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[1.14.2] Creating a custom inventory + capabilities


soravoid

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I've done my best to try and get through this without turning to the forums, but I've hit a really difficult roadblock. I am trying to make a one slot inventory that will open when a keybinding is pressed. I'm having trouble with using capabilities to store the inventory (which I kinda "completed", but I think it looks kinda weird) and opening the GUI. Here are the files:

 

SparkOn.java

package com.soravoid.sparkon;

import com.soravoid.sparkon.capabilities.CapabilityAlignerInv;
import com.soravoid.sparkon.capabilities.interfaces.IAlignerInv;
import com.soravoid.sparkon.handlers.GuiHandler;
import com.soravoid.sparkon.handlers.SparkPacketHandler;
import com.soravoid.sparkon.proxy.ClientProxy;
import com.soravoid.sparkon.proxy.CommonProxy;
import com.soravoid.sparkon.proxy.IProxy;
import net.minecraft.item.ItemGroup;
import net.minecraftforge.fml.DistExecutor;
import net.minecraftforge.fml.ExtensionPoint;
import net.minecraftforge.fml.ModLoadingContext;
import net.minecraftforge.fml.network.FMLPlayMessages;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;

import com.soravoid.sparkon.capabilities.CapabilityEB;
import com.soravoid.sparkon.capabilities.CapabilityEB.EBStorage;
import com.soravoid.sparkon.capabilities.CapabilityEF;
import com.soravoid.sparkon.capabilities.CapabilityEF.EFStorage;
import com.soravoid.sparkon.capabilities.CapabilityPlayerStats;
import com.soravoid.sparkon.capabilities.CapabilityPlayerStats.PlayerStatsStorage;
import com.soravoid.sparkon.capabilities.interfaces.IEffervescence;
import com.soravoid.sparkon.capabilities.interfaces.IEffervescentBody;
import com.soravoid.sparkon.capabilities.interfaces.IPlayerStats;
import com.soravoid.sparkon.render.EffervescenceBar;

import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.common.capabilities.CapabilityManager;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;

@Mod("sparkon")
public class SparkOn 
{
	public static SparkOn instance;
	public static final String MODID = "sparkon";
	private static final Logger logger = LogManager.getLogger(MODID);

	public static final int ALIGNINV_GUI_ID = 0;

	public static final ItemGroup SPARK = new SparkGroup();

	public static final IProxy proxy = DistExecutor.runForDist(() -> ClientProxy::new, () -> CommonProxy::new);

	public SparkOn()
	{
		instance = this;
		
		FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup);
		FMLJavaModLoadingContext.get().getModEventBus().addListener(this::clientSetup);
		
		MinecraftForge.EVENT_BUS.register(this);
	}
	
	private void setup(FMLCommonSetupEvent e)
	{
		CapabilityManager.INSTANCE.register(IEffervescence.class, new EFStorage(), () -> new CapabilityEF());
		CapabilityManager.INSTANCE.register(IPlayerStats.class, new PlayerStatsStorage(), () -> new CapabilityPlayerStats());
		CapabilityManager.INSTANCE.register(IEffervescentBody.class, new EBStorage(), () -> new CapabilityEB(null));
		CapabilityManager.INSTANCE.register(IAlignerInv.class, new CapabilityAlignerInv.AlignerInvStorage(), () -> new CapabilityAlignerInv(null));
		SparkPacketHandler.register();
		logger.info("Setup Complete!");
	}
	
	private void clientSetup(FMLClientSetupEvent e)
	{
		proxy.registerKeyBinds();
		ModLoadingContext.get().registerExtensionPoint(ExtensionPoint.CONFIGGUIFACTORY, () -> GuiHandler::openGui);
		logger.info("Client Setup Complete");
	}
}

 

IAlignerInv.java

package com.soravoid.sparkon.capabilities.interfaces;

import com.soravoid.sparkon.inventory.AlignerInventory;
import net.minecraft.item.Item;
import net.minecraftforge.items.IItemHandler;

public interface IAlignerInv extends IItemHandler
{
    Item getCurrentAligner();
    AlignerInventory getInventory();
    void setInventory(AlignerInventory inv);

}

 

CapabilityAlignerInv.java

package com.soravoid.sparkon.capabilities;

import com.soravoid.sparkon.capabilities.interfaces.IAlignerInv;
import com.soravoid.sparkon.inventory.AlignerInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.nbt.INBT;
import net.minecraft.util.Direction;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.CapabilityInject;
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
import net.minecraftforge.common.util.LazyOptional;

import javax.annotation.Nonnull;
import javax.annotation.Nullable;

public class CapabilityAlignerInv implements IAlignerInv
{
    private AlignerInventory inventory;

    public CapabilityAlignerInv(AlignerInventory inv)
    {
        this.inventory = inv;
    }

    @Override
    public AlignerInventory getInventory() { return inventory; }

    @Override
    public Item getCurrentAligner() { return this.inventory.getStackInSlot(0).getItem(); }

    public void setInventory(AlignerInventory inventory) { this.inventory = inventory; }

    @Override
    public int getSlots() { return this.inventory.getSizeInventory(); }

   @Override
    public ItemStack getStackInSlot(int slot) { return this.inventory.getStackInSlot(slot); }

    @Nonnull
    @Override
    public ItemStack insertItem(int slot, @Nonnull ItemStack stack, boolean simulate)
    {
        if(this.inventory.isItemValidForSlot(slot, stack))
        {
            if(this.inventory.getStackInSlot(slot) == null || this.inventory.getStackInSlot(slot).getCount() <= 0)
            {
                if(!simulate) this.inventory.setInventorySlotContents(slot, stack);
                return ItemStack.EMPTY;
            }
            else
            {
                return stack;
            }
        }
        else
        {
            return stack;
        }
    }

    @Nonnull
    @Override
    public ItemStack extractItem(int slot, int amount, boolean simulate)
    {
        if(this.inventory.getStackInSlot(slot) == null)
        {
            return ItemStack.EMPTY;
        }
        else
        {
            if(!simulate) this.inventory.setInventorySlotContents(slot, ItemStack.EMPTY);
            return this.inventory.getStackInSlot(slot);
        }
    }

    @Override
    public int getSlotLimit(int slot) { return this.inventory.getInventoryStackLimit(); }

    @Override
    public boolean isItemValid(int slot, @Nonnull ItemStack stack) { return this.inventory.isItemValidForSlot(slot, stack); }

    public static class AlignerInvStorage implements Capability.IStorage<IAlignerInv>
    {

        @Override
        public INBT writeNBT(Capability<IAlignerInv> capability, IAlignerInv instance, Direction side)
        {
            CompoundNBT nbt = new CompoundNBT();
            instance.getInventory().writeToNBT(nbt);
            return nbt;
        }

        @Override
        public void readNBT(Capability<IAlignerInv> capability, IAlignerInv instance, Direction side, INBT nbt)
        {
            AlignerInventory inv = new AlignerInventory();
            inv.readFromNBT((CompoundNBT) nbt);
            instance.setInventory(inv);
        }
    }

    public static class AlignerInvProvider implements ICapabilitySerializable<INBT>
    {
        @CapabilityInject(IAlignerInv.class)
        public static Capability<IAlignerInv> ALIGNERINV = null;

        private IAlignerInv instance;

        public AlignerInvProvider(AlignerInventory inv)
        {
            this.instance = new CapabilityAlignerInv(inv);
        }

        @Nonnull
        @Override
        public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side)
        {
            return ALIGNERINV.orEmpty(cap, LazyOptional.of(() -> this.instance));
        }

        @Override
        public INBT serializeNBT()
        {
            return ALIGNERINV.getStorage().writeNBT(ALIGNERINV, instance, null);
        }

        @Override
        public void deserializeNBT(INBT nbt)
        {
            ALIGNERINV.getStorage().readNBT(ALIGNERINV, instance, null, nbt);
        }
    }
}

 

AlignerInventory.java

package com.soravoid.sparkon.inventory;

import com.soravoid.sparkon.lists.SparkItems;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.nbt.ListNBT;

public class AlignerInventory implements IInventory
{
    private final String name = "Aligner Slot";
    private final String tagName = "alignerTag";

    public static final int INV_SIZE = 1;

    private ItemStack[] inventory = new ItemStack[INV_SIZE];

    public AlignerInventory() {}

    @Override
    public int getSizeInventory() { return INV_SIZE; }

    @Override
    public ItemStack getStackInSlot(int index) { return inventory[index]; }

    @Override
    public ItemStack decrStackSize(int index, int count)
    {
        ItemStack stack = getStackInSlot(index);
        if(stack != null)
        {
            if(stack.getCount() > count)
            {
                stack = stack.split(count);
                this.markDirty();
            }
            else
            {
                setInventorySlotContents(index, null);
            }
        }
        return stack;
    }

    @Override
    public void setInventorySlotContents(int index, ItemStack stack)
    {
        this.inventory[index] = stack;
        if(stack != null && stack.getCount() > this.getInventoryStackLimit())
        {
            stack.setCount(this.getInventoryStackLimit());
        }

        this.markDirty();
    }

    public String getName() { return name; }

    @Override
    public int getInventoryStackLimit() { return 1; }

    @Override
    public void markDirty()
    {
        for(int i = 0; i < getSizeInventory(); ++i)
        {
            if(getStackInSlot(i) != null && getStackInSlot(i).getCount() <= 0)
            {
                this.inventory[i] = null;
            }
        }
    }

    @Override
    public boolean isUsableByPlayer(PlayerEntity player) { return true; }

    @Override
    public boolean isItemValidForSlot(int index, ItemStack stack)
    {
        return stack.getItem() == SparkItems.ADAPTIVE_ALIGNER || stack.getItem() == SparkItems.STRONG_WILLED_ALIGNER || stack.getItem() == SparkItems.WAVE_CASTER_ALIGNER || stack.getItem() == SparkItems.WAVE_MANIPULATOR_ALIGNER;
    }

    public void writeToNBT(CompoundNBT nbt)
    {
        ListNBT items = new ListNBT();

        for(int i = 0; i < this.getSizeInventory(); ++i) {
            if (getStackInSlot(i) != null) {
                CompoundNBT item = new CompoundNBT();
                item.putByte("Slot", (byte) i);
                getStackInSlot(i).write(item);
                items.add(item);
            }
        }
        nbt.put(tagName, items);
    }

    public void readFromNBT(CompoundNBT nbt)
    {
        ListNBT items = (ListNBT) nbt.get(tagName);
        for(int i = 0; i < items.size(); ++i)
        {
            CompoundNBT item = (CompoundNBT) items.get(i);
            byte slot = item.getByte("Slot");

            if(slot >= 0 && slot < getSizeInventory())
            {
                inventory[slot] = ItemStack.read(item);
            }
        }
    }

    @Override
    public boolean isEmpty()
    {
        for(int i = 0; i < getSizeInventory(); ++i)
        {
            if(this.inventory[i] != null)
            {
                return false;
            }
        }
        return true;
    }

    @Override
    public ItemStack removeStackFromSlot(int index)
    {
        ItemStack stack = getStackInSlot(index);
        setInventorySlotContents(index, null);
        return stack;
    }

    @Override
    public void clear()
    {
        for(int i = 0; i < inventory.length; ++i)
        {
            this.inventory[i] = null;
        }
    }
}

 

AlignerContainer.java

package com.soravoid.sparkon.inventory.containers;

import com.soravoid.sparkon.inventory.AlignerInventory;
import com.soravoid.sparkon.inventory.slots.AlignerSlot;
import com.soravoid.sparkon.lists.SparkItems;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.Slot;
import net.minecraft.item.ItemStack;

public class AlignerContainer extends Container
{
    private static final int ARMOR_START = AlignerInventory.INV_SIZE, ARMOR_END = ARMOR_START+3,
            INV_START = ARMOR_END+1, INV_END = INV_START+26, HOTBAR_START = INV_END+1,
            HOTBAR_END = HOTBAR_START+8;

    public AlignerContainer(PlayerInventory inventory, AlignerInventory customInv)
    {
        super(null, 0);
        int i;

        this.addSlot(new AlignerSlot(customInv, 0, 80, 23));

        for (i = 0; i < 3; ++i)
        {
            for (int j = 0; j < 9; ++j)
            {
                this.addSlot(new Slot(inventory, j + i * 9 + 9, 8 + j * 18, 84 + i * 18));
            }
        }

        for (i = 0; i < 9; ++i)
        {
            this.addSlot(new Slot(inventory, i, 8 + i * 18, 142));
        }
    }

    @Override
    public boolean canInteractWith(PlayerEntity playerIn) { return true; }

    @Override
    public ItemStack transferStackInSlot(PlayerEntity playerIn, int index)
    {
        ItemStack itemstack = null;
        Slot slot = this.inventorySlots.get(index);

        if (slot != null && slot.getHasStack())
        {
            ItemStack itemstack1 = slot.getStack();
            itemstack = itemstack1.copy();

            // Either armor slot or custom item slot was clicked
            if (index < INV_START)
            {
                // try to place in player inventory / action bar
                if (!this.mergeItemStack(itemstack1, INV_START, HOTBAR_END + 1, true))
                {
                    return null;
                }

                slot.onSlotChange(itemstack1, itemstack);
            }
            // Item is in inventory / hotbar, try to place either in custom or armor slots
            else
            {
                // if item is our custom item
                if (itemstack1.getItem() == SparkItems.ADAPTIVE_ALIGNER || itemstack1.getItem() == SparkItems.STRONG_WILLED_ALIGNER || itemstack1.getItem() == SparkItems.WAVE_CASTER_ALIGNER || itemstack1.getItem() == SparkItems.WAVE_MANIPULATOR_ALIGNER)
                {
                    if (!this.mergeItemStack(itemstack1, 0, AlignerInventory.INV_SIZE, false))
                    {
                        return null;
                    }
                }
                else if (index >= INV_START && index < HOTBAR_START)
                {
                    if (!this.mergeItemStack(itemstack1, HOTBAR_START, HOTBAR_START + 1, false))
                    {
                        return null;
                    }
                }
                else if (index >= HOTBAR_START && index < HOTBAR_END + 1)
                {
                    if (!this.mergeItemStack(itemstack1, INV_START, INV_END + 1, false))
                    {
                        return null;
                    }
                }
            }

            if (itemstack1.getCount() == 0)
            {
                slot.putStack(null);
            }
            else
            {
                slot.onSlotChanged();
            }

            if (itemstack1.getCount() == itemstack.getCount())
            {
                return null;
            }
            slot.onTake(playerIn, itemstack1);
        }

        return itemstack;
    }
}

 

AlignerGui.java

package com.soravoid.sparkon.guis;

import com.soravoid.sparkon.SparkOn;
import com.soravoid.sparkon.inventory.AlignerInventory;
import com.soravoid.sparkon.inventory.containers.AlignerContainer;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screen.inventory.ContainerScreen;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.text.StringTextComponent;
import org.lwjgl.opengl.GL11;

public class AlignerGui extends ContainerScreen<AlignerContainer>
{

    private static final ResourceLocation location = new ResourceLocation(SparkOn.MODID, "textures/gui/aligner.png");

    private final AlignerInventory inventory;

    public AlignerGui(PlayerInventory inv, AlignerInventory cusInv)
    {
        super(new AlignerContainer(inv, cusInv), inv, new StringTextComponent(""));
        this.inventory = cusInv;
    }

    @Override
    protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY)
    {
        GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
        Minecraft.getInstance().getTextureManager().bindTexture(location);
        this.blit(guiLeft, guiTop, 0, 0, xSize, ySize);
    }
}

 

GuiHandler.java (For this one, I wasn't sure how to get the AlignerInventory from the player bc getting it from the Minecraft.getInstance().player AlignerInv capability would return null I think because I don't have packets for this capability set up, so null is a placeholder)

package com.soravoid.sparkon.handlers;

import com.soravoid.sparkon.SparkOn;
import com.soravoid.sparkon.guis.AlignerGui;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screen.Screen;
import net.minecraftforge.fml.network.FMLPlayMessages;

public class GuiHandler
{
    public static Screen openGui(FMLPlayMessages.OpenContainer openContainer)
    {
        if(openContainer.getWindowId() == SparkOn.ALIGNINV_GUI_ID) return new AlignerGui(Minecraft.getInstance().player.inventory, null);
        return null;
    }
}

 

The capabilities are properly set up in a Capability Handler.

 

Edited by soravoid
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31 minutes ago, diesieben07 said:
  • Do not use IInventory. You already have IItemHandler.
  • You probably don't want to implement IItemHandler on your capability, because that means you cannot use the default ItemStackHandler implementation (composition over inheritance).

What are you actually having trouble with?

What should I do instead of having IInventory? Would I extend a different class and then declare the ItemHandler capability in there? Also, what should openGui(OpenContainer) in GuiHandler return in order for me to register it as GuiHandler? 

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