Discult Posted February 16, 2020 Share Posted February 16, 2020 (edited) Hello, I am just wondering how to make a obj item, mainly just wondering how to json file will be setup for this. Thank you. Edited February 17, 2020 by Discult 1 Quote Link to comment Share on other sites More sharing options...
DragonITA Posted February 16, 2020 Share Posted February 16, 2020 1 hour ago, Discult said: Hello, I am just wondering how to make a obj item, mainly just wondering how to json file will be setup for this. Thank you. @Discult, i dont am a expert with json files, but i think that you can check older tutorials then the json system dont change. Example: { "parent": "builtin/generated", "textures": { "layer0": "" }, "display": { "thirdperson": { "rotation": [-90,0,0], "translation": [0,1,-3], "scale": [0.55,0.55,0.55] }, "firstperson" { "rotation": [0,-135,25], "translation": [0,4,2], "scale": [1.7,1.7,1.7] } } } You can make a model in Blockbench and export it as Json File. Quote New in Modding? == Still learning! Link to comment Share on other sites More sharing options...
Discult Posted February 17, 2020 Author Share Posted February 17, 2020 I have figured this out you simple need to add "loader": "forge:obj" to the json file. Here is what mine looks like. Spoiler { "parent": "forge:item/default", "loader": "forge:obj", "model": "saomod:models/item/objs/starter/sword/starter_sword.obj", "flip-v": true, "textures": { "particle": "block/oak_planks" }, "transform": { "firstperson_righthand": { "scale": 3.0 } } } Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.