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[1.12.2] TESR Global Rendering Problem


TimeConqueror

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Hello!

 

I'am creating a minigame which consists of one master block and many subordinates. So, it forms some kind of rectangle multiblock with master on north-west corner. Subordinate Blocks have dark technical texture, so all stuff like green cells is rendered by Master TESR.

Spoiler

image.png.abffd04ad8b87d62623e02d063f6a678.png

It has Global Rendering (and Infinity AABB in its TileEntity) enabled, so it will be also visible, if it is behind the player.

But there is some problem. This multiblock is generated by one Activator Block on right-click. It will be generated with center in Activator pos. And when you click Activator, looking at south-east, the Master TESR will render nothing until you look at it at the first time. After this it will be visible forever (ever if you don't look at it). 

 

So how to fix this issue with TESR not rendering stuff when it has been set behind the player?

Spoiler

image.thumb.png.3389efe468fcc3826aba4d4e7b67acd0.pngimage.png.5bab93c4e28c66dffaa01492001eeac1.png

Edited by TimeConqueror
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