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[1.12.2] Custom Furnace Doin Weird Stuff


BerryHeyy
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Hey,

 

I have a problem which I've been trying to solve for the past hour. I've made a custom furnace, a blast furnace, and it smelts 1 item (hematite) into 2 items (2 magnetite & slag) if the temperature is over 434. Everything is fine until you remove the items at the output, it all goes down hill after that. 

 

I've also rigged up some loggers to see what's inside the outputs array.

 

Testing results:

1 Hematite in the input, 1 coke in the fuel input: Everything seems to be working fine. Magnetite increases with 2 every cycle, and slag with 1. The output arrays show the correct numbers, 2xmagnetite 1xslag. But when I remove the items in the output slot. The loggers show 0xair 0xair and the cycles continue but no output items are being made. The same happens when I remove the input and put it back.

 

I really don't know whats causing this. Here's my code;

(Blast furnace tile entity)

package com.bonphy.chemicraft.block.tileentity;

import com.bonphy.chemicraft.ChemiCraft;
import com.bonphy.chemicraft.block.blocks.BlockBlastFurnace;
import com.bonphy.chemicraft.block.recipes.RecipeBlastFurnace;
import com.bonphy.chemicraft.init.ItemRef;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.*;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.ITickable;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.util.text.TextComponentTranslation;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.ItemStackHandler;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;

public class TileEntityBlastFurnace extends TileEntity implements ITickable {

    private ItemStackHandler handler = new ItemStackHandler(4);
    private String customName;
    private ItemStack[] outputs = null;

    private int burnTime;
    private int currentBurnTime;
    private int cookTime;
    private int totalCookTime = 200;
    private int temperature;
    private int maxTemperature = 1000;
    private Item currentlySmelting;

    Logger logger = LogManager.getLogger(ChemiCraft.MODID);

    @Override
    public boolean hasCapability(Capability<?> capability, EnumFacing facing)
    {
        if(capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) return true;
        else return false;
    }

    @Override
    public <T> T getCapability(Capability<T> capability, EnumFacing facing)
    {
        if(capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) return (T) this.handler;
        return super.getCapability(capability, facing);
    }

    public boolean hasCustomName()
    {
        return this.customName != null && !this.customName.isEmpty();
    }

    public void setCustomName(String customName)
    {
        this.customName = customName;
    }

    @Override
    public ITextComponent getDisplayName()
    {
        return this.hasCustomName() ? new TextComponentString(this.customName) : new TextComponentTranslation("container.electrolyzer_block");
    }

    @Override
    public void readFromNBT(NBTTagCompound compound)
    {
        super.readFromNBT(compound);
        this.handler.deserializeNBT(compound.getCompoundTag("Inventory"));
        this.burnTime = compound.getInteger("BurnTime");
        this.cookTime = compound.getInteger("CookTime");
        this.totalCookTime = compound.getInteger("CookTimeTotal");
        this.temperature = compound.getInteger("temperature");
        this.currentBurnTime = getItemBurnTime((ItemStack)this.handler.getStackInSlot(2));

        if(compound.hasKey("CustomName", 8)) this.setCustomName(compound.getString("CustomName"));
    }

    @Override
    public NBTTagCompound writeToNBT(NBTTagCompound compound)
    {
        super.writeToNBT(compound);
        compound.setInteger("BurnTime", (short)this.burnTime);
        compound.setInteger("CookTime", (short)this.cookTime);
        compound.setInteger("CookTimeTotal", (short)this.totalCookTime);
        compound.setInteger("temperature", (short)this.temperature);
        compound.setTag("Inventory", this.handler.serializeNBT());

        if(this.hasCustomName()) compound.setString("CustomName", this.customName);
        return compound;
    }

    public boolean isBurning()
    {
        return this.burnTime > 0;
    }

    @SideOnly(Side.CLIENT)
    public static boolean isBurning(TileEntityBlastFurnace te)
    {
        return te.getField(0) > 0;
    }

    public void update()
    {

        boolean dirtyMark = false;

        if (handler.getStackInSlot(0).isEmpty()) {
            this.cookTime = 0;
            this.currentlySmelting = null;
            this.outputs = null;
            dirtyMark = true;
        }

        if(this.isBurning())
        {
            --this.currentBurnTime;
            if (this.temperature < this.maxTemperature) {
                this.temperature += 1;
            }
            BlockBlastFurnace.setState(true, world, pos);
        }

        if(!this.isBurning()) {
            if (this.temperature != 0) {
                this.temperature -= 3;
            }
        }

        ItemStack input = handler.getStackInSlot(0);
        ItemStack fuel = handler.getStackInSlot(1);

        if(this.isBurning() || !fuel.isEmpty())
        {
            if(!this.isBurning() && this.canSmelt())
            {
                this.burnTime = getItemBurnTime(fuel);
                this.currentBurnTime = burnTime;

                if(this.isBurning() && !fuel.isEmpty())
                {
                    dirtyMark = true;

                    Item item = fuel.getItem();
                    fuel.shrink(1);

                    if(fuel.isEmpty())
                    {
                        ItemStack item1 = item.getContainerItem(fuel);
                        this.handler.setStackInSlot(1, item1);
                    }
                }
            }
        }

        if(this.isBurning() && this.canSmelt() && cookTime > 0)
        {

            if (cookTime != totalCookTime) {
                cookTime++;
            }

            if(cookTime == totalCookTime)
            {

                if (this.currentlySmelting.equals(ItemRef.HEMATITE_ITEM) && this.temperature > 454) {
                    if(!handler.getStackInSlot(2).isEmpty() && !handler.getStackInSlot(3).isEmpty())
                    {
                        handler.getStackInSlot(2).grow(2);
                        handler.getStackInSlot(3).grow(1);
                        this.currentlySmelting = null;
                        outputs = null;
                        cookTime = 0;
                        input.shrink(1);
                        dirtyMark = true;
                    }
                    else
                    {
                        handler.insertItem(2, outputs[0], false);
                        handler.insertItem(3, outputs[1], false);

                        this.currentlySmelting = null;
                        outputs = null;
                        cookTime = 0;
                        input.shrink(1);
                        dirtyMark = true;
                    }
                }
            }
        }
        else
        {
            if(this.canSmelt() && this.isBurning())
            {
                ItemStack[] outputs = RecipeBlastFurnace.getInstance().getResults(input);
                if(outputs != null)
                {
                    this.outputs = null;
                    this.outputs = outputs;

                    logger.info(outputs[0] + "" + outputs[1]);
                    cookTime++;
                    this.currentlySmelting = input.getItem();
                    handler.setStackInSlot(0, input);
                    dirtyMark = true;
                }
            }
        }

        if(dirtyMark) {
            this.markDirty();
        }

    }

    private boolean canSmelt()
    {
        if((this.handler.getStackInSlot(0)).isEmpty()) return false;
        else
        {
            ItemStack[] results = RecipeBlastFurnace.getInstance().getResults(this.handler.getStackInSlot(0));
            if(results == null) return false;
            else
            {
                ItemStack[] outputs = new ItemStack[] {this.handler.getStackInSlot(2), this.handler.getStackInSlot(3)};
                if(outputs[0].isEmpty() && outputs[1].isEmpty()) return true;
                if(!outputs[0].isItemEqual(results[0]) && !outputs[1].isItemEqual(results[1])) return false;

                int res0 = outputs[0].getCount() + results[0].getCount();
                int res1 = outputs[1].getCount() + results[1].getCount();

                return res0 <= 64 && res0 <= outputs[0].getMaxStackSize() && res1 <= 64 && res1 <= outputs[1].getMaxStackSize();
            }
        }
    }

    public static int getItemBurnTime(ItemStack fuel)
    {
        if(fuel.isEmpty()) return 0;
        else
        {
            Item item = fuel.getItem();

            if (item == ItemRef.COKE_ITEM) return 2400;

            return GameRegistry.getFuelValue(fuel);
        }
    }

    public static boolean isItemFuel(ItemStack fuel)
    {
        return getItemBurnTime(fuel) > 0;
    }

    public boolean isUsableByPlayer(EntityPlayer player)
    {
        return this.world.getTileEntity(this.pos) != this ? false : player.getDistanceSq((double)this.pos.getX() + 0.5D, (double)this.pos.getY() + 0.5D, (double)this.pos.getZ() + 0.5D) <= 64.0D;
    }

    public int getField(int id)
    {
        switch(id)
        {
            case 0:
                return this.burnTime;
            case 1:
                return this.currentBurnTime;
            case 2:
                return this.cookTime;
            case 3:
                return this.totalCookTime;
            case 4:
                return this.temperature;
            case 5:
                return this.maxTemperature;
            default:
                return 0;
        }
    }

    public void setField(int id, int value)
    {
        switch(id)
        {
            case 0:
                this.burnTime = value;
                break;
            case 1:
                this.currentBurnTime = value;
                break;
            case 2:
                this.cookTime = value;
                break;
            case 3:
                this.totalCookTime = value;
                break;
            case 4:
                this.temperature = value;
                break;
        }
    }
}

 

(Recipes class for blast furnace)

package com.bonphy.chemicraft.block.recipes;

import com.bonphy.chemicraft.init.ItemRef;
import net.minecraft.item.ItemStack;

import java.util.HashMap;
import java.util.Map;

public class RecipeBlastFurnace {

    private static final RecipeBlastFurnace INSTANCE = new RecipeBlastFurnace();
    private final Map<ItemStack, ItemStack[]> recipesList = new HashMap<>();

    public static RecipeBlastFurnace getInstance()
    {
        return INSTANCE;
    }

    private RecipeBlastFurnace()
    {
        addSinteringRecipe(new ItemStack(ItemRef.HEMATITE_ITEM), new ItemStack(ItemRef.MAGNETITE_ITEM, 2), new ItemStack(ItemRef.SLAG_ITEM,1));
    }


    public void addSinteringRecipe(ItemStack input, ItemStack output1, ItemStack output2)
    {
        if(getResults(input) != null) return;
        this.recipesList.put(input, new ItemStack[]{output1, output2});
    }

    public ItemStack[] getResults(ItemStack input)
    {
        for(Map.Entry<ItemStack, ItemStack[]> entry : this.recipesList.entrySet())
        {
            if(this.compareItemStacks(input, entry.getKey()))
            {
                return entry.getValue();
            }
        }
        return null;
    }

    private boolean compareItemStacks(ItemStack stack1, ItemStack stack2)
    {
        return stack2.getItem() == stack1.getItem() && (stack2.getMetadata() == 32767 || stack2.getMetadata() == stack1.getMetadata());
    }

}

 

(Blast furnace GUI, still work in progress don't worry)

image.png.37a5259f5272f47dcbdc8d5c5a33a6df.png

 

 

 

Thanks for reading my question, and I would be thankful if you can help me.

-Berry

 

 

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I could swear that there was a thread a page back with somebody having this same issue.

In java everything is passed as a reference(kinda, it's a bit different but I won't complicate stuff). Thus when you get the item stacks from the results of your recipe and blindly put them in the output slot it is still THE SAME ITEM STACK that is stored in your recipe map. Any modifications to it apply to the stack in your recipe. 

 

Also some misc. issues:

11 minutes ago, BerryHeyy said:

return te.getField(0) > 0;

Don't use get/setField, that is a silly vanilla mechanic. Simply reference your fields directly.

 

12 minutes ago, BerryHeyy said:

BlockBlastFurnace.setState(true, world, pos);

I have a suspicion that you are doing the stupid invalidate/validate tileentity stuff there. Don't. Simply override TileEntity#shouldRefresh.

 

13 minutes ago, BerryHeyy said:

this.outputs = null; this.outputs = outputs;

Why? You are just wasting a CPU cycle at that point. Doesn't really matter, but still, why?

 

 

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I get it, but what am I supposed to do? Clone the itemstack and then add the cloned stacks to my outputs?

 

10 minutes ago, V0idWa1k3r said:
20 minutes ago, BerryHeyy said:

this.outputs = null; this.outputs = outputs;

Why? You are just wasting a CPU cycle at that point. Doesn't really matter, but still, why?

This was just to test some things out to fix it. I thought something was adding the outputs up together, so I tried clearing it every time I got the outputs.

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Wow. That makes sense. Thanks a lot man.

 

if(this.canSmelt() && this.isBurning())
            {
                ItemStack[] outputs = RecipeBlastFurnace.getInstance().getResults(input).clone();
                if(outputs != null)
                {
                    this.outputs = new ItemStack[]{outputs[0].copy(), outputs[1].copy()};
                    cookTime++;
                    this.currentlySmelting = input.getItem();
                    handler.setStackInSlot(0, input);
                    dirtyMark = true;
                }
            }

I did this to fix it. There's probably a better solution to this. But this seems to be working fine.

 

Thanks again.

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3 hours ago, BerryHeyy said:

private final Map<ItemStack, ItemStack[]> recipesList = new HashMap<>();

ItemStack does not override hashcode and will not work as keys in a Map the way you are expecting it to.

 

As for the recipe, I would suggest creating a list of custom recipe entries and search through it with a method that checks if two ItemStacks are "equal".

private List<MyEntry>;

// Pseudocode.
MyEntry: (inputStack, outputStacks[])

 

Moreover, stop following HarryTalks' tutorials as his tutorials are outdated and promotes bad practices.He himself is new to programming, resulting in problematic code and cargo cult programming in his tutorial. 

Edited by DavidM

Some tips:

Spoiler

Modder Support:

Spoiler

1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code.

2. Always post your code.

3. Never copy and paste code. You won't learn anything from doing that.

4. 

Quote

Programming via Eclipse's hotfixes will get you nowhere

5. Learn to use your IDE, especially the debugger.

6.

Quote

The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it.

Support & Bug Reports:

Spoiler

1. Read the EAQ before asking for help. Remember to provide the appropriate log(s).

2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.

 

 

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8 minutes ago, DavidM said:

ItemStack does not override hashcode and will not work as keys in a Map the way you are expecting it to.

 

They... are not expecting it to work the way you are expecting them to expect it to work(my, that's a confusing sentence).

 

Look at their implementation:

public ItemStack[] getResults(ItemStack input)
    {
        for(Map.Entry<ItemStack, ItemStack[]> entry : this.recipesList.entrySet())
        {
            if(this.compareItemStacks(input, entry.getKey()))
            {
                return entry.getValue();
            }
        }
        return null;
    }

    private boolean compareItemStacks(ItemStack stack1, ItemStack stack2)
    {
        return stack2.getItem() == stack1.getItem() && (stack2.getMetadata() == 32767 || stack2.getMetadata() == stack1.getMetadata());
    }

I mean yeah, there are better structures than a Map here, sure, but they can change it later.

 

Edited by V0idWa1k3r
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On 5/7/2019 at 3:26 PM, BerryHeyy said:

ItemStack[] outputs = RecipeBlastFurnace.getInstance().getResults(input).clone();

if(outputs != null)

This is not going to work, for two reasons:

 

1) You're cloning an array, not the item stacks

2) You check for null *after* calling .clone() on it.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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Oh, you are right, I totally missed them cloning the array.

They do clone the itemstacks from said array which is what made me miss this issue:

On 5/7/2019 at 11:26 PM, BerryHeyy said:

this.outputs = new ItemStack[]{outputs[0].copy(), outputs[1].copy()};

 

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1 hour ago, V0idWa1k3r said:

Oh, you are right, I totally missed them cloning the array.

Yeah I did that before cloning the itemstacks, but I soon realised I needed to copy the itemstacks, and forgot to remove the clone for the array. Whoops

 

On 5/8/2019 at 1:00 AM, DavidM said:

Moreover, stop following HarryTalks' tutorials

Hehe, he just got me on my feet to begin modding, as I already have past programming experience. I'll try to fix all these bad practices. Thanks for noting this one out.

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