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[1.14.4] How to generate a custom tree in my world?


mmyron

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I'm kinda lost on how to generate a tree in my world. I have created a tree that can spawn from a sapling, but I've not been able to generate one naturally in my world. I do have a class that generates a custom ore in my world, but I can't seem to get it to extend to trees, and the source files haven't really been much help for me. Does anyone have a good way to generate trees? I've even looked through the source files of Biomes O' Plenty for 1.14.4 for some help, but they havent given me any.

 

Here is some code.
 

TreeGeneration.java

Spoiler

package com.mmyron.WickedAdditions.world;

import com.mmyron.WickedAdditions.config.TreeConfig;

import net.minecraft.world.biome.Biome;
import net.minecraft.world.gen.GenerationStage.Decoration;
import net.minecraft.world.gen.feature.Feature;
import net.minecraft.world.gen.feature.IFeatureConfig;
import net.minecraft.world.gen.feature.MultipleRandomFeatureConfig;
import net.minecraft.world.gen.placement.CountRangeConfig;
import net.minecraft.world.gen.placement.IPlacementConfig;
import net.minecraft.world.gen.placement.Placement;
import net.minecraftforge.registries.ForgeRegistries;

public class TreeGeneration {
    //Vein Count, minHeight, maxHeightBase, maxHeight
    private static final CountRangeConfig skinny_pine_tree_gen_cfg =  new CountRangeConfig(100, 64, 0, 164);
    
    public static void setupTreeGen() {
        for(Biome biome: ForgeRegistries.BIOMES) {
            
            if (biome.getCategory() == Biome.Category.THEEND) continue;
            if (biome.getCategory() == Biome.Category.NETHER) continue;
            
            if(TreeConfig.enableSkinnyPineTree) {
                biome.addFeature(); //?????
            }
        }
    }
}

 

ModBiomeFeatures.java

Spoiler

package com.mmyron.WickedAdditions.world.gen.feature;

import net.minecraft.world.gen.feature.AbstractTreeFeature;
import net.minecraft.world.gen.feature.NoFeatureConfig;

public class ModBiomeFeatures {
    public static final AbstractTreeFeature<NoFeatureConfig> SKINNY_PINE_TREE;
    
    static {
        //SKINNY_PINE_TREE = ???
    }
}

 

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