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[1.14.4] Halting player connection


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Hey

 

Similar to how the bans list works with allowUserToConnect method, I was thinking about a way to stop the player connection before the player joins the world.

 

However, I couldn't find any ways/events that can make this happen.

 

Is there any good way to do it or is the only way by adding players to the ban list?

 

Note: if it's an event of some sort, I need to have access to the GameProfile that is created. ServerConnectionFromClientEvent or something doesn't give access to the GameProfile.

 

Any help is appreciated

 

Thanks 

Edited by Differentiation
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