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MC 1.12.2 multimodel error


winnetrie

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After a started creating walls for my mod i see this message appearing multiple times (i think the number of wall blocks i have)

 

I'm pretty sure (99%) it comes from the wall blockstate file. I can't see what's wrong, maybe someone else:

{
    "forge_marker": 1,
    "defaults": {
        "textures": {
		    "wall": "minecraft:blocks/hardened_clay_stained_black",
            "particle": "#wall"
        }    
    },
    
    "variants": {
        "up": {
            "true": {
                "submodel": {"wall_up": {"model": "wall_post"}}
            },
            "false": {}
        },
        "north": {
            "true": {
                "submodel": {"wall_north": {"model": "wall_side","uvlock": true}}
            },
            "false": {}
        },
        "east": {
            "true": {
                "submodel": {"wall_east": {"model": "wall_side","y": 90,"uvlock": true}}
            },
            "false": {}
        },
        "south": {
            "true": {
                "submodel": {"wall_south": {"model": "wall_side","y": 180,"uvlock": true}}
            },
            "false": {}
        },
        "west": {
            "true": {
                "submodel": {"wall_west": {"model": "wall_side","y": 270,"uvlock": true}}
            },
            "false": {}
        },
        
        "normal": {
            "model": "wall_inventory",
            "textures": {
                "all": "minecraft:blocks/hardened_clay_stained_black"
            }
        },
        "variant": {
            "default": {
                "textures": {
                    "all": "minecraft:blocks/hardened_clay_stained_black"
                }
            }
        }
    }
}

Everything in the game is fine, i can't see any visual bugs or something.

 

Here is the wall class:

public class BlockWinnetrieWall extends Block{
	
	public static final PropertyBool UP = PropertyBool.create("up");
    public static final PropertyBool NORTH = PropertyBool.create("north");
    public static final PropertyBool EAST = PropertyBool.create("east");
    public static final PropertyBool SOUTH = PropertyBool.create("south");
    public static final PropertyBool WEST = PropertyBool.create("west");
    
    protected static final AxisAlignedBB[] AABB_BY_INDEX = new AxisAlignedBB[] {new AxisAlignedBB(0.25D, 0.0D, 0.25D, 0.75D, 1.0D, 0.75D), new AxisAlignedBB(0.25D, 0.0D, 0.25D, 0.75D, 1.0D, 1.0D), new AxisAlignedBB(0.0D, 0.0D, 0.25D, 0.75D, 1.0D, 0.75D), new AxisAlignedBB(0.0D, 0.0D, 0.25D, 0.75D, 1.0D, 1.0D), new AxisAlignedBB(0.25D, 0.0D, 0.0D, 0.75D, 1.0D, 0.75D), new AxisAlignedBB(0.3125D, 0.0D, 0.0D, 0.6875D, 0.875D, 1.0D), new AxisAlignedBB(0.0D, 0.0D, 0.0D, 0.75D, 1.0D, 0.75D), new AxisAlignedBB(0.0D, 0.0D, 0.0D, 0.75D, 1.0D, 1.0D), new AxisAlignedBB(0.25D, 0.0D, 0.25D, 1.0D, 1.0D, 0.75D), new AxisAlignedBB(0.25D, 0.0D, 0.25D, 1.0D, 1.0D, 1.0D), new AxisAlignedBB(0.0D, 0.0D, 0.3125D, 1.0D, 0.875D, 0.6875D), new AxisAlignedBB(0.0D, 0.0D, 0.25D, 1.0D, 1.0D, 1.0D), new AxisAlignedBB(0.25D, 0.0D, 0.0D, 1.0D, 1.0D, 0.75D), new AxisAlignedBB(0.25D, 0.0D, 0.0D, 1.0D, 1.0D, 1.0D), new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 1.0D, 0.75D), new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 1.0D, 1.0D)};
    protected static final AxisAlignedBB[] CLIP_AABB_BY_INDEX = new AxisAlignedBB[] {AABB_BY_INDEX[0].setMaxY(1.5D), AABB_BY_INDEX[1].setMaxY(1.5D), AABB_BY_INDEX[2].setMaxY(1.5D), AABB_BY_INDEX[3].setMaxY(1.5D), AABB_BY_INDEX[4].setMaxY(1.5D), AABB_BY_INDEX[5].setMaxY(1.5D), AABB_BY_INDEX[6].setMaxY(1.5D), AABB_BY_INDEX[7].setMaxY(1.5D), AABB_BY_INDEX[8].setMaxY(1.5D), AABB_BY_INDEX[9].setMaxY(1.5D), AABB_BY_INDEX[10].setMaxY(1.5D), AABB_BY_INDEX[11].setMaxY(1.5D), AABB_BY_INDEX[12].setMaxY(1.5D), AABB_BY_INDEX[13].setMaxY(1.5D), AABB_BY_INDEX[14].setMaxY(1.5D), AABB_BY_INDEX[15].setMaxY(1.5D)};
	
	private IBlockState parentBlock;
	public static final PropertyEnum<EnumType> VARIANT = PropertyEnum.<EnumType>create("variant", EnumType.class);

	public BlockWinnetrieWall(IBlockState modelBlock, ResourceLocation registryname) {
		super(modelBlock.getMaterial());
		
		this.setDefaultState(this.blockState.getBaseState().withProperty(UP, Boolean.valueOf(false)).withProperty(NORTH, Boolean.valueOf(false)).withProperty(EAST, Boolean.valueOf(false)).withProperty(SOUTH, Boolean.valueOf(false)).withProperty(WEST, Boolean.valueOf(false)).withProperty(VARIANT, EnumType.DEFAULT));
		setUnlocalizedName(registryname.toString());
		setRegistryName(registryname);
		setCreativeTab(Utilities.WINNETRIETERRACOTTAEXPANSION);
		useNeighborBrightness = true;
		parentBlock = modelBlock;
	}
	
	@Override
	public SoundType getSoundType(IBlockState state, World world, BlockPos pos, @Nullable Entity entity){
		
        return parentBlock.getBlock().getSoundType(state, world, pos, entity);
    }
	
	
	@Override
    public float getBlockHardness(IBlockState blockState, World worldIn, BlockPos pos)
    {
        return parentBlock.getBlockHardness(worldIn, pos);
    }
	
	@Override
    public MapColor getMapColor(IBlockState state, IBlockAccess worldIn, BlockPos pos)
    {
        
    	return parentBlock.getMapColor(worldIn, pos);
    }
	
	@Override
	public int damageDropped(IBlockState state) {
		
		return 0;
		
	}
	
	@Override
	public IBlockState getStateFromMeta(int meta)
    {
        return this.getDefaultState();
    }

    @Override
    public int getMetaFromState(IBlockState state)
    {
        return state.getValue(VARIANT).ordinal();
    }
    
	@Override
	protected BlockStateContainer createBlockState()
    {
        return new BlockStateContainer(this, new IProperty[] {UP, NORTH, EAST, WEST, SOUTH, VARIANT});
    }
	
	public enum EnumType implements IStringSerializable {

		DEFAULT();

		@Override
		@Nonnull
		public String getName() {

			return "default";

		}

	}
	
	public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
    {
        state = this.getActualState(state, source, pos);
        return AABB_BY_INDEX[getAABBIndex(state)];
    }

    public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB entityBox, List<AxisAlignedBB> collidingBoxes, @Nullable Entity entityIn, boolean isActualState)
    {
        if (!isActualState)
        {
            state = this.getActualState(state, worldIn, pos);
        }

        addCollisionBoxToList(pos, entityBox, collidingBoxes, CLIP_AABB_BY_INDEX[getAABBIndex(state)]);
    }

    @Nullable
    public AxisAlignedBB getCollisionBoundingBox(IBlockState blockState, IBlockAccess worldIn, BlockPos pos)
    {
        blockState = this.getActualState(blockState, worldIn, pos);
        return CLIP_AABB_BY_INDEX[getAABBIndex(blockState)];
    }

    private static int getAABBIndex(IBlockState state)
    {
        int i = 0;

        if (((Boolean)state.getValue(NORTH)).booleanValue())
        {
            i |= 1 << EnumFacing.NORTH.getHorizontalIndex();
        }

        if (((Boolean)state.getValue(EAST)).booleanValue())
        {
            i |= 1 << EnumFacing.EAST.getHorizontalIndex();
        }

        if (((Boolean)state.getValue(SOUTH)).booleanValue())
        {
            i |= 1 << EnumFacing.SOUTH.getHorizontalIndex();
        }

        if (((Boolean)state.getValue(WEST)).booleanValue())
        {
            i |= 1 << EnumFacing.WEST.getHorizontalIndex();
        }

        return i;
    }


    public boolean isFullCube(IBlockState state)
    {
        return false;
    }

    /**
     * Determines if an entity can path through this block
     */
    public boolean isPassable(IBlockAccess worldIn, BlockPos pos)
    {
        return false;
    }

    /**
     * Used to determine ambient occlusion and culling when rebuilding chunks for render
     */
    public boolean isOpaqueCube(IBlockState state)
    {
        return false;
    }

    private boolean canConnectTo(IBlockAccess worldIn, BlockPos pos, EnumFacing p_176253_3_)
    {
        IBlockState iblockstate = worldIn.getBlockState(pos);
        Block block = iblockstate.getBlock();
        BlockFaceShape blockfaceshape = iblockstate.getBlockFaceShape(worldIn, pos, p_176253_3_);
        boolean flag = blockfaceshape == BlockFaceShape.MIDDLE_POLE_THICK || blockfaceshape == BlockFaceShape.MIDDLE_POLE ;//&& block instanceof BlockFenceGate;
        return !isExcepBlockForAttachWithPiston(block) && blockfaceshape == BlockFaceShape.SOLID || flag;
    }

    protected static boolean isExcepBlockForAttachWithPiston(Block p_194143_0_)
    {
        return Block.isExceptBlockForAttachWithPiston(p_194143_0_) || p_194143_0_ == Blocks.BARRIER || p_194143_0_ == Blocks.MELON_BLOCK || p_194143_0_ == Blocks.PUMPKIN || p_194143_0_ == Blocks.LIT_PUMPKIN;
    }

 

    @SideOnly(Side.CLIENT)
    public boolean shouldSideBeRendered(IBlockState blockState, IBlockAccess blockAccess, BlockPos pos, EnumFacing side)
    {
        return side == EnumFacing.DOWN ? super.shouldSideBeRendered(blockState, blockAccess, pos, side) : true;
    }


    /**
     * Get the actual Block state of this Block at the given position. This applies properties not visible in the
     * metadata, such as fence connections.
     */
    public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos)
    {
        boolean flag =  canWallConnectTo(worldIn, pos, EnumFacing.NORTH);
        boolean flag1 = canWallConnectTo(worldIn, pos, EnumFacing.EAST);
        boolean flag2 = canWallConnectTo(worldIn, pos, EnumFacing.SOUTH);
        boolean flag3 = canWallConnectTo(worldIn, pos, EnumFacing.WEST);
        boolean flag4 = flag && !flag1 && flag2 && !flag3 || !flag && flag1 && !flag2 && flag3;
        return state.withProperty(UP, Boolean.valueOf(!flag4 || !worldIn.isAirBlock(pos.up()))).withProperty(NORTH, Boolean.valueOf(flag)).withProperty(EAST, Boolean.valueOf(flag1)).withProperty(SOUTH, Boolean.valueOf(flag2)).withProperty(WEST, Boolean.valueOf(flag3));
    }



    /**
     * Get the geometry of the queried face at the given position and state. This is used to decide whether things like
     * buttons are allowed to be placed on the face, or how glass panes connect to the face, among other things.
     * <p>
     * Common values are {@code SOLID}, which is the default, and {@code UNDEFINED}, which represents something that
     * does not fit the other descriptions and will generally cause other things not to connect to the face.
     * 
     * @return an approximation of the form of the given face
     */
    public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face)
    {
        return face != EnumFacing.UP && face != EnumFacing.DOWN ? BlockFaceShape.MIDDLE_POLE_THICK : BlockFaceShape.CENTER_BIG;
    }

    /* ======================================== FORGE START ======================================== */

    @Override
    public boolean canBeConnectedTo(IBlockAccess world, BlockPos pos, EnumFacing facing)
    {
        Block connector = world.getBlockState(pos.offset(facing)).getBlock();
        return connector instanceof BlockWall || connector  instanceof BlockWinnetrieWall;
    }

    private boolean canWallConnectTo(IBlockAccess world, BlockPos pos, EnumFacing facing)
    {
        BlockPos other = pos.offset(facing);
        Block block = world.getBlockState(other).getBlock();
        return block.canBeConnectedTo(world, other, facing.getOpposite()) || canConnectTo(world, other, facing.getOpposite());
    }
    
    public boolean canPlaceTorchOnTop(IBlockState state, IBlockAccess world, BlockPos pos)
    {
        return true;
    }

For the most part i just copy-pasted the whole BlockWall class, because of the enums that's hardcoded in that class (cobblestone & mossy cobblestone).

I do not get any other errors of any kind. Only the multimodel part

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What is the error?

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

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Oh right, haha , i forgot the add the error.

It's this: 

[Client thread/ERROR] [FML]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved)

 

I don't think it's something ver bad, but ennoying.

I have this message now 64 times, because i have added 64 walls 

Edited by winnetrie
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Isolate the error, place breakpoints, find the cause and solve it

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

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8 hours ago, Cadiboo said:

Isolate the error, place breakpoints, find the cause and solve it

Well , i did that already before. I know where the problem, what it is and why it does it. Just not how to solve it.

I tried providing a dummy model and this seems to take away the multimodel error while not affecting my wall.

I knew the wall blockstate needed a sort of base model, the problem is when providing 1 that model will be visible in all blockstates. Not something you want ofcourse. By providing a dummy model wich contains just a comment, fixes that visual bug/glitch however you want to call it. Important, the dummy model has to contain some information or else it won't load it or perhaps it will give an error.

 

Look here:

{
    "forge_marker": 1,
    "defaults": {
        "textures": {
		    "wall": "minecraft:blocks/concrete_pink",
            "particle": "#wall"
        }    
    },
    
    "variants": {
        "up": {
            "true": {
                "submodel": {"wall_up": {"model": "wall_post"}}
            },
            "false": {}
        },
        "north": {
            "true": {
                "submodel": {"wall_north": {"model": "wall_side","uvlock": true}}
            },
            "false": {}
        },
        "east": {
            "true": {
                "submodel": {"wall_east": {"model": "wall_side","y": 90,"uvlock": true}}
            },
            "false": {}
        },
        "south": {
            "true": {
                "submodel": {"wall_south": {"model": "wall_side","y": 180,"uvlock": true}}
            },
            "false": {}
        },
        "west": {
            "true": {
                "submodel": {"wall_west": {"model": "wall_side","y": 270,"uvlock": true}}
            },
            "false": {}
        },
        
        "normal": {
            "model": "wall_inventory",
            "textures": {
                "all": "minecraft:blocks/concrete_pink"
            }
        },
        "variant": {
            "default": {
			    "model": "winnetriesexpansionmod:dummy",
                "textures": {
                    "all": "minecraft:blocks/concrete_pink"
                }
            }
        }
    }
}

 

Here the dummy model:

{
    "__comment": "An empty model",
    "elements": [

    ]
}

 

I think this can be very helpfull to others with the same problem. I saw alot of mods i play who has the same error spam in the log, so i'm pretty sure this multumodel stuff is a real thing among other modders.

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cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:149) [bootstraplauncher-1.0.0.jar:?] {} Caused by: org.spongepowered.asm.mixin.throwables.MixinApplyError: Mixin [valhelsia_core.mixins.json:client.ModelBlockRendererMixin] from phase [DEFAULT] in config [valhelsia_core.mixins.json] FAILED during APPLY     at org.spongepowered.asm.mixin.transformer.MixinProcessor.handleMixinError(MixinProcessor.java:636) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinProcessor.handleMixinApplyError(MixinProcessor.java:588) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:379) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     ... 29 more Caused by: org.spongepowered.asm.mixin.injection.throwables.InvalidInjectionException: Critical injection failure: @ModifyVariable annotation on valhelsia_renderModelFaceFlat could not find any targets matching 'Lnet/minecraft/client/renderer/block/ModelBlockRenderer;m_111001_(Lnet/minecraft/world/level/BlockAndTintGetter;Lnet/minecraft/world/level/block/state/BlockState;Lnet/minecraft/core/BlockPos;IIZLcom/mojang/blaze3d/vertex/PoseStack;Lcom/mojang/blaze3d/vertex/VertexConsumer;Ljava/util/List;Ljava/util/BitSet;)V' in net.minecraft.client.renderer.block.ModelBlockRenderer. Using refmap valhelsia_core.refmap.json [PREINJECT Applicator Phase -> valhelsia_core.mixins.json:client.ModelBlockRendererMixin -> Prepare Injections ->  -> localvar$zoa000$valhelsia_renderModelFaceFlat(ILnet/minecraft/world/level/BlockAndTintGetter;Lnet/minecraft/world/level/block/state/BlockState;Lnet/minecraft/core/BlockPos;)I -> Parse]     at org.spongepowered.asm.mixin.injection.struct.InjectionInfo.validateTargets(InjectionInfo.java:656) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.injection.struct.InjectionInfo.findTargets(InjectionInfo.java:587) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.injection.struct.InjectionInfo.readAnnotation(InjectionInfo.java:330) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.injection.struct.InjectionInfo.<init>(InjectionInfo.java:316) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.injection.struct.InjectionInfo.<init>(InjectionInfo.java:308) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.injection.struct.ModifyVariableInjectionInfo.<init>(ModifyVariableInjectionInfo.java:45) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at jdk.internal.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) ~[?:?] {}     at jdk.internal.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:77) ~[?:?] {}     at jdk.internal.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45) ~[?:?] {}     at java.lang.reflect.Constructor.newInstanceWithCaller(Constructor.java:499) ~[?:?] {}     at java.lang.reflect.Constructor.newInstance(Constructor.java:480) ~[?:?] {}     at org.spongepowered.asm.mixin.injection.struct.InjectionInfo$InjectorEntry.create(InjectionInfo.java:149) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.injection.struct.InjectionInfo.parse(InjectionInfo.java:708) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinTargetContext.prepareInjections(MixinTargetContext.java:1311) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.prepareInjections(MixinApplicatorStandard.java:1042) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.applyMixin(MixinApplicatorStandard.java:393) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.apply(MixinApplicatorStandard.java:325) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.TargetClassContext.apply(TargetClassContext.java:383) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.TargetClassContext.applyMixins(TargetClassContext.java:365) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:363) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     ... 29 more A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace:     at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:392) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinTransformer.transformClass(MixinTransformer.java:250) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.service.modlauncher.MixinTransformationHandler.processClass(MixinTransformationHandler.java:131) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.launch.MixinLaunchPluginLegacy.processClass(MixinLaunchPluginLegacy.java:131) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at cpw.mods.modlauncher.serviceapi.ILaunchPluginService.processClassWithFlags(ILaunchPluginService.java:156) ~[modlauncher-9.1.3.jar:9.1.3+9.1.3+main.9b69c82a] {}     at cpw.mods.modlauncher.LaunchPluginHandler.offerClassNodeToPlugins(LaunchPluginHandler.java:88) ~[modlauncher-9.1.3.jar:?] {}     at cpw.mods.modlauncher.ClassTransformer.transform(ClassTransformer.java:120) ~[modlauncher-9.1.3.jar:?] {}     at cpw.mods.modlauncher.TransformingClassLoader.maybeTransformClassBytes(TransformingClassLoader.java:50) ~[modlauncher-9.1.3.jar:?] {}     at cpw.mods.cl.ModuleClassLoader.readerToClass(ModuleClassLoader.java:113) ~[securejarhandler-1.0.8.jar:?] {}     at cpw.mods.cl.ModuleClassLoader.lambda$findClass$15(ModuleClassLoader.java:219) ~[securejarhandler-1.0.8.jar:?] {}     at cpw.mods.cl.ModuleClassLoader.loadFromModule(ModuleClassLoader.java:229) ~[securejarhandler-1.0.8.jar:?] {}     at cpw.mods.cl.ModuleClassLoader.findClass(ModuleClassLoader.java:219) ~[securejarhandler-1.0.8.jar:?] {}     at cpw.mods.cl.ModuleClassLoader.loadClass(ModuleClassLoader.java:135) ~[securejarhandler-1.0.8.jar:?] {}     at java.lang.ClassLoader.loadClass(ClassLoader.java:520) ~[?:?] {}     at net.minecraft.client.renderer.block.BlockRenderDispatcher.<init>(BlockRenderDispatcher.java:50) ~[client-1.18.2-20220404.173914-srg.jar%23126!/:?] {re:mixin,xf:OptiFine:default,re:classloading,xf:OptiFine:default,pl:mixin:APP:farmersdelight.mixins.json:HideBlockBreakProgressMixin,pl:mixin:A}     at net.minecraft.client.Minecraft.<init>(Minecraft.java:501) ~[client-1.18.2-20220404.173914-srg.jar%23126!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:bookshelf.common.mixins.json:client.AccessorMinecraft,pl:mixin:APP:blueprint.mixins.json:client.MinecraftMixin,pl:mixin:APP:ars_nouveau.mixins.json:light.ClientMixin,pl:mixin:APP:flywheel.mixins.json:PausedPartialTickAccessor,pl:mixin:APP:iceberg.mixins.json:MinecraftMixin,pl:mixin:APP:byg_forge.mixins.json:client.MixinMinecraft,pl:mixin:APP:create.mixins.json:client.WindowResizeMixin,pl:mixin:APP:ars_nouveau.mixins.json:camera.MinecraftMixin,pl:mixin:A,pl:runtimedistcleaner:A}   mods list : abnormals_delight-1.18.2-3.0.2.jar alexsabnormalities-1.2.3.jar alexsdelight-1.18.2-1.3.3.jar alexsmobs-1.18.6.jar Apotheosis-1.18.2-5.8.0.jar appleskin-forge-mc1.18.2-2.4.1.jar aquamirae-5.api10.jar ars_creo-1.18.2-2.2.0.jar ars_elemental-1.18.2-0.4.9.9.jar ars_instrumentum-1.18.2-2.4.2.jar ars_nouveau-1.18.2-2.9.0.jar blockui-1.18.2-0.0.71-ALPHA.jar blueprint-1.18.2-5.5.0.jar Bookshelf-Forge-1.18.2-13.3.56.jar born_in_chaos_[Forge]1.18.2_1.13.jar carryon-1.18.2-1.17.1.11.jar citadel-1.11.3-1.18.2.jar Clumps-forge-1.18.2-8.0.0+17.jar CNB-1.18.2-1.5.3.jar create-1.18.2-0.5.1.b.jar curios-forge-1.18.2-5.0.9.0.jar Delightful-1.18.2-2.6.jar domum_ornamentum-1.18.2-1.0.50-ALPHA-universal.jar Droplight-1.18.2-forge-1.0.7.jar DungeonsArise-1.18.2-2.1.52-release.jar EnchantmentDescriptions-Forge-1.18.2-10.0.12.jar FarmersDelight-1.18.2-1.2.1.jar flywheel-forge-1.18.2-0.6.8.a.jar forbidden_arcanus-1.18.2-2.1.2.jar GatewaysToEternity-1.18.2-2.3.0.jar geckolib-forge-1.18-3.0.57.jar Goblins_Dungeons_1.0.8.jar Highlighter-1.18.1-1.1.2.jar iceandfire-2.1.12-1.18.2-beta2.jar Iceberg-1.18.2-forge-1.0.49.jar illageandspillage-1.18.2-1.1.3.jar incubation-1.18.2-2.0.2.jar Jade-1.18.2-forge-5.3.0.jar JadeAddons-1.18.2-forge-2.5.0.jar jei-1.18.2-forge-10.2.1.1004.jar largemeals-1.18.2-2.0.jar LegendaryTooltips-1.18.2-1.3.1.jar list.txt L_Enders Cataclysm-0.51-changed Them -1.18.2.jar MaxHealthFix-Forge-1.18.2-5.0.1.jar minecolonies-1.18.2-1.0.966-RELEASE.jar MouseTweaks-forge-mc1.18-2.21.jar multi-piston-1.18.2-1.2.15-ALPHA.jar obscure_api-10.jar Oh_The_Biomes_You'll_Go-forge-1.18.2-1.4.7.jar overweightfarming-1.18.2-1.6.0-forge.jar Patchouli-1.18.2-71.1.jar Placebo-1.18.2-6.6.7.jar preview_OptiFine_1.18.2_HD_U_H9_pre3.jar Prism-1.18.2-1.0.1.jar rottencreatures-forge-1.18.2-1.0.0.jar scannable-1.18.2-forge-1.7.6+135af8a.jar sophisticatedbackpacks-1.18.2-3.18.52.846.jar sophisticatedcore-1.18.2-0.5.68.310.jar stalwart-dungeons-1.18.2-1.2.8.jar structurize-1.18.2-1.0.448-ALPHA.jar takesapillage-1.0.3-1.18.2.jar TerraBlender-forge-1.18.2-1.2.0.126.jar tombstone-7.6.5-1.18.2.jar upgrade_aquatic-1.18.2-4.0.0.jar valhelsia_core-forge-1.18.2-0.4.0.jar XaerosWorldMap_1.30.3_Forge_1.18.2.jar YungsApi-1.18.2-Forge-2.2.9.jar YungsBetterDesertTemples-1.18.2-Forge-1.3.1.jar YungsBetterDungeons-1.18.2-Forge-2.1.0.jar YungsBetterMineshafts-1.18.2-Forge-2.2.jar YungsBetterOceanMonuments-1.18.2-Forge-1.0.3.jar YungsBetterStrongholds-1.18.2-Forge-2.1.1.jar   I heard that you guys are the best in minecraft thx very much
    • How do I scale gui elements without scaling everything? When i tried matrices.scale(scale, scale, scale), it scaled the whole gui.
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