What I need, is a custom itemstack texture present base on some information(Currently I save these information in CompoundNBT).
These information decide and pick several textures and I need to combine them just like what vanilla "layer#" do.
These information isn't and won't be a float, so vanilla itemoverride can't solve it.
I'm searching a way to solve it for several days, but I got stuck in something due to leak tutorial of this kind of things.
I already read this i
Ok, here's repo. I set it public now.
https://github.com/immortalmice/FoodPower
This mod is under construction, so everything will be what I mention in README.txt.
My mod have many parts.
About making food, this mod has some cooking patterns, such as cake, pizza, salad...etc.
You can select a pattern to make a recipe, pattern will tell you what ingredients is necessary, and what is optional(with certain food types).
With recipe, you can follow cooking steps o