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[1.14.4] Halting player connection

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Similar to how the bans list works with allowUserToConnect method, I was thinking about a way to stop the player connection before the player joins the world.


However, I couldn't find any ways/events that can make this happen.


Is there any good way to do it or is the only way by adding players to the ban list?


Note: if it's an event of some sort, I need to have access to the GameProfile that is created. ServerConnectionFromClientEvent or something doesn't give access to the GameProfile.


Any help is appreciated



Edited by Differentiation
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