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[UNSOLVED] [1.12.2] Making it so that player can absolutely never be able to send messages in chat


Differentiation

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Hey!

 

I'm trying to have the chat disabled for a certain player (that's, say for example, muted). I currently do this by simply canceling ServerChatEvent when the sender is the player. However, I found that many commands (such as /me and /msg) allow for messages to be sent by the player in an indirect form. Now, I can cancel these as well, but for compatibility with other mods (if other mods do add chat commands), how can I cancel every single message, direct or indirect, from this player?

 

Any help is appreciated.

 

Thanks! :)

Edited by Differentiation
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Depending on how other mods implement their own form of messaging, this is probably impossible to do.

A mod can simply pass on the message without using the default player chat, and there would be no way to distinguish this from a normal command execution.

One way would be to disable all commands sent by the muted player, but this is probably not desired by the server owner.

Edited by DavidM

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28 minutes ago, DavidM said:

Depending on how other mods implement their own form of messaging, this is probably impossible to do.

A mod can simply pass on the message without using the default player chat, and there would be no way to distinguish this from a normal command execution.

One way would be to disable all commands sent by the muted player, but this is probably not desired by the server owner.

Yeah, the person should still be able to send any commands as long as they don't display a chat message by that player. :(

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