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Spawn entity in player position


patatis
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Use World#addEntity. Make sure to use EntityType#create, not the class constructor. You can then use Entity#setPosition (or similar).

In future please try looking at the vanilla code first, it’s very helpful (you are modding their game) and you could have answered this question yourself by looking at any vanilla code that spawns an entity.

Edited by Cadiboo

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5 hours ago, Cadiboo said:

Use World#addEntity. Make sure to use EntityType#create, not the class constructor. You can then use Entity#setPosition (or similar).

In future please try looking at the vanilla code first, it’s very helpful (you are modding their game) and you could have answered this question yourself by looking at any vanilla code that spawns an entity.

Thank you for your response, but im fairly new in Minecraft modding and I dont have a ton for resources, if you could send me the vanilla example as you said so I dont have to ask more it would be very useful!

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8 minutes ago, patatis said:

if you could send me the vanilla example as you said so I dont have to ask more it would be very useful!

Look under Referenced/External Libraries in your IDE.

Here's what it looks like in IntelliJ:

1722010093_ScreenShot2020-02-06at12_10_53am.thumb.png.54c0f967fb1bd5527b86634d86aadcba.png

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Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

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The very first library...

About Me

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My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

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    • You must pass your ModID to @EventBusSubscriber unless it is on your @Mod class. Is the event called? Does it do the correct thing?
    • it worked, thank you so much
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