[1.12.2] modifying player stats (health) for capability
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Yeah, I changed the JAVA_HOME variable to the path of my JDK (C:\Program Files\Java\jdk1.8.0_281) and it worked. Thanks.
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use NetworkHooks#openGui look how minecraft create container, but basically you need the container and a screen tutorials are not the best solution to learn something, read the forge docs and look here in the forum, then try to create a container, if you have problems creating it you can still ask
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By diesieben07 · Posted
You need to use EntityAttributeCreationEvent to register the attributes for your entity (CowEntity.createAttributes or make your own if you have additional attributes). Do not create registry entries in static initializers. Use DeferredRegister or @ObjectHolder when using manual registry events. -
By diesieben07 · Posted
This is not true. This is only used in the server list display to show the server as compatible or incompatible (which is just a guess, it is not a surefire way to know if the server is compatible). When connecting to a server, mods are not checked for compatibility. What is checked, is network channels and registry entries. If you want to check compatibility, add a network channel.
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