I'm aware that you have to initialize EntityTypes before spawn eggs in order for them to link up, then register the EntityTypes in their event. I like to do this with RegistryObjects to keep things consistent across my mod, but I know they're not designed for this use. There's no way to set the value inside of a RegistryObject without registering it first, which makes sense of course, so I'm sure trying to work around that would just be a hacky solution at best.   Is there any way of s