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LivingDeathEvent client side 1.15.2


Nitoxym
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10 minutes ago, Nitoxym said:

Any way to detect that animation?

Not easily, there's no event being fired. The way it works is that the health of the entity is synced to the client using EntityDataManager and the client starts doing the death animation if the health is <= 0.

 

14 minutes ago, Nitoxym said:

Or the fact that the entity is removed?

No events are fired for entities being removed from worlds.

 

17 minutes ago, Nitoxym said:

Also, any way to know if this is player who killed it?

Not on the client. There is no information sent to the client about damage sources. It is only told "this entity took X damage" and "the entity health is now Y".

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3 minutes ago, diesieben07 said:

Not easily, there's no event being fired. The way it works is that the health of the entity is synced to the client using EntityDataManager and the client starts doing the death animation if the health is <= 0.

Ok thanks, but how can I be sure that the player killed the entity? I saw this mod, and they managed to do it, but I can't figure how: https://github.com/symt/zealot-counter/tree/1.2.2/src/main/java/io/github/symt

What I know is that it only detects when the player one shot the mob

Edited by Nitoxym
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They check that the entity dying either was the entity you last attacked or the entity you are looking at.

Both is often true, but not reliable. If you are looking at an entity someone else could still kill it - their method would attribute that kill to the player, just because they are looking at the entity.

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1 minute ago, diesieben07 said:

They check that the entity dying either was the entity you last attacked or the entity you are looking at.

How can I do that?

5 minutes ago, Nitoxym said:

EntityDataManager

Also, where do I use that? And how?

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Just now, diesieben07 said:

Did you even look at the code you linked to?

My bad, I checked after

Just now, diesieben07 said:

Well, what do you want to achieve?

I want to detect when the entity is dying, then I'll manage to detect "if the entity is killed by the player"

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    • I am trying to create a custom horse, but I am getting an error in bakeLayer.     ModEntityRenderer @Mod.EventBusSubscriber( modid = TutorialMod.MOD_ID, value = {Dist.CLIENT}, bus = Mod.EventBusSubscriber.Bus.MOD ) @OnlyIn(Dist.CLIENT) public class ModEntityRenderers{ private static final Set<ModelLayerLocation> ALL_MODELS = Sets.newHashSet(); public static ModelLayerLocation TUTORIAL_PIG_LAYER = new ModelLayerLocation(new ResourceLocation(TutorialMod.MOD_ID, "tutorial_pig"), "tutorial_pig"); public static ModelLayerLocation TUTORIAL_HORSE_LAYER = new ModelLayerLocation(new ResourceLocation(TutorialMod.MOD_ID, "tutorial_horse"), "tutorial_horse"); public static final ModelLayerLocation HORSEE = register("tutorial_horse"); private static ModelLayerLocation register(String p_171294_) { return register(p_171294_, "main"); } private static ModelLayerLocation register(String p_171296_, String p_171297_) { ModelLayerLocation modellayerlocation = createLocation(p_171296_, p_171297_); if (!ALL_MODELS.add(modellayerlocation)) { throw new IllegalStateException("Duplicate registration for " + modellayerlocation); } else { return modellayerlocation; } } private static ModelLayerLocation createLocation(String p_171301_, String p_171302_) { return new ModelLayerLocation(new ResourceLocation("minecraft", p_171301_), p_171302_); } public static void init() { } //registry list @SubscribeEvent public static void registerEntityRenders(EntityRenderersEvent.RegisterRenderers event) { event.registerEntityRenderer(ModEntityType.TUTORIAL_PIG, TutorialPigRenderer::new); event.registerEntityRenderer(ModEntityType.TUTORIAL_HORSE, TutorialHorseRenderer::new); } //renderer list @SubscribeEvent public static void registerLayerDefinition(EntityRenderersEvent.RegisterLayerDefinitions event) { LayerDefinition ModlayerTutorialHorse = LayerDefinition.create(TutorialHorseModel.createBodyMesh(CubeDeformation.NONE), 64, 64); ImmutableMap.Builder<ModelLayerLocation, LayerDefinition> builder = ImmutableMap.builder(); event.registerLayerDefinition(TUTORIAL_PIG_LAYER, TutorialPigModel::createBodyLayer); // event.registerLayerDefinition(TUTORIAL_HORSE_LAYER, TutorialHorseModel::createMesh); 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private static final String RIGHT_SADDLE_LINE = "right_saddle_line"; private static final String HEAD_SADDLE = "head_saddle"; private static final String MOUTH_SADDLE_WRAP = "mouth_saddle_wrap"; protected final ModelPart body; protected final ModelPart headParts; private final ModelPart rightHindLeg; private final ModelPart leftHindLeg; private final ModelPart rightFrontLeg; private final ModelPart leftFrontLeg; private final ModelPart rightHindBabyLeg; private final ModelPart leftHindBabyLeg; private final ModelPart rightFrontBabyLeg; private final ModelPart leftFrontBabyLeg; private final ModelPart tail; private final ModelPart[] saddleParts; private final ModelPart[] ridingParts; public TutorialHorseModel(ModelPart p_170668_) { super(true, 16.2F, 1.36F, 2.7272F, 2.0F, 20.0F); this.body = p_170668_.getChild("body"); this.headParts = p_170668_.getChild("head_parts"); this.rightHindLeg = p_170668_.getChild("right_hind_leg"); this.leftHindLeg = p_170668_.getChild("left_hind_leg"); this.rightFrontLeg = p_170668_.getChild("right_front_leg"); 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PartDefinition partdefinition = meshdefinition.getRoot(); PartDefinition partdefinition1 = partdefinition.addOrReplaceChild("body", CubeListBuilder.create().texOffs(0, 32).addBox(-5.0F, -8.0F, -17.0F, 10.0F, 10.0F, 22.0F, new CubeDeformation(0.05F)), PartPose.offset(0.0F, 11.0F, 5.0F)); PartDefinition partdefinition2 = partdefinition.addOrReplaceChild("head_parts", CubeListBuilder.create().texOffs(0, 35).addBox(-2.05F, -6.0F, -2.0F, 4.0F, 12.0F, 7.0F), PartPose.offsetAndRotation(0.0F, 4.0F, -12.0F, ((float)Math.PI / 6F), 0.0F, 0.0F)); PartDefinition partdefinition3 = partdefinition2.addOrReplaceChild("head", CubeListBuilder.create().texOffs(0, 13).addBox(-3.0F, -11.0F, -2.0F, 6.0F, 5.0F, 7.0F, p_170670_), PartPose.ZERO); partdefinition2.addOrReplaceChild("mane", CubeListBuilder.create().texOffs(56, 36).addBox(-1.0F, -11.0F, 5.01F, 2.0F, 16.0F, 2.0F, p_170670_), PartPose.ZERO); partdefinition2.addOrReplaceChild("upper_mouth", CubeListBuilder.create().texOffs(0, 25).addBox(-2.0F, -11.0F, -7.0F, 4.0F, 5.0F, 5.0F, p_170670_), PartPose.ZERO); partdefinition.addOrReplaceChild("left_hind_leg", CubeListBuilder.create().texOffs(48, 21).mirror().addBox(-3.0F, -1.01F, -1.0F, 4.0F, 11.0F, 4.0F, p_170670_), PartPose.offset(4.0F, 14.0F, 7.0F)); partdefinition.addOrReplaceChild("right_hind_leg", CubeListBuilder.create().texOffs(48, 21).addBox(-1.0F, -1.01F, -1.0F, 4.0F, 11.0F, 4.0F, p_170670_), PartPose.offset(-4.0F, 14.0F, 7.0F)); partdefinition.addOrReplaceChild("left_front_leg", CubeListBuilder.create().texOffs(48, 21).mirror().addBox(-3.0F, -1.01F, -1.9F, 4.0F, 11.0F, 4.0F, p_170670_), PartPose.offset(4.0F, 14.0F, -12.0F)); partdefinition.addOrReplaceChild("right_front_leg", CubeListBuilder.create().texOffs(48, 21).addBox(-1.0F, -1.01F, -1.9F, 4.0F, 11.0F, 4.0F, p_170670_), PartPose.offset(-4.0F, 14.0F, -12.0F)); CubeDeformation cubedeformation = p_170670_.extend(0.0F, 5.5F, 0.0F); partdefinition.addOrReplaceChild("left_hind_baby_leg", CubeListBuilder.create().texOffs(48, 21).mirror().addBox(-3.0F, -1.01F, -1.0F, 4.0F, 11.0F, 4.0F, cubedeformation), PartPose.offset(4.0F, 14.0F, 7.0F)); 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partdefinition2.addOrReplaceChild("left_saddle_mouth", CubeListBuilder.create().texOffs(29, 5).addBox(2.0F, -9.0F, -6.0F, 1.0F, 2.0F, 2.0F, p_170670_), PartPose.ZERO); partdefinition2.addOrReplaceChild("right_saddle_mouth", CubeListBuilder.create().texOffs(29, 5).addBox(-3.0F, -9.0F, -6.0F, 1.0F, 2.0F, 2.0F, p_170670_), PartPose.ZERO); partdefinition2.addOrReplaceChild("left_saddle_line", CubeListBuilder.create().texOffs(32, 2).addBox(3.1F, -6.0F, -8.0F, 0.0F, 3.0F, 16.0F, p_170670_), PartPose.rotation((-(float)Math.PI / 6F), 0.0F, 0.0F)); partdefinition2.addOrReplaceChild("right_saddle_line", CubeListBuilder.create().texOffs(32, 2).addBox(-3.1F, -6.0F, -8.0F, 0.0F, 3.0F, 16.0F, p_170670_), PartPose.rotation((-(float)Math.PI / 6F), 0.0F, 0.0F)); partdefinition2.addOrReplaceChild("head_saddle", CubeListBuilder.create().texOffs(1, 1).addBox(-3.0F, -11.0F, -1.9F, 6.0F, 5.0F, 6.0F, new CubeDeformation(0.2F)), PartPose.ZERO); partdefinition2.addOrReplaceChild("mouth_saddle_wrap", CubeListBuilder.create().texOffs(19, 0).addBox(-2.0F, -11.0F, -4.0F, 4.0F, 5.0F, 2.0F, new CubeDeformation(0.2F)), PartPose.ZERO); 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} public void prepareMobModel(T p_102780_, float p_102781_, float p_102782_, float p_102783_) { super.prepareMobModel(p_102780_, p_102781_, p_102782_, p_102783_); float f = Mth.rotlerp(p_102780_.yBodyRotO, p_102780_.yBodyRot, p_102783_); float f1 = Mth.rotlerp(p_102780_.yHeadRotO, p_102780_.yHeadRot, p_102783_); float f2 = Mth.lerp(p_102783_, p_102780_.xRotO, p_102780_.getXRot()); float f3 = f1 - f; float f4 = f2 * ((float)Math.PI / 180F); if (f3 > 20.0F) { f3 = 20.0F; } if (f3 < -20.0F) { f3 = -20.0F; } if (p_102782_ > 0.2F) { f4 += Mth.cos(p_102781_ * 0.4F) * 0.15F * p_102782_; } float f5 = p_102780_.getEatAnim(p_102783_); float f6 = p_102780_.getStandAnim(p_102783_); float f7 = 1.0F - f6; float f8 = p_102780_.getMouthAnim(p_102783_); boolean flag = p_102780_.tailCounter != 0; float f9 = (float)p_102780_.tickCount + p_102783_; this.headParts.y = 4.0F; this.headParts.z = -12.0F; this.body.xRot = 0.0F; this.headParts.xRot = ((float)Math.PI / 6F) + f4; this.headParts.yRot = f3 * ((float)Math.PI / 180F); float f10 = p_102780_.isInWater() ? 0.2F : 1.0F; float f11 = Mth.cos(f10 * p_102781_ * 0.6662F + (float)Math.PI); float f12 = f11 * 0.8F * p_102782_; float f13 = (1.0F - Math.max(f6, f5)) * (((float)Math.PI / 6F) + f4 + f8 * Mth.sin(f9) * 0.05F); this.headParts.xRot = f6 * (0.2617994F + f4) + f5 * (2.1816616F + Mth.sin(f9) * 0.05F) + f13; this.headParts.yRot = f6 * f3 * ((float)Math.PI / 180F) + (1.0F - Math.max(f6, f5)) * this.headParts.yRot; this.headParts.y = f6 * -4.0F + f5 * 11.0F + (1.0F - Math.max(f6, f5)) * this.headParts.y; this.headParts.z = f6 * -4.0F + f5 * -12.0F + (1.0F - Math.max(f6, f5)) * this.headParts.z; this.body.xRot = f6 * (-(float)Math.PI / 4F) + f7 * this.body.xRot; float f14 = 0.2617994F * f6; float f15 = Mth.cos(f9 * 0.6F + (float)Math.PI); this.leftFrontLeg.y = 2.0F * f6 + 14.0F * f7; this.leftFrontLeg.z = -6.0F * f6 - 10.0F * f7; this.rightFrontLeg.y = this.leftFrontLeg.y; this.rightFrontLeg.z = this.leftFrontLeg.z; float f16 = ((-(float)Math.PI / 3F) + f15) * f6 + f12 * f7; float f17 = ((-(float)Math.PI / 3F) - f15) * f6 - f12 * f7; this.leftHindLeg.xRot = f14 - f11 * 0.5F * p_102782_ * f7; this.rightHindLeg.xRot = f14 + f11 * 0.5F * p_102782_ * f7; this.leftFrontLeg.xRot = f16; this.rightFrontLeg.xRot = f17; this.tail.xRot = ((float)Math.PI / 6F) + p_102782_ * 0.75F; this.tail.y = -5.0F + p_102782_; this.tail.z = 2.0F + p_102782_ * 2.0F; if (flag) { this.tail.yRot = Mth.cos(f9 * 0.7F); } else { this.tail.yRot = 0.0F; } this.rightHindBabyLeg.y = this.rightHindLeg.y; this.rightHindBabyLeg.z = this.rightHindLeg.z; this.rightHindBabyLeg.xRot = this.rightHindLeg.xRot; this.leftHindBabyLeg.y = this.leftHindLeg.y; this.leftHindBabyLeg.z = this.leftHindLeg.z; this.leftHindBabyLeg.xRot = this.leftHindLeg.xRot; this.rightFrontBabyLeg.y = this.rightFrontLeg.y; this.rightFrontBabyLeg.z = this.rightFrontLeg.z; this.rightFrontBabyLeg.xRot = this.rightFrontLeg.xRot; this.leftFrontBabyLeg.y = this.leftFrontLeg.y; this.leftFrontBabyLeg.z = this.leftFrontLeg.z; this.leftFrontBabyLeg.xRot = this.leftFrontLeg.xRot; boolean flag1 = p_102780_.isBaby(); this.rightHindLeg.visible = !flag1; this.leftHindLeg.visible = !flag1; this.rightFrontLeg.visible = !flag1; this.leftFrontLeg.visible = !flag1; this.rightHindBabyLeg.visible = flag1; this.leftHindBabyLeg.visible = flag1; this.rightFrontBabyLeg.visible = flag1; this.leftFrontBabyLeg.visible = flag1; this.body.y = flag1 ? 10.8F : 0.0F; } }   Renderer @OnlyIn(Dist.CLIENT) public final class TutorialHorseRenderer extends ModAbstractHorseRenderer<TutorialHorse, TutorialHorseModel<TutorialHorse>> { private static final Map<Variant, ResourceLocation> LOCATION_BY_VARIANT = Util.make(Maps.newEnumMap(Variant.class), (p_114874_) -> { p_114874_.put(Variant.WHITE, new ResourceLocation("textures/entity/horse/horse_white.png")); p_114874_.put(Variant.CREAMY, new ResourceLocation("textures/entity/horse/horse_creamy.png")); p_114874_.put(Variant.CHESTNUT, new ResourceLocation("textures/entity/horse/horse_chestnut.png")); p_114874_.put(Variant.BROWN, new ResourceLocation("textures/entity/horse/horse_brown.png")); p_114874_.put(Variant.BLACK, new ResourceLocation("textures/entity/horse/horse_black.png")); p_114874_.put(Variant.GRAY, new ResourceLocation("textures/entity/horse/horse_gray.png")); p_114874_.put(Variant.DARKBROWN, new ResourceLocation("textures/entity/horse/horse_darkbrown.png")); }); public TutorialHorseRenderer(EntityRendererProvider.Context p_174167_) { super(p_174167_, new TutorialHorseModel<>(p_174167_.bakeLayer(ModEntityRenderers.HORSEE)), 1.1F); //this.addLayer(new HorseMarkingLayer(this)); //this.addLayer(new HorseArmorLayer(this, p_174167_.getModelSet())); } public ResourceLocation getTextureLocation(TutorialHorse p_114872_) { return LOCATION_BY_VARIANT.get(p_114872_.getVariant()); } } I'm trying to make the code equivalent to Vanilla, but I think I'm wrong. Please help me
    • Also please show the registration of the MenuType.
    • Same as before, NetworkHooks.openGui.
    • Show a screenshot of your launcher. Are you sure that is the complete log? Please also post the launcher log.
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