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[1.15] Energy Network Implementation


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Hello, couple days ago I started making tech mod but after I add couple machines i realized that I need some sort of cables to transport energy from one machine to another. When I started i didn't know that it will be that hard to make but after some days I was able to make something that works. I know there is some bugs and issues with it and some things are still missing. There is many people on this forum that are more advanced in java programming that Im, If you one of this people you probably can help me improve my code. Im not asking you to code anything just look at my code and give me clues what i can improve or remake to make it better.


Source: https://github.com/Maciej916/Test-Mod/tree/master/src/main/java/com/maciej916/testmod

Edited by Maciej916
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I’ve done this (badly) before, let me try and find my forum article.

The way I would do it if I did it now is have a chunk capability that has a list of energy networks (one for each group of connected pipes) that allow the cables in the network to draw from a collective power supply. In addition to this each network could store a list of other networks it’s connected to (via entry/exit positions?) to speed up the transfer between networks & allow energy to travel over unloaded chunks.

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This is basicly how the current code works. When you place a cable it looks for network around and possible outputs and inputs, if there is non eit create new network, if there is one it join that nrtwork and if there is more than on it merge all. Each network of cables know possible inputs and outputs and have little storage but can accept or output energy only if there is a valid machine connected. When you break cable it try to rebuild network if network split it create new ones and each new network also know inputs and outputs. 

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