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SOLVED [1.15.2] Non Opaque Block


weiblecr

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I just started updating my mods from 1.14.4-28.1.109 to 1.15.2-31.1.18 ... 

 

I have a chain mail block that was previously rendering with opacity ......

 

Here is the code I used previously .. (1.14)

 

    public static final Block CHAINMAIL_TRANS_BLOCK = new GlassBlock(
            Block.Properties.create(Material.GLASS)
            .hardnessAndResistance(1f, 5f)
            .sound(SoundType.SCAFFOLDING)
    );

 

On port over to the 1.15 version this no longer works ... I looked at the Blocks class and am currently attempting ....

    public static final Block CHAINMAIL_TRANS_BLOCK = new GlassBlock(
            Block.Properties.create(Material.GLASS)
            .hardnessAndResistance(0.3F)
            .sound(SoundType.GLASS)
            .notSolid()
    );

 

But no joy .... any pointers would be appreciated .... 

2020-03-14_11.42.05.png

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Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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    private void doClientStuff(final FMLClientSetupEvent event) 
    {
        // do something that can only be done on the client
        LOGGER.info("Got game settings {}", event.getMinecraftSupplier().get().gameSettings);
        RenderTypeLookup.setRenderLayer(ModBlocks.CHAINMAIL_TRANS_BLOCK, RenderType.getCutout());
    }

 

Thanks!!!  Worked like a champ!

2020-03-14_12.09.26.png

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  • weiblecr changed the title to SOLVED [1.15.2] Non Opaque Block

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