - Cadiboo.github.io/projects My Tutorials - Cadiboo.github.io/tutorials Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support. When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible. Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme) Link to comment Share on other sites More sharing options...
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