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Forge Mod Loader detected missing/unknown registire(s) on brand new Pixelmon 7.1.1 MC 1.12.2 Server


TidusGaming

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So the picture below is the issue. I've looked across the internet and found no answers, no one bringing to light the fix for this problem. I made and bought a brand new server, installed everything properly, I know because it was a new automatic feature of my host provider. I'm running Pixelmon Reforged 7.1.1 and Minecraft 1.12.2 on the server, and on my client side. I cannot join my server because of above issue, my friend cannot join my server because of above issue, I've encountered the above issue when trying to join one other Pixelmon server running the same specifications, and was able to enter another with seemingly no issue. I cannot fathom why this is, there is no other mods, nor plugins in my server other than the base Pixelmon mod. There is no log in my servers console when either my friend or I attempt to join it. This apparently has been an issue unaddressed for a significant duration of time and I would like to find a clear answer that all others who search up this problem can find here on this page. I will provide you whatever necessary information you may need to further progress towards this solution as I'm incredibly irritated that I cannot join the server of which I've now paid my hard earned funds on. As a note, clicking yes does nothing but return you to the main menu, and clicking no results in the same. Please help me, as well as all the others having this strange and irritating issue find the answer!

fuckthisshit.PNG

Edited by TidusGaming
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That is not the correct way to post images.

Please upload the image, or use an image sharing site like imgur.

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Some tips:

Spoiler

Modder Support:

Spoiler

1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code.

2. Always post your code.

3. Never copy and paste code. You won't learn anything from doing that.

4. 

Quote

Programming via Eclipse's hotfixes will get you nowhere

5. Learn to use your IDE, especially the debugger.

6.

Quote

The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it.

Support & Bug Reports:

Spoiler

1. Read the EAQ before asking for help. Remember to provide the appropriate log(s).

2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.

 

 

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At this point we would need logs in order to assist you, as they provide more information on the problem.

Please click on the yes button and provide the debug.log (its path being logs/debug.log) from the client.

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Some tips:

Spoiler

Modder Support:

Spoiler

1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code.

2. Always post your code.

3. Never copy and paste code. You won't learn anything from doing that.

4. 

Quote

Programming via Eclipse's hotfixes will get you nowhere

5. Learn to use your IDE, especially the debugger.

6.

Quote

The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it.

Support & Bug Reports:

Spoiler

1. Read the EAQ before asking for help. Remember to provide the appropriate log(s).

2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.

 

 

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I apologize for being inept, but I don't know how to get to logs you wish for me to provide. Could you tell me how to do that so I can give you that information?

Edit: I figured out a way to do so, I hope this link suffices, it was a relatively arduous process. There was likely an easier way than how I did it.

https://paste.ubuntu.com/p/RmZg9D4428/

Edited by TidusGaming
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You cannot run the Pixelmon mod (biased as it may be, but I do believe it to be one of the most popular mods) on anything further than Minecraft 1.12.2 so this advice is less than helpful. If a higher version of the game was compatible with the mod, or to my knowledge any mod, I would use it, but seeing as it is not a viable option I'm stuck trying to figure out why there are issues myself.

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Odds are once a moderator sees this thread, it will get locked, as these are just the forum rules (see LTS link at the top of the forums)

 

I figured letting you know would get you a jump on seeking help for an old version elsewhere, instead of waiting around just to have your thread locked here.

 

I wish you luck finding a solution! :)

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1.12 is no longer supported on this forum.

Please update to a modern version of Minecraft to receive support.

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

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