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Making first 1.15 entity, I would be eternally grateful for any help with errors


Yoseph123
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Have multiple errors including:

 

reason: no instance(s) of type variable(s) T exist so that Class<TutorialEntity> conforms to EntityType<T>

 

Class 'TutorialEntityModel' must either be declared abstract or implement abstract method 'setRotationAngles(T, float, float, float, float, float)' in 'EntityModel'

 

'cubeList' has private access in 'net.minecraft.client.renderer.model.ModelRenderer

 

Cannot resolve symbol 'ModelBox'

 

I have a novice understanding of java while improving I'm still quite in my preliminary stages 

-having problems with importing ModelBox 

-don't know how to make the access on cubelist public 

-I thought I implemented IRenderFactory correctly but apparently I did not 

Forgive me on any negligence on my part this is my first post and aforementioned first entity, again I'm grateful for your consideration for help, thank you  

 

 

 

 

 

code I believe which are error prone link right here for context:

https://pastebin.com/bQmxWvkB

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55 minutes ago, Yoseph123 said:

'cubeList' has private access in 'net.minecraft.client.renderer.model.ModelRenderer

Use .addBox method instead.

 

Example code:

this.bipedBody = new ModelRenderer(this, 0, 1);

this.bipedBody.addBox(0F, 0F, 0F, 11, 11, 11);

this.bipedBody.setRotationPoint(-5F, -1F, -6F);

 

If you are using Eclipse you can view vanilla Minecraft entity models implementation

in "Project and External Dependencies/forge_1.15 (...) /net/minecraft/client/renderer/entity/model"
It could be helpful.

Edited by Saturnin_UFOlud
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