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[1.12.2]How to create a biped armor?


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Please elaborate. How would this be different from any normal armor?

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1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code.

2. Always post your code.

3. Never copy and paste code. You won't learn anything from doing that.

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Programming via Eclipse's hotfixes will get you nowhere

5. Learn to use your IDE, especially the debugger.

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The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it.

Support & Bug Reports:

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1. Read the EAQ before asking for help. Remember to provide the appropriate log(s).

2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.

 

 

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1 hour ago, Itz_Yuseix said:

i wanna make an armor similar to a normal skin

Please do not bump your thread as often.

 

To add stuff onto the existing player, subscribe to RenderPlayerEvent.Post and do your custom rendering there.

To completely override the rendering of the player, subscribe to RenderPlayerEvent.Pre, then cancel the event and do your rendering of the player.

Depending on the effect you want to achieve, choose one method given above.

Edited by DavidM
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Some tips:

Spoiler

Modder Support:

Spoiler

1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code.

2. Always post your code.

3. Never copy and paste code. You won't learn anything from doing that.

4. 

Quote

Programming via Eclipse's hotfixes will get you nowhere

5. Learn to use your IDE, especially the debugger.

6.

Quote

The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it.

Support & Bug Reports:

Spoiler

1. Read the EAQ before asking for help. Remember to provide the appropriate log(s).

2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.

 

 

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    • Hi! I had this mod that adds new chest, and when i launch it in a single player world it works good. But when i try to load it on a server, i receive this error: 13.05 11:48:37 [Server] modloading-worker-11/INFO [ne.mi.co.ForgeMod/FORGEMOD]: Forge mod loading, version 36.1.13, for MC 1.16.5 with MCP 20210115.111550 13.05 11:48:37 [Server] modloading-worker-11/INFO [ne.mi.co.MinecraftForge/FORGE]: MinecraftForge v36.1.13 Initialized 13.05 11:48:37 [Server] modloading-worker-2/ERROR [ne.mi.fm.ja.FMLModContainer/LOADING]: Failed to create mod instance. ModID: tenchest, class com.ike.tenchest.TenChest 13.05 11:48:37 [Server] INFO java.lang.BootstrapMethodError: java.lang.IllegalAccessError: no such constructor: com.ike.tenchest.minichest.MiniChest.<init>()void/newInvokeSpecial 13.05 11:48:37 [Server] INFO at com.ike.tenchest.Blocks.<clinit>(Blocks.java:63) ~[tenchest:1.0] {re:classloading,pl:runtimedistcleaner:A} 13.05 11:48:37 [Server] INFO at com.ike.tenchest.TenChest.<init>(TenChest.java:54) ~[tenchest:1.0] {re:classloading} 13.05 11:48:37 [Server] INFO at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) ~[?:1.8.0_292] {} 13.05 11:48:37 [Server] INFO at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:62) ~[?:1.8.0_292] {} 13.05 11:48:37 [Server] INFO at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45) ~[?:1.8.0_292] {} 13.05 11:48:37 [Server] INFO at java.lang.reflect.Constructor.newInstance(Constructor.java:423) ~[?:1.8.0_292] {} 13.05 11:48:37 [Server] INFO at java.lang.Class.newInstance(Class.java:442) ~[?:1.8.0_292] {} 13.05 11:48:37 [Server] INFO at net.minecraftforge.fml.javafmlmod.FMLModContainer.constructMod(FMLModContainer.java:81) ~[forge:36.1] {re:classloading} 13.05 11:48:37 [Server] INFO at net.minecraftforge.fml.ModContainer.lambda$buildTransitionHandler$4(ModContainer.java:120) ~[forge:?] {re:classloading} 13.05 11:48:37 [Server] INFO at java.util.concurrent.CompletableFuture$AsyncRun.run(CompletableFuture.java:1640) [?:1.8.0_292] {} 13.05 11:48:37 [Server] INFO at java.util.concurrent.CompletableFuture$AsyncRun.exec(CompletableFuture.java:1632) [?:1.8.0_292] {} 13.05 11:48:37 [Server] INFO at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:289) [?:1.8.0_292] {} 13.05 11:48:37 [Server] INFO at java.util.concurrent.ForkJoinPool$WorkQueue.runTask(ForkJoinPool.java:1056) [?:1.8.0_292] {} 13.05 11:48:37 [Server] INFO at java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1692) [?:1.8.0_292] {} 13.05 11:48:37 [Server] INFO at java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:175) [?:1.8.0_292] {} 13.05 11:48:37 [Server] INFO Caused by: java.lang.IllegalAccessError: no such constructor: com.ike.tenchest.minichest.MiniChest.<init>()void/newInvokeSpecial 13.05 11:48:37 [Server] INFO at java.lang.invoke.MethodHandleNatives.linkMethodHandleConstant(MethodHandleNatives.java:483) ~[?:1.8.0_292] {} 13.05 11:48:37 [Server] INFO ... 15 more 13.05 11:48:37 [Server] INFO Caused by: java.lang.NoClassDefFoundError: net/minecraft/tileentity/IChestLid 13.05 11:48:37 [Server] INFO at java.lang.ClassLoader.defineClass1(Native Method) ~[?:1.8.0_292] {} 13.05 11:48:37 [Server] INFO at java.lang.ClassLoader.defineClass(ClassLoader.java:756) ~[?:1.8.0_292] {} 13.05 11:48:37 [Server] INFO at cpw.mods.modlauncher.TransformingClassLoader.loadClass(TransformingClassLoader.java:138) ~[modlauncher-8.0.9.jar:?] {re:classloading} 13.05 11:48:37 [Server] INFO at cpw.mods.modlauncher.TransformingClassLoader.loadClass(TransformingClassLoader.java:98) ~[modlauncher-8.0.9.jar:?] {re:classloading} 13.05 11:48:37 [Server] INFO at java.lang.ClassLoader.loadClass(ClassLoader.java:351) ~[?:1.8.0_292] {} 13.05 11:48:37 [Server] INFO at net.minecraftforge.eventbus.EventSubclassTransformer.buildEvents(EventSubclassTransformer.java:62) ~[eventbus-4.0.0.jar:?] {} 13.05 11:48:37 [Server] INFO at net.minecraftforge.eventbus.EventSubclassTransformer.transform(EventSubclassTransformer.java:44) ~[eventbus-4.0.0.jar:?] {} 13.05 11:48:37 [Multicraft] Skipped 83 lines due to rate limit (30/s) 13.05 11:48:37 [Server] main/FATAL [ne.mi.fm.ModLoader/LOADING]: Failed to complete lifecycle event CONSTRUCT, 1 errors found 13.05 11:48:37 [Server] main/FATAL [ne.mi.co.ForgeMod/]: Preparing crash report with UUID 449cf277-bc9c-4a21-b16a-3f07d0d4e0c4 13.05 11:48:37 [Server] main/INFO [STDOUT/]: 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sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_292] {} 13.05 11:48:37 [Server] INFO at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_292] {} 13.05 11:48:37 [Server] INFO at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_292] {} 13.05 11:48:37 [Server] INFO at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_292] {} 13.05 11:48:37 [Server] INFO at net.minecraftforge.fml.loading.FMLServerLaunchProvider.lambda$launchService$0(FMLServerLaunchProvider.java:51) ~[forge_1.16.5.jar:36.1] {} 13.05 11:48:37 [Server] INFO at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-8.0.9.jar:?] {} 13.05 11:48:37 [Server] INFO at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-8.0.9.jar:?] {} 13.05 11:48:37 [Server] INFO at 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