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[1.15.1] How to change players pose when doing certain action?


SciPunk
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You might be able to do this by using the RenderPlayerEvent and/or replacing the player's model

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15 hours ago, Cadiboo said:

You might be able to do this by using the RenderPlayerEvent and/or replacing the player's model



 

@SubscribeEvent
public static void onRenderPlayerPre(RenderPlayerEvent.Pre event) {
    PlayerEntity player = (PlayerEntity) event.getEntity();

    if (player.isElytraFlying()) {
        event.getRenderer().getEntityModel().bipedRightArm.showModel = false;
        event.getRenderer().getEntityModel().bipedRightArmwear.showModel = false;
    }


}

@SubscribeEvent
public static void onRenderPlayerPost(RenderPlayerEvent.Post event) {
    PlayerEntity player = event.getPlayer();

    if (player.isElytraFlying()) {
        event.getRenderer().getEntityModel().bipedRightArm.showModel = false;
        event.getRenderer().getEntityModel().bipedRightArmwear.showModel = false;
    }



}
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It’s definitely possible to change the player model’s pose. I would look at vanilla’s code and see where it’s done from, poke around a bit and see if there are any events you can use or if there is anything that you can replace to get what you want.

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Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

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On 1/26/2020 at 10:33 PM, Cadiboo said:

It’s definitely possible to change the player model’s pose. I would look at vanilla’s code and see where it’s done from, poke around a bit and see if there are any events you can use or if there is anything that you can replace to get what you want.

Managed to change the player model thanks, however whenever I toggle the " Elytra Fly" some weird small arms appear even though I set their visibility to false, this is my code:

@SubscribeEvent
public static void onRenderPlayerPre(RenderPlayerEvent.Pre event) {
    PlayerEntity player = (PlayerEntity) event.getEntity();

    if (player.isElytraFlying() && player.getItemStackFromSlot(EquipmentSlotType.CHEST).getItem() == ItemHolder.BATMAN_CHEST) {



     event.getRenderer().getEntityModel().bipedRightArm.showModel = false;
        event.getRenderer().getEntityModel().bipedRightArmwear.showModel = false; 
     event.getRenderer().getEntityModel().bipedLeftArm.showModel = false;
        event.getRenderer().getEntityModel().bipedLeftArmwear.showModel = false;
        event.getRenderer().getEntityModel().bipedBody.showModel = false;




    }


}

 

The weird arms I got:

 2020-01-29_14_15_35.png.9e73e7bd7a2a65f56ac6b8f774898b7b.png2020-01-29_14_15_33.png.528bba66fa05206e04e1032dee14342c.pngThe 

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That’s pretty interesting. Unfortunately I’ve got very little experience with java model rendering so I don’t think I can help.

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My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

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