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[1.14] ClientTickEvent not firing?


-fr0st-

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Hey!

I am trying to open a backpack GUI whenever a custom key binding is pressed. The only problem is it seems that ClientTickEvent is not being fired at all.

At this point I suspect that I'm ignorant of how events are subscribed. Let me show you my code.

 

PegasusVanguard.java

@Mod(PegasusVanguard.ID)
public class PegasusVanguard {

	public static final String ID = "pegasusvanguard";
	public static final String VERSION = "1.0";
	public static final Logger MOD_LOGGER = LogManager.getLogger();

	public PegasusVanguard() {
		FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setupCommon);
		FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setupClient);
	}

	@SubscribeEvent
	public void setupCommon(final FMLCommonSetupEvent event) {
		long t = System.currentTimeMillis();
		MOD_LOGGER.info("Initializing dual-side behaviour...");
		
		//MinecraftForge.EVENT_BUS.register(new EventSubscriber());
		ModCapabilities.registerAll();
		
		MOD_LOGGER.info(new StringBuilder("Done! (").append(Long.toString(System.currentTimeMillis() - t)).append("ms)"));
	}

	@SubscribeEvent
	public void setupClient(final FMLClientSetupEvent event) {
		long t = System.currentTimeMillis();
		MOD_LOGGER.info("Initializing client-side behaviour...");
		
		//MinecraftForge.EVENT_BUS.register(new ClientEventSubscriber());
		ModKeyBindings.registerAll();
		ModScreens.registerAll();
		
		MOD_LOGGER.info(new StringBuilder("Done! (").append(Long.toString(System.currentTimeMillis() - t)).append("ms)"));
	}
}

 

EventSubscriber.java

@EventBusSubscriber(modid = PegasusVanguard.ID, bus = EventBusSubscriber.Bus.MOD)
public class EventSubscriber {

	@SubscribeEvent
	public static void onRegisterBlocks(final RegistryEvent.Register<Block> event) {
		ModBlocks.registerAll(event);
		PegasusVanguard.MOD_LOGGER.info("Blocks registered!");
	}
	
	@SubscribeEvent
	public static void onRegisterItems(final RegistryEvent.Register<Item> event) {
		ModItems.registerAll(event);
		PegasusVanguard.MOD_LOGGER.info("Items registered!");
	}

	@SubscribeEvent
	public static void onRegisterContainers(final RegistryEvent.Register<ContainerType<?>> event) {
		ModContainers.registerAll(event);
		PegasusVanguard.MOD_LOGGER.info("Containers registered!");
	}

	@SubscribeEvent(priority = EventPriority.LOWEST)
	public static void onPlayerFall(LivingFallEvent event) {
		if (event.getEntityLiving() instanceof PlayerEntity) {
			PlayerEntity player = (PlayerEntity) event.getEntityLiving();

			if (PlayerUtil.isWearing(player, ModItems.getItemStack("armor.airforceboots"))) {
				event.setDamageMultiplier(0);

				if (player.isServerWorld()) {
					Vec3d v = player.getMotion();
					player.setVelocity(v.x, -v.y * 10, v.z);
					player.velocityChanged = true;
				}
			}
		}
	}
}

 

ClientEventSubscriber.java

@EventBusSubscriber(modid = PegasusVanguard.ID, bus = EventBusSubscriber.Bus.MOD, value = Dist.CLIENT)
public class ClientEventSubscriber {
	
	@SubscribeEvent
	public static void onKeyInput(TickEvent.ClientTickEvent event) {
		System.out.println("top notch debugging over here");
		if (event.phase == Phase.END && ModKeyBindings.openBackpack.isKeyDown() && Minecraft.getInstance().isGameFocused()) {
			ModNetworkHandler.CHANNEL.send(PacketDistributor.SERVER.noArg(), new PacketOpenGui(ModReference.Gui.BACKPACK));
		}
	}
}

 

The thing is, EventSubscriber code is called and executed normally (blocks and items are registered), but ClientEventSubscriber is not. The onKeyInput method is never reached, and I can't figure out why.

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