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[1.15.2] Rendering transparent block on top of normal block


Yanny7

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Hi, when I render transparent block on this lit furnace, it renders darker from side of furnace. But it looks horrible. It is possible to somehow get rid of this?

 

Example:

1955289714_Snmkaobrazovkyz2020-02-0819-53-16.png.81c38603f937f431cd5eb25aff054148.png

 

Block:

public class ChimneyBlock extends Block {
    protected static final VoxelShape SHAPE = Block.makeCuboidShape(3.0D, 0.0D, 3.0D, 13.0D, 16.0D, 13.0D);

    public ChimneyBlock(Properties properties) {
        super(properties);
    }

    @SuppressWarnings("deprecation")
    @Override
    public boolean isTransparent(BlockState state) {
        return true;
    }

    @SuppressWarnings("deprecation")
    @Override
    @Nonnull
    public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
        return SHAPE;
    }
}

 

Register:

Block.Properties chimneyProperties = Block.Properties.create(Material.ROCK).harvestLevel(ItemTier.STONE.getHarvestLevel()).harvestTool(ToolType.PICKAXE).
        hardnessAndResistance(2, 2).variableOpacity();
registry.register(new ChimneyBlock(chimneyProperties).setRegistryName(MODID, "chimney"));
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On 2/9/2020 at 5:58 AM, Yanny7 said:

Hi, when I render transparent block on this lit furnace, it renders darker from side of furnace. But it looks horrible.

I can’t see what you mean, could you please post another picture?

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On 2/8/2020 at 1:58 PM, Yanny7 said:

it renders darker from side of furnace. But it looks horrible.

No, I don’t think it looks bad at all. It looks proper, if you mean that the base block of your chimney has a shadow. It would, if the flame light is coming from the furnace that is over an edge, the light would cast a shadow at the very base. Is this what you are referring to as “looks horrible”?

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1 hour ago, devguydan said:

No, I don’t think it looks bad at all. It looks proper, if you mean that the base block of your chimney has a shadow. It would, if the flame light is coming from the furnace that is over an edge, the light would cast a shadow at the very base. Is this what you are referring to as “looks horrible”?

Yes, the furnace is too bright, but chimney base is too dark. I know that this can be as light behind edge but still, whole block is bright. But maybe this is default vanilla behavior.

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Oh, I get it. You may be able to “fix” this by disabling AO in your chimney block model. It’s going to look bad on anything that’s not a furnace then though.

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

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