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[1.12.2] Containers are being closed if you're too far away


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I have created a way to manipulate the default reach which works absolutely perfectly in every single aspect except for opening a container at a large distance.

I am having the same problem with a command I made that opens the inventory of other players, but all the containers seem to close if you're too far away.


I have been looking for a long time where this is done to see if I can bypass it, but I cannot find where it is done.

Does anyone have a clue as to how to avoid this from happening? Either by altering the method that does this or some other way.

I am open to suggestions.

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