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    • i recently created a big modpack (around 125 mods) on version 1.7.10 and when I went to run it, it said: An Unexpected Error Occurred Causing The Game To Crash. I looked into the log and found this: [01:21:21] [main/ERROR]: Unable to launch java.lang.reflect.InvocationTargetException     at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51]     at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51]     at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51]     at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51]     at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?]     at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] Caused by: java.lang.NoClassDefFoundError: net/minecraft/client/multiplayer/WorldClient     at net.minecraft.client.main.Main.main(SourceFile:72) ~[Main.class:?]     ... 6 more Caused by: java.lang.ClassNotFoundException: net.minecraft.client.multiplayer.WorldClient     at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191) ~[launchwrapper-1.12.jar:?]     at java.lang.ClassLoader.loadClass(ClassLoader.java:424) ~[?:1.8.0_51]     at java.lang.ClassLoader.loadClass(ClassLoader.java:357) ~[?:1.8.0_51]     at net.minecraft.client.main.Main.main(SourceFile:72) ~[Main.class:?]     ... 6 more Caused by: java.lang.RuntimeException: Method mutation failed: did not find cpw/mods/fml/common/eventhandler/EventBus.post / (Lcpw/mods/fml/common/eventhandler/Event;)Z     at factorization.coremod.AbstractAsmMethodTransform$MutateCall.apply(AbstractAsmMethodTransform.java:141) ~[Factorization-1.7.10-0.8.108.jar:?]     at factorization.coremod.ASMTransformer.applyTransform(ASMTransformer.java:167) ~[Factorization-1.7.10-0.8.108.jar:?]     at factorization.coremod.ASMTransformer.applyTransform(ASMTransformer.java:142) ~[Factorization-1.7.10-0.8.108.jar:?]     at factorization.coremod.ASMTransformer.transform(ASMTransformer.java:112) ~[Factorization-1.7.10-0.8.108.jar:?]     at net.minecraft.launchwrapper.LaunchClassLoader.runTransformers(LaunchClassLoader.java:279) ~[launchwrapper-1.12.jar:?]     at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:176) ~[launchwrapper-1.12.jar:?]     at java.lang.ClassLoader.loadClass(ClassLoader.java:424) ~[?:1.8.0_51]     at java.lang.ClassLoader.loadClass(ClassLoader.java:357) ~[?:1.8.0_51]     at net.minecraft.client.main.Main.main(SourceFile:72) ~[Main.class:?]     ... 6 more   I don't know what to do. Can someone help me?  
    • Hi, I installed forge and i started putting mods in the mod file, as supposed to. When i launch minecraft, using forge it tells me that i have no mods loaded apart from minecraft and forge. I dont know what else to do, please help me
    • When your client joins to a multiplayer server, the FMLServerStartingEvent doesn't run on the client because it's not running a server. For some background info, see here http://greyminecraftcoder.blogspot.com/2020/02/the-client-server-division-1144.html   Just to make sure - do you realise that the multiplayer server will need to be running your mod as well as the client that you're using to connect to it?  You can create client-only mods but they are very limited in what they can do.   -TGG      
    • Howdy   I haven't tried this since 1.12.2 but you might find useful clues in this mod, which uses several other mods as dependencies (see its build.gradle) https://github.com/Vazkii/Botania https://github.com/Vazkii/Botania/blob/master/build.gradle   -TGG
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