Jump to content

[1.14.4] Custom block bounding box with DrawBlockHighlightEvent


Legenes

Recommended Posts

Hi!

As the title says, I want to make a custom bounding box for my block. However, when I try to register my event, it doesn't get called. What did I do wrong?

 

This is in my main class:

@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD)
  public static class RegistryEvents {
  // Other events
  // ...

  @SubscribeEvent
  public void onBlockHighlight(final DrawBlockHighlightEvent event) throws Exception {
    // For testing
    event.setCanceled(true);
    // Currently empty
    ModSelectionBoxes.Draw(event);
  }
}

 

If my method finally gets called, what should I use to draw my bounding box?

Edited by Legenes
Fixed text
procedure WakeMeUp(Integer plusTime);
var
  I: Integer;
begin
  for I := 0 to plusTime do begin
    println('One more minute!');
    Sleep(1000);
  end;
  println('Okay, nothing to worry, I''m alive!');
  println('So... somebody can give me a coffee?');
  println('I know it''s Pascal, and not Java, but I love it :D.');
end;
Link to comment
Share on other sites

30 minutes ago, diesieben07 said:

That's not the event bus for this event.

Okay, I moved it to the bus=Mod.EventBusSubscriber.Bus.FORGE bus, now it gets called. So... how should I draw in it? The only thing I managed to do is to hide the outline of my own block.

Edited by Legenes
Grammar
procedure WakeMeUp(Integer plusTime);
var
  I: Integer;
begin
  for I := 0 to plusTime do begin
    println('One more minute!');
    Sleep(1000);
  end;
  println('Okay, nothing to worry, I''m alive!');
  println('So... somebody can give me a coffee?');
  println('I know it''s Pascal, and not Java, but I love it :D.');
end;
Link to comment
Share on other sites

21 minutes ago, diesieben07 said:

Well, what do you want it to look like? 


I want to make myself a wrench, so when I click my machines side with it, it sets it to closed, normal, out, or in, I'm able to implement that. What I want to do is to create the same outline but white, and then to make simple line symbols on the sides of the block. I may want to make it so every side of the highlight is visible, not just what I should see.

Edited by Legenes
procedure WakeMeUp(Integer plusTime);
var
  I: Integer;
begin
  for I := 0 to plusTime do begin
    println('One more minute!');
    Sleep(1000);
  end;
  println('Okay, nothing to worry, I''m alive!');
  println('So... somebody can give me a coffee?');
  println('I know it''s Pascal, and not Java, but I love it :D.');
end;
Link to comment
Share on other sites

52 minutes ago, diesieben07 said:

Well, what do you want it to look like?

 

So... I have some kind of a rendering going on, but for some reason, my outline only renders if I look at the block from 2 specific sides, and the outline's Y value is always the player's height.

public class ModSelectionBoxes {

    public static boolean Draw(DrawBlockHighlightEvent event) {
        if(event.getTarget().getType() == RayTraceResult.Type.BLOCK) {
            BlockPos blockPos = new BlockPos(event.getTarget().getHitVec());
            BlockState blockState = Minecraft.getInstance().world.getBlockState(blockPos);
            TileEntity tileEntity = Minecraft.getInstance().world.getTileEntity(blockPos);

            if (tileEntity instanceof BatteryTile) {
                ClientPlayerEntity player = Minecraft.getInstance().player;
                GlStateManager.enableBlend();
                GlStateManager.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
                GlStateManager.lineWidth(2.5F);
                GlStateManager.disableTexture();
                GlStateManager.depthMask(false);

                AxisAlignedBB box1 = new AxisAlignedBB(blockPos.getX() + 0.0f, blockPos.getY() + 0.0f, blockPos.getZ() + 0.0f,
                        blockPos.getX() + 1.0f, blockPos.getY() + 1.0f, blockPos.getZ() + 1.0f);

                if (blockState.getMaterial() != Material.AIR && event.getInfo().getRenderViewEntity().getEntityWorld().getWorldBorder().contains(blockPos))
                {
                    float partialTicks = event.getPartialTicks();
                    double d3 = player.lastTickPosX + (player.posX - player.lastTickPosX) * (double)partialTicks;
                    double d4 = player.lastTickPosY + (player.posY - player.lastTickPosY) * (double)partialTicks;
                    double d5 = player.lastTickPosZ + (player.posZ - player.lastTickPosZ) * (double)partialTicks;

                    WorldRenderer.drawSelectionBoundingBox(box1.grow(0.0020000000949949026D).offset(-d3, -d4, -d5), 1.0F, 1.0F, 1.0F, 1.0F);
                }

                GlStateManager.depthMask(true);
                GlStateManager.enableTexture();
                GlStateManager.disableBlend();
                return true;
            }
        }
        return false;
    }

}

 

By the way... this is how I call it:

@SubscribeEvent
public static void onBlockHighlight(final DrawBlockHighlightEvent event) {
	event.setCanceled(ModSelectionBoxes.Draw(event));
}

 

Any idea how to fix it?

procedure WakeMeUp(Integer plusTime);
var
  I: Integer;
begin
  for I := 0 to plusTime do begin
    println('One more minute!');
    Sleep(1000);
  end;
  println('Okay, nothing to worry, I''m alive!');
  println('So... somebody can give me a coffee?');
  println('I know it''s Pascal, and not Java, but I love it :D.');
end;
Link to comment
Share on other sites

I was able to make it appear at the right place, but it's still only visible from 3 sides, and when I sneak its position gets lower than it should be. Any ideas?

procedure WakeMeUp(Integer plusTime);
var
  I: Integer;
begin
  for I := 0 to plusTime do begin
    println('One more minute!');
    Sleep(1000);
  end;
  println('Okay, nothing to worry, I''m alive!');
  println('So... somebody can give me a coffee?');
  println('I know it''s Pascal, and not Java, but I love it :D.');
end;
Link to comment
Share on other sites

So I managed to make my rendering almost perfect. It renders what I want, and how I want it to. It works from all sides now. My wrench is currently the Diamond Hoe for testing, of course, I'll change that. My only problem is that the Y-axis isn't affected by the partial ticks, and it makes my outline fuzz while flying / while the sneak animation goes on. Any ideas what to add so it's stable and not fuzzy?

Code

/* Imports */

public class ModSelectionBoxes {

    public static boolean Draw(DrawBlockHighlightEvent event) {
        if(event.getTarget().getType() == RayTraceResult.Type.BLOCK) {
            ClientPlayerEntity player = Minecraft.getInstance().player;
            World world = Minecraft.getInstance().world;
			// Offsetted raytrace result, so it goes inside the block a bit. Now I get the correct position.
            BlockPos blockPos = new BlockPos(event.getTarget().getHitVec().add(event.getInfo().getLookDirection().scale(0.1d)));
            BlockState blockState = world.getBlockState(blockPos);
            TileEntity tileEntity = world.getTileEntity(blockPos);

            if (player.getHeldItem(Hand.MAIN_HAND).getItem().equals(Items.DIAMOND_HOE) && !event.getInfo().isThirdPerson())
                if (tileEntity instanceof BatteryTile || tileEntity instanceof SolidFuelGeneratorTile) {
                    GlStateManager.enableBlend();
                    GlStateManager.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
                    GlStateManager.disableTexture();
                    GlStateManager.depthMask(false);
                    if (player.isSneaking())
                        GlStateManager.disableDepthTest();

                    AxisAlignedBB box = new AxisAlignedBB(blockPos.getX() + 0.0f, blockPos.getY() + 0.0f, blockPos.getZ() + 0.0f,
                            blockPos.getX() + 1.0f, blockPos.getY() + 1.0f, blockPos.getZ() + 1.0f);

                    AxisAlignedBB up = new AxisAlignedBB(blockPos.getX() + 0.2f, blockPos.getY() + 1.0f, blockPos.getZ() + 0.2f,
                            blockPos.getX() + 0.8f, blockPos.getY() + 1.0f, blockPos.getZ() + 0.8f);
                    AxisAlignedBB down = new AxisAlignedBB(blockPos.getX() + 0.2f, blockPos.getY() + 0.0f, blockPos.getZ() + 0.2f,
                            blockPos.getX() + 0.8f, blockPos.getY() + 0.0f, blockPos.getZ() + 0.8f);
                    AxisAlignedBB west = new AxisAlignedBB(blockPos.getX() + 0.0f, blockPos.getY() + 0.2f, blockPos.getZ() + 0.2f,
                            blockPos.getX() + 0.0f, blockPos.getY() + 0.8f, blockPos.getZ() + 0.8f);
                    AxisAlignedBB east = new AxisAlignedBB(blockPos.getX() + 1.0f, blockPos.getY() + 0.2f, blockPos.getZ() + 0.2f,
                            blockPos.getX() + 1.0f, blockPos.getY() + 0.8f, blockPos.getZ() + 0.8f);
                    AxisAlignedBB north = new AxisAlignedBB(blockPos.getX() + 0.2f, blockPos.getY() + 0.2f, blockPos.getZ() + 0.0f,
                            blockPos.getX() + 0.8f, blockPos.getY() + 0.8f, blockPos.getZ() + 0.0f);
                    AxisAlignedBB south = new AxisAlignedBB(blockPos.getX() + 0.2f, blockPos.getY() + 0.2f, blockPos.getZ() + 1.0f,
                            blockPos.getX() + 0.8f, blockPos.getY() + 0.8f, blockPos.getZ() + 1.0f);

                    double partialTicks = event.getPartialTicks();
					// This isn't properly affected by the partial ticks. I need to fix this.
                    double eyeOffset = player.getEyePosition((float)partialTicks).y - player.posY;

                    double d3 = player.lastTickPosX + (player.posX - player.lastTickPosX) * partialTicks;
                    double d4 = player.lastTickPosY + (player.posY - player.lastTickPosY) * partialTicks + eyeOffset;
                    double d5 = player.lastTickPosZ + (player.posZ - player.lastTickPosZ) * partialTicks;
                    GlStateManager.translated(-d3, -d4, -d5);

                    if (blockState.getMaterial() != Material.AIR && event.getInfo().getRenderViewEntity().getEntityWorld().getWorldBorder().contains(blockPos))
                    {
                        GlStateManager.lineWidth(4.0F);
                        WorldRenderer.drawSelectionBoundingBox(  box.grow(0.0025D), 1.0F, 1.0F, 1.0F, 0.6F);

                        GlStateManager.lineWidth(2.5F);
                        WorldRenderer.drawSelectionBoundingBox(   up.grow(0.0025D), 0.0F, 1.0F, 0.5F, 0.6F);
                        WorldRenderer.drawSelectionBoundingBox( down.grow(0.0025D), 0.0F, 1.0F, 0.5F, 0.6F);
                        WorldRenderer.drawSelectionBoundingBox( west.grow(0.0025D), 0.0F, 1.0F, 0.5F, 0.6F);
                        WorldRenderer.drawSelectionBoundingBox( east.grow(0.0025D), 0.0F, 1.0F, 0.5F, 0.6F);
                        WorldRenderer.drawSelectionBoundingBox(north.grow(0.0025D), 0.0F, 1.0F, 0.5F, 0.6F);
                        WorldRenderer.drawSelectionBoundingBox(south.grow(0.0025D), 0.0F, 1.0F, 0.5F, 0.6F);
                    }

                    GlStateManager.translated(d3, d4, d5);
                    GlStateManager.enableDepthTest();
                    GlStateManager.depthMask(true);
                    GlStateManager.enableTexture();
                    GlStateManager.disableBlend();
                    return true;
                }
        }
        return false;
    }

}

 

 

procedure WakeMeUp(Integer plusTime);
var
  I: Integer;
begin
  for I := 0 to plusTime do begin
    println('One more minute!');
    Sleep(1000);
  end;
  println('Okay, nothing to worry, I''m alive!');
  println('So... somebody can give me a coffee?');
  println('I know it''s Pascal, and not Java, but I love it :D.');
end;
Link to comment
Share on other sites

I still didn't manage to make my block's outline stable, but now I have another problem. I get the tile entity with world.getTileEntity, which should be fine, but when I try to access any of its values, they're all 0. I'm accessing them by using ((MyTileEntityType)TileEntity).ExampleVariable. I tried to access its inventory, its energy handler, and even some basic integer values inside it, they aren't null, but they don't have their real values in them, whilst their nbt has those values correctly. Any ideas? I'm sitting on this thing for like a day now...

Edited by Legenes
Grammar
procedure WakeMeUp(Integer plusTime);
var
  I: Integer;
begin
  for I := 0 to plusTime do begin
    println('One more minute!');
    Sleep(1000);
  end;
  println('Okay, nothing to worry, I''m alive!');
  println('So... somebody can give me a coffee?');
  println('I know it''s Pascal, and not Java, but I love it :D.');
end;
Link to comment
Share on other sites

19 minutes ago, diesieben07 said:

The client does not magically have the server's values for your TE.

For values that do not change frequently, check this post which explains syncing the data (1.12.2 names but the concept is exactly the same):

 

Thank you very much! Now my values are updated when I change them, and they get sent to the client as well. Now the only thing is still in my post above, but I'll think about it a bit more.

procedure WakeMeUp(Integer plusTime);
var
  I: Integer;
begin
  for I := 0 to plusTime do begin
    println('One more minute!');
    Sleep(1000);
  end;
  println('Okay, nothing to worry, I''m alive!');
  println('So... somebody can give me a coffee?');
  println('I know it''s Pascal, and not Java, but I love it :D.');
end;
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • I have made a post shader with all of it's files (in post and program) being finished, it's just an edited creeper post shader for now. How do I load it ingame?  Minecraft.getInstance().gameRenderer.loadEffect(new ResourceLocation("thedefused:shaders/post/creep.json")); This just gives an error due to it trying to find program in minecraft:shaders/program However, I have seen multiple mods use post shaders. how?
    • Hello. I've been having a problem when launching minecraft forge. It just doesn't open the game, and leaves me with this "(exit code 1)" error. Both regular and optifine versions of minecraft launch just fine, tried both with 1.18.2 and 1.20.1. I can assure that my drivers are updated so that can't be it, and i've tried using Java 17, 18 and 21 to no avail. Even with no mods installed, the thing won't launch. I'll leave the log here, although it's in spanish: https://jmp.sh/s/FPqGBSi30fzKJDt2M1gc My specs are this: Ryzen 3 4100 || Radeon R9 280x || 16gb ram || Windows 10 I'd appreciate any help, thank you in advance.
    • Hey, Me and my friends decided to start up a Server with "a few" mods, the last few days everything went well we used all the items we wanted. Now our Game crashes the moment we touch a Lava Bucket inside our Inventory. It just instantly closes and gives me an "Alc Cleanup"  Crash screen (Using GDLauncher). I honestly dont have a clue how to resolve this error. If anyone could help id really appreciate it, I speak German and Englisch so you can choose whatever you speak more fluently. Thanks in Advance. Plus I dont know how to link my Crash Report help for that would be nice too whoops
    • I hosted a minecraft server and I modded it, and there is always an error on the console which closes the server. If someone knows how to repair it, it would be amazing. Thank you. I paste the crash report down here: ---- Minecraft Crash Report ---- WARNING: coremods are present:   llibrary (llibrary-core-1.0.11-1.12.2.jar)   WolfArmorCore (WolfArmorAndStorage-1.12.2-3.8.0-universal-signed.jar)   AstralCore (astralsorcery-1.12.2-1.10.27.jar)   CreativePatchingLoader (CreativeCore_v1.10.71_mc1.12.2.jar)   SecurityCraftLoadingPlugin ([1.12.2] SecurityCraft v1.9.8.jar)   ForgelinPlugin (Forgelin-1.8.4.jar)   midnight (themidnight-0.3.5.jar)   FutureMC (Future-MC-0.2.19.jar)   SpartanWeaponry-MixinLoader (SpartanWeaponry-1.12.2-1.5.3.jar)   Backpacked (backpacked-1.4.3-1.12.2.jar)   LoadingPlugin (Reskillable-1.12.2-1.13.0.jar)   LoadingPlugin (Bloodmoon-MC1.12.2-1.5.3.jar) Contact their authors BEFORE contacting forge // There are four lights! Time: 3/28/24 12:17 PM Description: Exception in server tick loop net.minecraftforge.fml.common.LoaderException: java.lang.NoClassDefFoundError: net/minecraft/client/multiplayer/WorldClient     at net.minecraftforge.fml.common.AutomaticEventSubscriber.inject(AutomaticEventSubscriber.java:89)     at net.minecraftforge.fml.common.FMLModContainer.constructMod(FMLModContainer.java:612)     at sun.reflect.GeneratedMethodAccessor10.invoke(Unknown Source)     at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)     at java.lang.reflect.Method.invoke(Method.java:498)     at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91)     at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150)     at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76)     at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399)     at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71)     at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116)     at com.google.common.eventbus.EventBus.post(EventBus.java:217)     at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:219)     at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:197)     at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)     at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)     at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)     at java.lang.reflect.Method.invoke(Method.java:498)     at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91)     at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150)     at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76)     at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399)     at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71)     at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116)     at com.google.common.eventbus.EventBus.post(EventBus.java:217)     at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:136)     at net.minecraftforge.fml.common.Loader.loadMods(Loader.java:595)     at net.minecraftforge.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:98)     at net.minecraftforge.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:333)     at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:125)     at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:486)     at java.lang.Thread.run(Thread.java:750) Caused by: java.lang.NoClassDefFoundError: net/minecraft/client/multiplayer/WorldClient     at java.lang.Class.getDeclaredMethods0(Native Method)     at java.lang.Class.privateGetDeclaredMethods(Class.java:2701)     at java.lang.Class.privateGetPublicMethods(Class.java:2902)     at java.lang.Class.getMethods(Class.java:1615)     at net.minecraftforge.fml.common.eventhandler.EventBus.register(EventBus.java:82)     at net.minecraftforge.fml.common.AutomaticEventSubscriber.inject(AutomaticEventSubscriber.java:82)     ... 31 more Caused by: java.lang.ClassNotFoundException: net.minecraft.client.multiplayer.WorldClient     at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)     at java.lang.ClassLoader.loadClass(ClassLoader.java:418)     at java.lang.ClassLoader.loadClass(ClassLoader.java:351)     ... 37 more Caused by: net.minecraftforge.fml.common.asm.ASMTransformerWrapper$TransformerException: Exception in class transformer net.minecraftforge.fml.common.asm.transformers.SideTransformer@4e558728 from coremod FMLCorePlugin     at net.minecraftforge.fml.common.asm.ASMTransformerWrapper$TransformerWrapper.transform(ASMTransformerWrapper.java:260)     at net.minecraft.launchwrapper.LaunchClassLoader.runTransformers(LaunchClassLoader.java:279)     at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:176)     ... 39 more Caused by: java.lang.RuntimeException: Attempted to load class bsb for invalid side SERVER     at net.minecraftforge.fml.common.asm.transformers.SideTransformer.transform(SideTransformer.java:62)     at net.minecraftforge.fml.common.asm.ASMTransformerWrapper$TransformerWrapper.transform(ASMTransformerWrapper.java:256)     ... 41 more A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details:     Minecraft Version: 1.12.2     Operating System: Linux (amd64) version 5.10.0-28-cloud-amd64     Java Version: 1.8.0_382, Temurin     Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Temurin     Memory: 948745536 bytes (904 MB) / 1564999680 bytes (1492 MB) up to 7635730432 bytes (7282 MB)     JVM Flags: 2 total; -Xmx8192M -Xms256M     IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0     FML: MCP 9.42 Powered by Forge 14.23.5.2860 63 mods loaded, 63 mods active     States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored     | State | ID                 | Version                 | Source                                                | Signature                                |     |:----- |:------------------ |:----------------------- |:----------------------------------------------------- |:---------------------------------------- |     | LC    | minecraft          | 1.12.2                  | minecraft.jar                                         | None                                     |     | LC    | mcp                | 9.42                    | minecraft.jar                                         | None                                     |     | LC    | FML                | 8.0.99.99               | forge-1.12.2-14.23.5.2860.jar                         | e3c3d50c7c986df74c645c0ac54639741c90a557 |     | LC    | forge              | 14.23.5.2860            | forge-1.12.2-14.23.5.2860.jar                         | e3c3d50c7c986df74c645c0ac54639741c90a557 |     | LC    | creativecoredummy  | 1.0.0                   | minecraft.jar                                         | None                                     |     | LC    | backpacked         | 1.4.2                   | backpacked-1.4.3-1.12.2.jar                           | None                                     |     | LC    | itemblacklist      | 1.4.3                   | ItemBlacklist-1.4.3.jar                               | None                                     |     | LC    | securitycraft      | v1.9.8                  | [1.12.2] SecurityCraft v1.9.8.jar                     | None                                     |     | LC    | aiimprovements     | 0.0.1.3                 | AIImprovements-1.12-0.0.1b3.jar                       | None                                     |     | LC    | jei                | 4.16.1.301              | jei_1.12.2-4.16.1.301.jar                             | None                                     |     | LC    | appleskin          | 1.0.14                  | AppleSkin-mc1.12-1.0.14.jar                           | None                                     |     | LC    | baubles            | 1.5.2                   | Baubles-1.12-1.5.2.jar                                | None                                     |     | LC    | astralsorcery      | 1.10.27                 | astralsorcery-1.12.2-1.10.27.jar                      | a0f0b759d895c15ceb3e3bcb5f3c2db7c582edf0 |     | LC    | attributefix       | 1.0.12                  | AttributeFix-Forge-1.12.2-1.0.12.jar                  | None                                     |     | LC    | atum               | 2.0.20                  | Atum-1.12.2-2.0.20.jar                                | None                                     |     | LC    | bloodmoon          | 1.5.3                   | Bloodmoon-MC1.12.2-1.5.3.jar                          | d72e0dd57935b3e9476212aea0c0df352dd76291 |     | LC    | forgelin           | 1.8.4                   | Forgelin-1.8.4.jar                                    | None                                     |     | LC    | bountiful          | 2.2.2                   | Bountiful-2.2.2.jar                                   | None                                     |     | LC    | camera             | 1.0.10                  | camera-1.0.10.jar                                     | None                                     |     | LC    | chisel             | MC1.12.2-1.0.2.45       | Chisel-MC1.12.2-1.0.2.45.jar                          | None                                     |     | LC    | collective         | 3.0                     | collective-1.12.2-3.0.jar                             | None                                     |     | LC    | reskillable        | 1.12.2-1.13.0           | Reskillable-1.12.2-1.13.0.jar                         | None                                     |     | LC    | compatskills       | 1.12.2-1.17.0           | CompatSkills-1.12.2-1.17.0.jar                        | None                                     |     | LC    | creativecore       | 1.10.0                  | CreativeCore_v1.10.71_mc1.12.2.jar                    | None                                     |     | LC    | customnpcs         | 1.12                    | CustomNPCs_1.12.2-(05Jul20).jar                       | None                                     |     | LC    | darknesslib        | 1.1.2                   | DarknessLib-1.12.2-1.1.2.jar                          | 220f10d3a93b3ff5fbaa7434cc629d863d6751b9 |     | LC    | dungeonsmod        | @VERSION@               | DungeonsMod-1.12.2-1.0.8.jar                          | None                                     |     | LC    | enhancedvisuals    | 1.3.0                   | EnhancedVisuals_v1.4.4_mc1.12.2.jar                   | None                                     |     | LC    | extrautils2        | 1.0                     | extrautils2-1.12-1.9.9.jar                            | None                                     |     | LC    | futuremc           | 0.2.6                   | Future-MC-0.2.19.jar                                  | None                                     |     | LC    | geckolib3          | 3.0.30                  | geckolib-forge-1.12.2-3.0.31.jar                      | None                                     |     | LC    | gottschcore        | 1.15.1                  | GottschCore-mc1.12.2-f14.23.5.2859-v1.15.1.jar        | None                                     |     | LC    | hardcorerevival    | 1.2.0                   | HardcoreRevival_1.12.2-1.2.0.jar                      | None                                     |     | LC    | waila              | 1.8.26                  | Hwyla-1.8.26-B41_1.12.2.jar                           | None                                     |     | LE    | imsm               | 1.12                    | Instant Massive Structures Mod 1.12.2.jar             | None                                     |     | L     | journeymap         | 1.12.2-5.7.1p2          | journeymap-1.12.2-5.7.1p2.jar                         | None                                     |     | L     | mobsunscreen       | @version@               | mobsunscreen-1.12.2-3.1.5.jar                         | None                                     |     | L     | morpheus           | 1.12.2-3.5.106          | Morpheus-1.12.2-3.5.106.jar                           | None                                     |     | L     | llibrary           | 1.7.20                  | llibrary-1.7.20-1.12.2.jar                            | None                                     |     | L     | mowziesmobs        | 1.5.8                   | mowziesmobs-1.5.8.jar                                 | None                                     |     | L     | nocubessrparmory   | 3.0.0                   | NoCubes_SRP_Combat_Addon_3.0.0.jar                    | None                                     |     | L     | nocubessrpnests    | 3.0.0                   | NoCubes_SRP_Nests_Addon_3.0.0.jar                     | None                                     |     | L     | nocubessrpsurvival | 3.0.0                   | NoCubes_SRP_Survival_Addon_3.0.0.jar                  | None                                     |     | L     | nocubesrptweaks    | V4.1                    | nocubesrptweaks-V4.1.jar                              | None                                     |     | L     | patchouli          | 1.0-23.6                | Patchouli-1.0-23.6.jar                                | None                                     |     | L     | artifacts          | 1.1.2                   | RLArtifacts-1.1.2.jar                                 | None                                     |     | L     | rsgauges           | 1.2.8                   | rsgauges-1.12.2-1.2.8.jar                             | None                                     |     | L     | rustic             | 1.1.7                   | rustic-1.1.7.jar                                      | None                                     |     | L     | silentlib          | 3.0.13                  | SilentLib-1.12.2-3.0.14+168.jar                       | None                                     |     | L     | scalinghealth      | 1.3.37                  | ScalingHealth-1.12.2-1.3.42+147.jar                   | None                                     |     | L     | lteleporters       | 1.12.2-3.0.2            | simpleteleporters-1.12.2-3.0.2.jar                    | None                                     |     | L     | spartanshields     | 1.5.5                   | SpartanShields-1.12.2-1.5.5.jar                       | None                                     |     | L     | spartanweaponry    | 1.5.3                   | SpartanWeaponry-1.12.2-1.5.3.jar                      | None                                     |     | L     | srparasites        | 1.9.18                  | SRParasites-1.12.2v1.9.18.jar                         | None                                     |     | L     | treasure2          | 2.2.0                   | Treasure2-mc1.12.2-f14.23.5.2859-v2.2.1.jar           | None                                     |     | L     | treeharvester      | 4.0                     | treeharvester_1.12.2-4.0.jar                          | None                                     |     | L     | twilightforest     | 3.11.1021               | twilightforest-1.12.2-3.11.1021-universal.jar         | None                                     |     | L     | variedcommodities  | 1.12.2                  | VariedCommodities_1.12.2-(31Mar23).jar                | None                                     |     | L     | voicechat          | 1.12.2-2.4.32           | voicechat-forge-1.12.2-2.4.32.jar                     | None                                     |     | L     | wolfarmor          | 3.8.0                   | WolfArmorAndStorage-1.12.2-3.8.0-universal-signed.jar | None                                     |     | L     | worldborder        | 2.3                     | worldborder_1.12.2-2.3.jar                            | None                                     |     | L     | midnight           | 0.3.5                   | themidnight-0.3.5.jar                                 | None                                     |     | L     | structurize        | 1.12.2-0.10.277-RELEASE | structurize-1.12.2-0.10.277-RELEASE.jar               | None                                     |     Loaded coremods (and transformers):  llibrary (llibrary-core-1.0.11-1.12.2.jar)   net.ilexiconn.llibrary.server.core.plugin.LLibraryTransformer   net.ilexiconn.llibrary.server.core.patcher.LLibraryRuntimePatcher WolfArmorCore (WolfArmorAndStorage-1.12.2-3.8.0-universal-signed.jar)    AstralCore (astralsorcery-1.12.2-1.10.27.jar)    CreativePatchingLoader (CreativeCore_v1.10.71_mc1.12.2.jar)    SecurityCraftLoadingPlugin ([1.12.2] SecurityCraft v1.9.8.jar)    ForgelinPlugin (Forgelin-1.8.4.jar)    midnight (themidnight-0.3.5.jar)   com.mushroom.midnight.core.transformer.MidnightClassTransformer FutureMC (Future-MC-0.2.19.jar)   thedarkcolour.futuremc.asm.CoreTransformer SpartanWeaponry-MixinLoader (SpartanWeaponry-1.12.2-1.5.3.jar)    Backpacked (backpacked-1.4.3-1.12.2.jar)   com.mrcrayfish.backpacked.asm.BackpackedTransformer LoadingPlugin (Reskillable-1.12.2-1.13.0.jar)   codersafterdark.reskillable.base.asm.ClassTransformer LoadingPlugin (Bloodmoon-MC1.12.2-1.5.3.jar)   lumien.bloodmoon.asm.ClassTransformer     Profiler Position: N/A (disabled)     Is Modded: Definitely; Server brand changed to 'fml,forge'     Type: Dedicated Server (map_server.txt)
    • When i add mods like falling leaves, visuality and kappas shaders, even if i restart Minecraft they dont show up in the mods menu and they dont work
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.