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GUI not opening.


GigaNova

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Hello,

 

I made a custom GUI that opens as soon as a my mob dies, but nothing happens. As soon as its dead, it just falls over and thats it.

I've tested the GUI and it works if I open it with something else (onRightClick).

This is the code:

    public void onLivingUpdate(EntityPlayer par3EntityPlayer)
    {
        if (this.dead = true)
        {
        	ModLoader.openGUI(par3EntityPlayer, new GuiDefeatGiyga());
        }	
    
    }

I tried using

if (this.health <= 0)

but that doesn't work either.

 

Can somebody help me?

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Ok. If you want to...

1) Don't use ModLoader.

2) if (this.dead = true) What? = is an assignment, not a comparison. Also == true would be redundant. Also the field "dead" doesn't exist

3) You probably mean isDead. isDead doesn't mean the entity is dead, but means the entity is no longer existent (that is not the same!). Check for the entity's health.

4) Don't open your Gui every tick.

5) You need to override onLivingUpdate() not add a method onLivingUpdate(EntityPlayer). I recommend using @Override to see when you fail to override properly.

Thanks alot!

My code now looks like this:

    @Override
    public void onLivingUpdate()
    {
        if (this.health == 0)
        {
        	ModLoader.openGUI(attackingPlayer, new GuiDefeatGiyga());
        }	
    
    }

Only "attackingPlayer" could be found in EntityLiving, is there any way I can set it to all Players (like on a MP server)?

 

EDIT: The code doesn't really work. He's doesn't move anymore and when I hit him, his limbs do the damage animation really quikly in an endless loop.

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You can get all the players by using playerEntityList in the ServerConfigurationManager. You can get that from the MinecraftServer.

But you are still using ModLoader, so your mod will not work on a server anyways.

Well, only the method is Modloader. I am using Forge 1.5.2.7.8.8 at the moment.

But my entity is acting all weird, he won't move and loops the being hit animation really fast.

Even when I kill him then, the GUI still does not pop-up. I have no idea why this is not working.

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Using ModLoader methods will make your mod non-functional on servers. ModLoader does not exist on the server (even the FML wrapper).

Without code we can't help.

    @Override
    public void onLivingUpdate()
    {
        if (this.health == 0)
        {
        	Modloader.openGUI(attackingPlayer, new GuiDefeatGiyga());
        }	
    
    }

This is all the code there is.

I'm searching for a FML variant of openGUI but I can't find any.

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