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Items look weird and crooked in inventory


Aldie
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So I'm working on a mod that adds new weapons to the game, but when I added the texture for one of my items it renders weird in the inventory. As you can see, the item in question looks identical to the vanilla iron sword, rendering perfectly both as a dropped item and as the model help in hand, it's only in the inventory itself that it looks all crooked.

 

The item texture was originally 18x18 as opposed to the default multiple of 16 (64x64 I believe). The problem persisted even when I rescaled it to a multiple of 16.

Is there any workaround for this? Some way to get it rendering properly?

2020-02-02_17.11.38.png

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Don't use non-power-of-2 textures. 

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Maybe try a lower resolution, 512x512 is really high and not necessary.

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20 hours ago, larsgerrits said:

Maybe try a lower resolution, 512x512 is really high and not necessary.

I did so but the problem persisted. The problem seems to be caused by some element in Minecraft's code forcing any item to visually fit into a maximum grid resolusion of 32x32, i.e. I can't just resize the item's texture to 128x128 (which looks alright everywhere outside the inventory), because the inventory forces the image into that damned 32x32 frame. To clarify why I specifically need my items 18x18, the mod I'm making offers stronger versions of vanilla minecraft weapons, such as the "mythic iron sword", which are visually derived from the vanilla weapons. Without that extra couple of pixels, I can't really emphasize the progression, visually, and 32x32 would be TOO large for this task. 18x18 (or maybe 20x20) would be the Goldilocks zone.

 

I'll phrase my question in a simpler manner then. Is there any way to get Minecraft to render hd textures in the inventory?

 

I'll really appreciate any help I get since I've been really hyped to work on this mod for some time and learnt Java specifically therefor.

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Inventory squares are always the same size. You can't just "add a few extra pixels" and make it work. The image is going to get scaled down to fit within that space and that space is only 32x32 on screen (actually, its 16x16, but the default UI size is scaled up by a factor of 2 with a intrapixel mode of "nearest").

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

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9 minutes ago, Draco18s said:

Inventory squares are always the same size. You can't just "add a few extra pixels" and make it work. The image is going to get scaled down to fit within that space and that space is only 32x32 on screen (actually, its 16x16, but the default UI size is scaled up by a factor of 2 with a intrapixel mode of "nearest").

Alright. I'll try a few alternatives. Should I upload separate threads for different questions relating to the same subject (relating to different coding issues but to the same end goal) or should I keep posting here with further questions?

 

Thanks for your help by the way.

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Unless your plan is to hack the gui systems to draw your items with more pixels, I suspect that nothing will do what you want. 

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

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22 hours ago, Draco18s said:

Unless your plan is to hack the gui systems to draw your items with more pixels, I suspect that nothing will do what you want. 

Well, that was my original plan. To modify the element in Minecraft's code which renders the items' textures in the inventory, or replace the vanilla GUI with my own GUI that can accommodate 18x18 textures (possibly with GuiOpenEvent or some other black magic :P). Is this possible? Could you help me do this?

 

If not, there were two alternatives I had in mind:

1) Render the items in the inventory with an alternative model (I've seen this done before in mods; items using various 3d models instead of a 2d texture). I'm not sure how to do this so I'd appreciate any help.

 

2) Use different textures for the handheld/dropped item and the item in the inventory. This is the simplest option, and I know this is entirely doable, but it's not the best one.

 

Thanks for all your help.

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Step 0:

Open an image editing program and draw what you want your 18 pixel sword to look like in the inventory.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

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You could also emphasise the progression by having unique textures that look good or your own custom models.

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On 2/5/2020 at 12:40 AM, Draco18s said:

Step 0:

Open an image editing program and draw what you want your 18 pixel sword to look like in the inventory.

Well, this is actually quite embarrassing, but I already made all of the textures for all of the swords of all 15 materials of which I wish to make swords, before even starting the mod itself. (Below are ten of them.)

 

What's step one?

Stone_LongSwords (1).png

Diamond_LongSwords (1).png

Golden_LongSwords (1).png

Wooden_LongSwords (1).png

Iron_LongSwords (1).png

Coal_LongSwords.png

Flint_LongSwords.png

Quartz_LongSwords.png

Redstone_LongSwords.png

Obsidian_LongSwords.png

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Those are graphical assets, but they are not in the UI. Draw what the player will see when they open their inventory.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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  • 2 weeks later...
On 2/7/2020 at 12:19 AM, Draco18s said:

Those are graphical assets, but they are not in the UI. Draw what the player will see when they open their inventory.

Hey, sorry I disappeared for a couple of weeks, it's been hectic with finals and all.

 

I drew three options to what the UI should look like, from best option to least preferable option:

 

Edit: To clarify, black pixels are the border of the item texture and red is the item.

sword- (1).png

sword (3).png

Edited by Aldie
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Yep, you're going to have to hack Minecraft's itemstack UI renderer.

Have fun!

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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Go with #1 and 16x16 textures. Textures should be a power of two. So 8, 16, 32, 64. They should also be no larger than 16 because of this and this.

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On 2/17/2020 at 12:30 AM, Draco18s said:

Yep, you're going to have to hack Minecraft's itemstack UI renderer.

Have fun!

Well, for options one and two you're right, but for option three? I know there's an option to have the model for handheld items/dropped items be different than the model used in the inventory. How would I tackle that?

 

And if that isn't good enough, where would I start if I wanted to hack the itemstack UI renderer? Is there documentation for this?

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1 hour ago, Aldie said:

I know there's an option to have the model for handheld items/dropped items be different than the model used in the inventory. How would I tackle that?

I know this is possible, I think I saw a thread on it a week ago. Something about using a smaller part of a texture for an item.

 

1 hour ago, Aldie said:

Is there documentation for this?

No, there is not.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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@Aldie, ehm, can you show us your mod on Github or something else? But with custom model you can use Blockbench to make your Item model, then Export it as a Json file and instead of Minecraft itemheld model you can use the Json file model. Then you will have your Model that should work with the Inventory rendering.

New in Modding? == Still learning!

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On 2/2/2020 at 4:36 PM, Aldie said:

The item texture was originally 18x18 as opposed to the default multiple of 16 (64x64 I believe). The problem persisted even when I rescaled it to a multiple of 16.

Why you are using 16x16 Texture? You should use 18x18 Texture, then the Problem should be disappear. I think you simply need to set the Texture to 18x18, and then try to resize the others Textures to make it size to 18x18, but first try with .

New in Modding? == Still learning!

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On 2/2/2020 at 4:36 PM, Aldie said:

So I'm working on a mod that adds new weapons to the game, but when I added the texture for one of my items it renders weird in the inventory. As you can see, the item in question looks identical to the vanilla iron sword, rendering perfectly both as a dropped item and as the model help in hand, it's only in the inventory itself that it looks all crooked.

 

The item texture was originally 18x18 as opposed to the default multiple of 16 (64x64 I believe). The problem persisted even when I rescaled it to a multiple of 16.

Is there any workaround for this? Some way to get it rendering properly?

2020-02-02_17.11.38.png

@Aldie, this Video will definitively help you (it was made for older Version but should still work):

 

New in Modding? == Still learning!

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On 2/21/2020 at 12:08 PM, DragonITA said:

Why you are using 16x16 Texture? You should use 18x18 Texture, then the Problem should be disappear. I think you simply need to set the Texture to 18x18, and then try to resize the others Textures to make it size to 18x18, but first try with .

No. They already tried this. It doesn't work. Because the game scales any texture you give it down to fit into a space meant to be occupied by a 16x16 texture.

 

  • Like 1

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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8 hours ago, Draco18s said:

No. They already tried this. It doesn't work. Because the game scales any texture you give it down to fit into a space meant to be occupied by a 16x16 texture.

 

 

12 hours ago, DragonITA said:

@Aldie, this Video will definitively help you (it was made for older Version but should still work):

 

 

New in Modding? == Still learning!

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  • 4 weeks later...
On 2/21/2020 at 7:31 PM, DragonITA said:

@Aldie, ehm, can you show us your mod on Github or something else? But with custom model you can use Blockbench to make your Item model, then Export it as a Json file and instead of Minecraft itemheld model you can use the Json file model. Then you will have your Model that should work with the Inventory rendering.

Here's a link to the whole mod: https://drive.google.com/open?id=1llGhCc5zKeQ3gO-nQlZvs8R_POdkoisa

(Sorry it's not github, I don't know how to use github.)

(Also sorry it took me a month to respond. I've been busy lately.)

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[10:03:05] [Client thread/INFO]:   -Patched enableLighting! [10:03:05] [Client thread/INFO]:   -Patched disableLighting! [10:03:05] [Client thread/INFO]: [OptiFine] Maximum texture size: 8192x8192 [10:03:05] [VersionCheck/INFO]: [OptiFine] Checking for new version [10:03:05] [Client thread/INFO]: [Shaders] OpenGL Version: 4.6.0 - Build 31.0.101.2111 [10:03:05] [Client thread/INFO]: [Shaders] Vendor:  Intel [10:03:05] [Client thread/INFO]: [Shaders] Renderer: Intel(R) HD Graphics 610 [10:03:05] [Client thread/INFO]: [Shaders] Capabilities:  2.0  2.1  3.0  3.2  4.0  [10:03:05] [Client thread/INFO]: [Shaders] GL_MAX_DRAW_BUFFERS: 8 [10:03:05] [Client thread/INFO]: [Shaders] GL_MAX_COLOR_ATTACHMENTS_EXT: 8 [10:03:05] [Client thread/INFO]: [Shaders] GL_MAX_TEXTURE_IMAGE_UNITS: 32 [10:03:05] [Client thread/INFO]: [Shaders] Load shaders configuration. [10:03:05] [Client thread/INFO]: [Shaders] Shaders can not be loaded, Fast Render is enabled. [10:03:05] [Client thread/INFO]: [Shaders] No shaderpack loaded. [10:03:05] [Client thread/INFO]: [OptiFine] [Shaders] Delayed loading of block mappings after resources are loaded [10:03:05] [Client thread/INFO]: [OptiFine] [Shaders] Delayed loading of item mappings after resources are loaded [10:03:05] [Client thread/INFO]: [OptiFine] [Shaders] Delayed loading of entity mappings after resources are loaded [10:03:05] [Client thread/INFO]: Forge Mod Loader has detected optifine OptiFine_1.12.2_HD_U_G5, enabling compatibility features [10:03:05] [Client thread/INFO]: -- System Details -- Details:     Minecraft Version: 1.12.2     Operating System: Windows 10 (amd64) version 10.0     Java Version: 1.8.0_51, Oracle Corporation     Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation     Memory: 76099520 bytes (72 MB) / 200036352 bytes (190 MB) up to 3396075520 bytes (3238 MB)     JVM Flags: 2 total; -Xmx3272M -XX:+UseConcMarkSweepGC     IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0     FML:      Loaded coremods (and transformers):  HCASM (HammerLib-1.12.2-2.0.6.32.jar)   com.zeitheron.hammercore.asm.HammerCoreTransformer TLSkinCapeHookLoader (tlskincape1.12.2-1.4.jar)   gloomyfolken.hooklib.minecraft.PrimaryClassTransformer     GL info: ' Vendor: 'Intel' Version: '4.6.0 - Build 31.0.101.2111' Renderer: 'Intel(R) HD Graphics 610' [10:03:05] [Client thread/INFO]: MinecraftForge v14.23.5.2860 Initialized [10:03:05] [Client thread/INFO]: Starts to replace vanilla recipe ingredients with ore ingredients. [10:03:05] [VersionCheck/INFO]: [OptiFine] Version found: G5 [10:03:05] [Client thread/INFO]: Invalid recipe found with multiple oredict ingredients in the same ingredient... [10:03:05] [Client thread/INFO]: Replaced 1227 ore ingredients [10:03:06] [Client thread/INFO]: Searching D:\New Folder\versions\мин\mods for mods [10:03:08] [Thread-4/INFO]: Using sync timing. 200 frames of Display.update took 80636000 nanos [10:03:08] [Client thread/WARN]: Mod cyclicmagic is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 1.20.12 [10:03:09] [Client thread/WARN]: Mod fpsreducer is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version mc1.12.2-1.20 [10:03:10] [Client thread/WARN]: Mod ironchest is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 1.12.2-7.0.67.844 [10:03:10] [Client thread/WARN]: Mod patchouli is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 1.0-23.6 [10:03:11] [Client thread/FATAL]: Found a duplicate mod powerutils at [D:\New Folder\versions\мин\mods\Power Utilities.jar, D:\New Folder\versions\мин\mods\IndustrialUpgrade-1.12.2-2.4.jar] [10:03:11] [Client thread/ERROR]: An exception was thrown, the game will display an error screen and halt. net.minecraftforge.fml.common.DuplicateModsFoundException:  Duplicate Mods:     powerutils : D:\New Folder\versions\мин\mods\Power Utilities.jar     powerutils : D:\New Folder\versions\мин\mods\IndustrialUpgrade-1.12.2-2.4.jar     at net.minecraftforge.fml.common.Loader.identifyDuplicates(Loader.java:466) ~[Loader.class:?]     at net.minecraftforge.fml.common.Loader.identifyMods(Loader.java:428) ~[Loader.class:?]     at net.minecraftforge.fml.common.Loader.loadMods(Loader.java:568) ~[Loader.class:?]     at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:232) [FMLClientHandler.class:?]     at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467) [bib.class:?]     at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?]     at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?]     at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51]     at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51]     at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51]     at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51]     at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?]     at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] [10:03:11] [Client thread/WARN]: EventBus 0 shutting down - future events will not be posted. [10:03:11] [Client thread/INFO]: Reloading ResourceManager: Default [10:03:11] [Client thread/INFO]: Transforming net.minecraft.client.renderer.RenderItem (bzw)... [10:03:11] [Client thread/INFO]:   -Coloring Item Glint... [10:03:11] [Client thread/INFO]:     -Sending instructions to RenderItem for function renderItem [10:03:11] [Client thread/INFO]:     -Sending instructions to RenderItem for function renderEffect [10:03:11] [Client thread/INFO]:     -Sending instructions to RenderItem for function renderItemModel [10:03:11] [Client thread/INFO]:     -Sending instructions to RenderItem for function renderItemModelIntoGUI [10:03:11] [Client thread/WARN]: There were errors previously. Not beginning mod initialization phase [10:03:11] [Client thread/INFO]: [OptiFine] *** Reloading textures *** [10:03:11] [Client thread/INFO]: [OptiFine] Resource packs: Default [10:03:12] [Sound Library Loader/INFO]: Starting up SoundSystem... [10:03:12] [Thread-6/INFO]: Initializing LWJGL OpenAL [10:03:12] [Thread-6/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org) [10:03:12] [Thread-6/INFO]: OpenAL initialized. [10:03:12] [Sound Library Loader/INFO]: Sound engine started [10:03:12] [Client thread/INFO]: Transforming net.minecraft.client.renderer.ChunkRenderContainer (bun)... [10:03:12] [Client thread/INFO]:   -Patched preRenderChunk! [10:03:12] [Client thread/INFO]: Transforming net.minecraft.client.renderer.chunk.RenderChunk (bxr)... [10:03:12] [Client thread/INFO]:   -Patching RenderChunk [10:03:12] [Client thread/INFO]:     -Modified method 'postRenderChunk': added event call. [10:03:13] [Client thread/INFO]: Narrator library for x64 successfully loaded [10:03:13] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: mods.betterfoliage.client.BetterFoliageClient [10:03:14] [Client thread/INFO]: [OptiFine] *** Reloading custom textures *** [10:03:14] [Client thread/INFO]: Transforming net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher (bwx)... [10:03:14] [Client thread/INFO]:   -Patched render! [10:03:14] [Realms Notification Availability checker #1/INFO]: Could not authorize you against Realms server: Invalid session id Error:https://skr.sh/sH6GYKYGtbH?a
    • Heya, So I'm trying to add a behavior to my mob where it will move towards a redstone lamp as long as it's powered on within a certain radius. I tried using sensors as a reference, but there only seems to be methods to get entities and block entities. Does anyone recommend a built-in method I should use, or if there's a certain way I should go about it (as a goal, behavior, event, etc.) Any help would be much appreciated!
    • Sure, here's The Github And the latest.log [26Nov2022 10:34:55.201] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher running: args [--launchTarget, forgeclientuserdev, --version, MOD_DEV, --assetIndex, 1.18, --assetsDir, C:\Users\baile\.gradle\caches\forge_gradle\assets, --gameDir, ., --fml.forgeVersion, 40.1.80, --fml.mcVersion, 1.18.2, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20220404.173914] [26Nov2022 10:34:55.207] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher 9.1.3+9.1.3+main.9b69c82a starting: java version 17.0.4.1 by Eclipse Adoptium [26Nov2022 10:34:55.335] [main/INFO] [mixin/]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=union:/C:/Users/baile/.gradle/caches/modules-2/files-2.1/org.spongepowered/mixin/0.8.5/9d1c0c3a304ae6697ecd477218fa61b850bf57fc/mixin-0.8.5.jar%2323!/ Service=ModLauncher Env=CLIENT [26Nov2022 10:34:55.667] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file C:\Users\baile\.gradle\caches\modules-2\files-2.1\net.minecraftforge\javafmllanguage\1.18.2-40.1.80\90438da2d8de451a793fc69d3c343ebc5bc401e1\javafmllanguage-1.18.2-40.1.80.jar is missing mods.toml file [26Nov2022 10:34:55.672] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file C:\Users\baile\.gradle\caches\modules-2\files-2.1\net.minecraftforge\lowcodelanguage\1.18.2-40.1.80\f81c79807d6b57938f2169b01f403ff103f3ed50\lowcodelanguage-1.18.2-40.1.80.jar is missing mods.toml file [26Nov2022 10:34:55.676] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file C:\Users\baile\.gradle\caches\modules-2\files-2.1\net.minecraftforge\mclanguage\1.18.2-40.1.80\8771f610fa019b272803538ce71f77409082691f\mclanguage-1.18.2-40.1.80.jar is missing mods.toml file [26Nov2022 10:34:55.680] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file C:\Users\baile\.gradle\caches\modules-2\files-2.1\net.minecraftforge\fmlcore\1.18.2-40.1.80\a0e12c8a0526791f1a7840d3b1c4fc061c6bd30f\fmlcore-1.18.2-40.1.80.jar is missing mods.toml file [26Nov2022 10:34:56.007] [main/INFO] [net.minecraftforge.fml.loading.moddiscovery.JarInJarDependencyLocator/]: No dependencies to load found. Skipping! [26Nov2022 10:34:57.831] [main/INFO] [mixin/]: Compatibility level set to JAVA_17 [26Nov2022 10:34:57.837] [main/INFO] [cpw.mods.modlauncher.LaunchServiceHandler/MODLAUNCHER]: Launching target 'forgeclientuserdev' with arguments [--version, MOD_DEV, --gameDir, ., --assetsDir, C:\Users\baile\.gradle\caches\forge_gradle\assets, --assetIndex, 1.18] [26Nov2022 10:34:59.317] [main/INFO] [mixin/]: Remapping refMap blueprint.refmap.json using D:\Minecraft Modding\github\modestmining\Modest-Mining\build\createSrgToMcp\output.srg [26Nov2022 10:34:59.319] [main/INFO] [mixin/]: Remapping refMap savage_and_ravage.refmap.json using D:\Minecraft Modding\github\modestmining\Modest-Mining\build\createSrgToMcp\output.srg [26Nov2022 10:35:04.934] [Render thread/WARN] [net.minecraft.server.packs.VanillaPackResources/]: Assets URL 'union:/C:/Users/baile/.gradle/caches/forge_gradle/minecraft_user_repo/net/minecraftforge/forge/1.18.2-40.1.80_mapped_official_1.18.2/forge-1.18.2-40.1.80_mapped_official_1.18.2-recomp.jar%2379!/assets/.mcassetsroot' uses unexpected schema [26Nov2022 10:35:04.934] [Render thread/WARN] [net.minecraft.server.packs.VanillaPackResources/]: Assets URL 'union:/C:/Users/baile/.gradle/caches/forge_gradle/minecraft_user_repo/net/minecraftforge/forge/1.18.2-40.1.80_mapped_official_1.18.2/forge-1.18.2-40.1.80_mapped_official_1.18.2-recomp.jar%2379!/data/.mcassetsroot' uses unexpected schema [26Nov2022 10:35:04.943] [Render thread/INFO] [com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService/]: Environment: authHost='https://authserver.mojang.com', accountsHost='https://api.mojang.com', sessionHost='https://sessionserver.mojang.com', servicesHost='https://api.minecraftservices.com', name='PROD' [26Nov2022 10:35:04.947] [Render thread/INFO] [net.minecraft.client.Minecraft/]: Setting user: Dev [26Nov2022 10:35:05.147] [Render thread/INFO] [net.minecraft.client.Minecraft/]: Backend library: LWJGL version 3.2.2 SNAPSHOT [26Nov2022 10:35:07.353] [modloading-worker-0/INFO] [net.minecraftforge.common.ForgeMod/FORGEMOD]: Forge mod loading, version 40.1.80, for MC 1.18.2 with MCP 20220404.173914 [26Nov2022 10:35:07.353] [modloading-worker-0/INFO] [net.minecraftforge.common.MinecraftForge/FORGE]: MinecraftForge v40.1.80 Initialized [26Nov2022 10:35:08.155] [Render thread/ERROR] [net.minecraftforge.fml.javafmlmod.FMLModContainer/]: Exception caught during firing event: null Index: 2 Listeners: 0: NORMAL 1: ASM: net.minecraftforge.registries.DeferredRegister$EventDispatcher@33c9256b handleEvent(Lnet/minecraftforge/event/RegistryEvent$Register;)V 2: ASM: net.minecraftforge.registries.DeferredRegister$EventDispatcher@745163ab handleEvent(Lnet/minecraftforge/event/RegistryEvent$Register;)V 3: ASM: net.minecraftforge.registries.DeferredRegister$EventDispatcher@1eab1e0a handleEvent(Lnet/minecraftforge/event/RegistryEvent$Register;)V 4: ASM: net.minecraftforge.registries.DeferredRegister$EventDispatcher@5363b9be handleEvent(Lnet/minecraftforge/event/RegistryEvent$Register;)V 5: ASM: net.minecraftforge.registries.DeferredRegister$EventDispatcher@37c3acec handleEvent(Lnet/minecraftforge/event/RegistryEvent$Register;)V 6: ASM: net.minecraftforge.registries.DeferredRegister$EventDispatcher@7fb93dbe handleEvent(Lnet/minecraftforge/event/RegistryEvent$Register;)V 7: ASM: net.minecraftforge.registries.DeferredRegister$EventDispatcher@71a321d8 handleEvent(Lnet/minecraftforge/event/RegistryEvent$Register;)V 8: ASM: net.minecraftforge.registries.DeferredRegister$EventDispatcher@5262641a handleEvent(Lnet/minecraftforge/event/RegistryEvent$Register;)V 9: ASM: class com.ncpbails.modestmining.event.ModEventBusEvents registerRecipeTypes(Lnet/minecraftforge/event/RegistryEvent$Register;)V java.lang.ExceptionInInitializerError at TRANSFORMER/modestmining@0.0.1/com.ncpbails.modestmining.item.ModItems.lambda$static$90(ModItems.java:260) at TRANSFORMER/forge@40.1.80/net.minecraftforge.registries.DeferredRegister.lambda$register$0(DeferredRegister.java:214) at TRANSFORMER/forge@40.1.80/net.minecraftforge.registries.DeferredRegister.addEntries(DeferredRegister.java:446) at TRANSFORMER/forge@40.1.80/net.minecraftforge.registries.DeferredRegister$EventDispatcher.handleEvent(DeferredRegister.java:376) at net.minecraftforge.eventbus.ASMEventHandler_2_EventDispatcher_handleEvent_Register.invoke(.dynamic) at MC-BOOTSTRAP/eventbus@5.0.7/net.minecraftforge.eventbus.ASMEventHandler.invoke(ASMEventHandler.java:85) at MC-BOOTSTRAP/eventbus@5.0.7/net.minecraftforge.eventbus.EventBus.post(EventBus.java:302) at MC-BOOTSTRAP/eventbus@5.0.7/net.minecraftforge.eventbus.EventBus.post(EventBus.java:283) at LAYER PLUGIN/javafmllanguage@1.18.2-40.1.80/net.minecraftforge.fml.javafmlmod.FMLModContainer.acceptEvent(FMLModContainer.java:106) at LAYER PLUGIN/fmlcore@1.18.2-40.1.80/net.minecraftforge.fml.ModContainer.lambda$buildTransitionHandler$4(ModContainer.java:107) at java.base/java.util.concurrent.CompletableFuture$AsyncRun.run(CompletableFuture.java:1804) at LAYER PLUGIN/fmlcore@1.18.2-40.1.80/net.minecraftforge.fml.ModWorkManager$SyncExecutor.driveOne(ModWorkManager.java:42) at LAYER PLUGIN/fmlcore@1.18.2-40.1.80/net.minecraftforge.fml.ModWorkManager$DrivenExecutor.drive(ModWorkManager.java:26) at LAYER PLUGIN/fmlcore@1.18.2-40.1.80/net.minecraftforge.fml.ModLoader.waitForTransition(ModLoader.java:202) at LAYER PLUGIN/fmlcore@1.18.2-40.1.80/net.minecraftforge.fml.ModLoader.lambda$dispatchAndHandleError$21(ModLoader.java:187) at java.base/java.util.Optional.ifPresent(Optional.java:178) at LAYER PLUGIN/fmlcore@1.18.2-40.1.80/net.minecraftforge.fml.ModLoader.dispatchAndHandleError(ModLoader.java:187) at LAYER PLUGIN/fmlcore@1.18.2-40.1.80/net.minecraftforge.fml.ModLoader.lambda$gatherAndInitializeMods$11(ModLoader.java:164) at java.base/java.lang.Iterable.forEach(Iterable.java:75) at LAYER PLUGIN/fmlcore@1.18.2-40.1.80/net.minecraftforge.fml.ModLoader.gatherAndInitializeMods(ModLoader.java:164) at TRANSFORMER/forge@40.1.80/net.minecraftforge.client.loading.ClientModLoader.lambda$begin$1(ClientModLoader.java:92) at TRANSFORMER/forge@40.1.80/net.minecraftforge.client.loading.ClientModLoader.lambda$createRunnableWithCatch$4(ClientModLoader.java:112) at TRANSFORMER/forge@40.1.80/net.minecraftforge.client.loading.ClientModLoader.begin(ClientModLoader.java:92) at TRANSFORMER/minecraft@1.18.2/net.minecraft.client.Minecraft.<init>(Minecraft.java:459) at TRANSFORMER/minecraft@1.18.2/net.minecraft.client.main.Main.main(Main.java:169) at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.base/java.lang.reflect.Method.invoke(Method.java:568) at MC-BOOTSTRAP/fmlloader@1.18.2-40.1.80/net.minecraftforge.fml.loading.targets.ForgeClientUserdevLaunchHandler.lambda$launchService$0(ForgeClientUserdevLaunchHandler.java:24) at MC-BOOTSTRAP/cpw.mods.modlauncher@9.1.3/cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) at MC-BOOTSTRAP/cpw.mods.modlauncher@9.1.3/cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) at MC-BOOTSTRAP/cpw.mods.modlauncher@9.1.3/cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) at MC-BOOTSTRAP/cpw.mods.modlauncher@9.1.3/cpw.mods.modlauncher.Launcher.run(Launcher.java:106) at MC-BOOTSTRAP/cpw.mods.modlauncher@9.1.3/cpw.mods.modlauncher.Launcher.main(Launcher.java:77) at MC-BOOTSTRAP/cpw.mods.modlauncher@9.1.3/cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) at MC-BOOTSTRAP/cpw.mods.modlauncher@9.1.3/cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) at cpw.mods.bootstraplauncher@1.0.0/cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:149) Caused by: java.lang.NullPointerException: Registry Object not present: modestmining:prismarite_speed at java.base/java.util.Objects.requireNonNull(Objects.java:334) at TRANSFORMER/forge@40.1.80/net.minecraftforge.registries.RegistryObject.get(RegistryObject.java:320) at TRANSFORMER/modestmining@0.0.1/com.ncpbails.modestmining.item.custom.ModArmorItem.<clinit>(ModArmorItem.java:21) ... 38 more [26Nov2022 10:35:08.156] [Render thread/ERROR] [net.minecraftforge.fml.javafmlmod.FMLModContainer/LOADING]: Caught exception during event RegistryEvent.Register<minecraft:item> dispatch for modid modestmining java.lang.ExceptionInInitializerError: null at com.ncpbails.modestmining.item.ModItems.lambda$static$90(ModItems.java:260) ~[%2384!/:?] at net.minecraftforge.registries.DeferredRegister.lambda$register$0(DeferredRegister.java:214) ~[forge-1.18.2-40.1.80_mapped_official_1.18.2-recomp.jar%2378%2385!/:?] at net.minecraftforge.registries.DeferredRegister.addEntries(DeferredRegister.java:446) ~[forge-1.18.2-40.1.80_mapped_official_1.18.2-recomp.jar%2378%2385!/:?] at net.minecraftforge.registries.DeferredRegister$EventDispatcher.handleEvent(DeferredRegister.java:376) ~[forge-1.18.2-40.1.80_mapped_official_1.18.2-recomp.jar%2378%2385!/:?] at net.minecraftforge.eventbus.ASMEventHandler_2_EventDispatcher_handleEvent_Register.invoke(.dynamic) ~[?:?] at net.minecraftforge.eventbus.ASMEventHandler.invoke(ASMEventHandler.java:85) ~[eventbus-5.0.7.jar%2310!/:?] at net.minecraftforge.eventbus.EventBus.post(EventBus.java:302) ~[eventbus-5.0.7.jar%2310!/:?] at net.minecraftforge.eventbus.EventBus.post(EventBus.java:283) ~[eventbus-5.0.7.jar%2310!/:?] at net.minecraftforge.fml.javafmlmod.FMLModContainer.acceptEvent(FMLModContainer.java:106) ~[javafmllanguage-1.18.2-40.1.80.jar%2380!/:?] at net.minecraftforge.fml.ModContainer.lambda$buildTransitionHandler$4(ModContainer.java:107) ~[fmlcore-1.18.2-40.1.80.jar%2383!/:?] at java.util.concurrent.CompletableFuture$AsyncRun.run(CompletableFuture.java:1804) ~[?:?] at net.minecraftforge.fml.ModWorkManager$SyncExecutor.driveOne(ModWorkManager.java:42) ~[fmlcore-1.18.2-40.1.80.jar%2383!/:?] at net.minecraftforge.fml.ModWorkManager$DrivenExecutor.drive(ModWorkManager.java:26) ~[fmlcore-1.18.2-40.1.80.jar%2383!/:?] at net.minecraftforge.fml.ModLoader.waitForTransition(ModLoader.java:202) ~[fmlcore-1.18.2-40.1.80.jar%2383!/:?] at net.minecraftforge.fml.ModLoader.lambda$dispatchAndHandleError$21(ModLoader.java:187) ~[fmlcore-1.18.2-40.1.80.jar%2383!/:?] at java.util.Optional.ifPresent(Optional.java:178) ~[?:?] at net.minecraftforge.fml.ModLoader.dispatchAndHandleError(ModLoader.java:187) ~[fmlcore-1.18.2-40.1.80.jar%2383!/:?] at net.minecraftforge.fml.ModLoader.lambda$gatherAndInitializeMods$11(ModLoader.java:164) ~[fmlcore-1.18.2-40.1.80.jar%2383!/:?] at java.lang.Iterable.forEach(Iterable.java:75) ~[?:?] at net.minecraftforge.fml.ModLoader.gatherAndInitializeMods(ModLoader.java:164) ~[fmlcore-1.18.2-40.1.80.jar%2383!/:?] at net.minecraftforge.client.loading.ClientModLoader.lambda$begin$1(ClientModLoader.java:92) ~[forge-1.18.2-40.1.80_mapped_official_1.18.2-recomp.jar%2378%2385!/:?] at net.minecraftforge.client.loading.ClientModLoader.lambda$createRunnableWithCatch$4(ClientModLoader.java:112) ~[forge-1.18.2-40.1.80_mapped_official_1.18.2-recomp.jar%2378%2385!/:?] at net.minecraftforge.client.loading.ClientModLoader.begin(ClientModLoader.java:92) ~[forge-1.18.2-40.1.80_mapped_official_1.18.2-recomp.jar%2378%2385!/:?] at net.minecraft.client.Minecraft.<init>(Minecraft.java:459) ~[forge-1.18.2-40.1.80_mapped_official_1.18.2-recomp.jar%2379!/:?] at net.minecraft.client.main.Main.main(Main.java:169) ~[forge-1.18.2-40.1.80_mapped_official_1.18.2-recomp.jar%2379!/:?] at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?] at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?] at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?] at java.lang.reflect.Method.invoke(Method.java:568) ~[?:?] at net.minecraftforge.fml.loading.targets.ForgeClientUserdevLaunchHandler.lambda$launchService$0(ForgeClientUserdevLaunchHandler.java:24) ~[fmlloader-1.18.2-40.1.80.jar%230!/:?] at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-9.1.3.jar%2311!/:?] at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) [modlauncher-9.1.3.jar%2311!/:?] at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) [modlauncher-9.1.3.jar%2311!/:?] at cpw.mods.modlauncher.Launcher.run(Launcher.java:106) [modlauncher-9.1.3.jar%2311!/:?] at cpw.mods.modlauncher.Launcher.main(Launcher.java:77) [modlauncher-9.1.3.jar%2311!/:?] at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) [modlauncher-9.1.3.jar%2311!/:?] at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) [modlauncher-9.1.3.jar%2311!/:?] at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:149) [bootstraplauncher-1.0.0.jar:?] Caused by: java.lang.NullPointerException: Registry Object not present: modestmining:prismarite_speed at java.util.Objects.requireNonNull(Objects.java:334) ~[?:?] at net.minecraftforge.registries.RegistryObject.get(RegistryObject.java:320) ~[forge-1.18.2-40.1.80_mapped_official_1.18.2-recomp.jar%2378%2385!/:?] at com.ncpbails.modestmining.item.custom.ModArmorItem.<clinit>(ModArmorItem.java:21) ~[%2384!/:?] ... 38 more [26Nov2022 10:35:08.398] [Render thread/FATAL] [net.minecraftforge.registries.GameData/]: Detected errors during registry event dispatch, rolling back to VANILLA state [26Nov2022 10:35:09.352] [Render thread/FATAL] [net.minecraftforge.registries.GameData/]: Detected errors during registry event dispatch, roll back to VANILLA complete [26Nov2022 10:35:09.353] [Render thread/FATAL] [net.minecraftforge.fml.ModLoader/LOADING]: Failed to complete lifecycle event LOAD_REGISTRIES, 1 errors found [26Nov2022 10:35:09.603] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.sound.SoundLoadEvent to a broken mod state [26Nov2022 10:35:09.764] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.ColorHandlerEvent$Block to a broken mod state [26Nov2022 10:35:09.766] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.ColorHandlerEvent$Item to a broken mod state [26Nov2022 10:35:09.926] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.RenderLevelStageEvent$RegisterStageEvent to a broken mod state [26Nov2022 10:35:10.169] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.ParticleFactoryRegisterEvent to a broken mod state [26Nov2022 10:35:10.327] [Render thread/INFO] [com.mojang.text2speech.NarratorWindows/]: Narrator library for x64 successfully loaded [26Nov2022 10:35:10.517] [Render thread/INFO] [net.minecraftforge.gametest.ForgeGameTestHooks/]: Enabled Gametest Namespaces: [modestmining] [26Nov2022 10:35:10.518] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.event.RegisterGameTestsEvent to a broken mod state [26Nov2022 10:35:10.519] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.RegisterClientReloadListenersEvent to a broken mod state [26Nov2022 10:35:10.519] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.EntityRenderersEvent$RegisterLayerDefinitions to a broken mod state [26Nov2022 10:35:10.519] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.EntityRenderersEvent$RegisterRenderers to a broken mod state [26Nov2022 10:35:10.612] [Render thread/INFO] [net.minecraft.server.packs.resources.ReloadableResourceManager/]: Reloading ResourceManager: Default [26Nov2022 10:35:10.869] [Worker-Main-12/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.ModelRegistryEvent to a broken mod state [26Nov2022 10:35:11.077] [Worker-Main-11/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.TextureStitchEvent$Pre to a broken mod state [26Nov2022 10:35:11.077] [Worker-Main-8/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.TextureStitchEvent$Pre to a broken mod state [26Nov2022 10:35:11.101] [Worker-Main-10/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.TextureStitchEvent$Pre to a broken mod state [26Nov2022 10:35:16.996] [Worker-Main-12/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.TextureStitchEvent$Pre to a broken mod state [26Nov2022 10:35:17.995] [Worker-Main-12/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.TextureStitchEvent$Pre to a broken mod state [26Nov2022 10:35:18.002] [Worker-Main-12/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.TextureStitchEvent$Pre to a broken mod state [26Nov2022 10:35:18.071] [Worker-Main-12/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.TextureStitchEvent$Pre to a broken mod state [26Nov2022 10:35:18.135] [Worker-Main-12/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.TextureStitchEvent$Pre to a broken mod state [26Nov2022 10:35:18.191] [Worker-Main-12/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.TextureStitchEvent$Pre to a broken mod state [26Nov2022 10:35:18.200] [Worker-Main-12/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.TextureStitchEvent$Pre to a broken mod state [26Nov2022 10:35:18.843] [Render thread/INFO] [com.mojang.blaze3d.audio.Library/]: OpenAL initialized on device OpenAL Soft on Speakers (Realtek(R) Audio) [26Nov2022 10:35:18.844] [Render thread/INFO] [net.minecraft.client.sounds.SoundEngine/SOUNDS]: Sound engine started [26Nov2022 10:35:19.021] [Render thread/INFO] [net.minecraft.client.renderer.texture.TextureAtlas/]: Created: 1024x512x4 minecraft:textures/atlas/blocks.png-atlas [26Nov2022 10:35:19.112] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.TextureStitchEvent$Post to a broken mod state [26Nov2022 10:35:19.112] [Render thread/INFO] [net.minecraft.client.renderer.texture.TextureAtlas/]: Created: 256x128x4 minecraft:textures/atlas/signs.png-atlas [26Nov2022 10:35:19.113] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.TextureStitchEvent$Post to a broken mod state [26Nov2022 10:35:19.113] [Render thread/INFO] [net.minecraft.client.renderer.texture.TextureAtlas/]: Created: 512x512x4 minecraft:textures/atlas/banner_patterns.png-atlas [26Nov2022 10:35:19.115] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.TextureStitchEvent$Post to a broken mod state [26Nov2022 10:35:19.115] [Render thread/INFO] [net.minecraft.client.renderer.texture.TextureAtlas/]: Created: 512x512x4 minecraft:textures/atlas/shield_patterns.png-atlas [26Nov2022 10:35:19.119] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.TextureStitchEvent$Post to a broken mod state [26Nov2022 10:35:19.119] [Render thread/INFO] [net.minecraft.client.renderer.texture.TextureAtlas/]: Created: 256x256x4 minecraft:textures/atlas/chest.png-atlas [26Nov2022 10:35:19.120] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.TextureStitchEvent$Post to a broken mod state [26Nov2022 10:35:19.120] [Render thread/INFO] [net.minecraft.client.renderer.texture.TextureAtlas/]: Created: 512x256x4 minecraft:textures/atlas/beds.png-atlas [26Nov2022 10:35:19.122] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.TextureStitchEvent$Post to a broken mod state [26Nov2022 10:35:19.122] [Render thread/INFO] [net.minecraft.client.renderer.texture.TextureAtlas/]: Created: 512x256x4 minecraft:textures/atlas/shulker_boxes.png-atlas [26Nov2022 10:35:19.124] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.TextureStitchEvent$Post to a broken mod state [26Nov2022 10:35:19.359] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.ModelBakeEvent to a broken mod state [26Nov2022 10:35:19.471] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.EntityRenderersEvent$CreateSkullModels to a broken mod state [26Nov2022 10:35:19.472] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.EntityRenderersEvent$CreateSkullModels to a broken mod state [26Nov2022 10:35:19.600] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.EntityRenderersEvent$CreateSkullModels to a broken mod state [26Nov2022 10:35:19.600] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.EntityRenderersEvent$CreateSkullModels to a broken mod state [26Nov2022 10:35:19.601] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.EntityRenderersEvent$CreateSkullModels to a broken mod state [26Nov2022 10:35:19.602] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.EntityRenderersEvent$CreateSkullModels to a broken mod state [26Nov2022 10:35:19.604] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.EntityRenderersEvent$CreateSkullModels to a broken mod state [26Nov2022 10:35:19.607] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.EntityRenderersEvent$CreateSkullModels to a broken mod state [26Nov2022 10:35:19.607] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.EntityRenderersEvent$CreateSkullModels to a broken mod state [26Nov2022 10:35:19.607] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.EntityRenderersEvent$CreateSkullModels to a broken mod state [26Nov2022 10:35:19.609] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.EntityRenderersEvent$CreateSkullModels to a broken mod state [26Nov2022 10:35:19.612] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.EntityRenderersEvent$CreateSkullModels to a broken mod state [26Nov2022 10:35:19.612] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.EntityRenderersEvent$CreateSkullModels to a broken mod state [26Nov2022 10:35:19.615] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.EntityRenderersEvent$CreateSkullModels to a broken mod state [26Nov2022 10:35:19.616] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.EntityRenderersEvent$CreateSkullModels to a broken mod state [26Nov2022 10:35:19.616] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.EntityRenderersEvent$CreateSkullModels to a broken mod state [26Nov2022 10:35:19.617] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.EntityRenderersEvent$CreateSkullModels to a broken mod state [26Nov2022 10:35:19.617] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.EntityRenderersEvent$CreateSkullModels to a broken mod state [26Nov2022 10:35:19.617] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.EntityRenderersEvent$CreateSkullModels to a broken mod state [26Nov2022 10:35:19.617] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.EntityRenderersEvent$CreateSkullModels to a broken mod state [26Nov2022 10:35:19.623] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.EntityRenderersEvent$CreateSkullModels to a broken mod state [26Nov2022 10:35:19.623] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.EntityRenderersEvent$CreateSkullModels to a broken mod state [26Nov2022 10:35:19.623] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.EntityRenderersEvent$AddLayers to a broken mod state [26Nov2022 10:35:19.987] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.RegisterShadersEvent to a broken mod state [26Nov2022 10:35:20.101] [Render thread/INFO] [net.minecraft.client.renderer.texture.TextureAtlas/]: Created: 256x256x0 minecraft:textures/atlas/particles.png-atlas [26Nov2022 10:35:20.105] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.TextureStitchEvent$Post to a broken mod state [26Nov2022 10:35:20.106] [Render thread/INFO] [net.minecraft.client.renderer.texture.TextureAtlas/]: Created: 256x256x0 minecraft:textures/atlas/paintings.png-atlas [26Nov2022 10:35:20.109] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.TextureStitchEvent$Post to a broken mod state [26Nov2022 10:35:20.109] [Render thread/INFO] [net.minecraft.client.renderer.texture.TextureAtlas/]: Created: 128x128x0 minecraft:textures/atlas/mob_effects.png-atlas [26Nov2022 10:35:20.110] [Render thread/ERROR] [net.minecraftforge.fml.ModLoader/]: Cowardly refusing to send event net.minecraftforge.client.event.TextureStitchEvent$Post to a broken mod state [26Nov2022 10:35:21.179] [Render thread/FATAL] [net.minecraftforge.common.ForgeMod/]: Preparing crash report with UUID db1f0a91-beb8-4ac0-95e0-9c8f94f1fbfa [26Nov2022 10:35:21.180] [Render thread/FATAL] [net.minecraftforge.client.loading.ClientModLoader/]: Crash report saved to .\crash-reports\crash-2022-11-26_10.35.21-fml.txt [26Nov2022 10:35:21.180] [Render thread/FATAL] [net.minecraftforge.common.ForgeMod/]: Preparing crash report with UUID ee62a225-14a6-4876-94f1-84b8d24ca560  
    • Hi, I'm a Game Designer, I've started playing Minecraft this week and I want to set up a server. I'm currently trying to get Pluggins to work although I haven't found any that work. I am currently looking for a plugin that will allow me to moderate my server: ban people or restrict those who behave improperly. any idea of a plugin that will work for me, my server is Java Edition version 1.19.
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