Jump to content

Fix for a TNT glitch


SoniEx2

Recommended Posts

BlockTNT.java at line 40:

replace

        if (par5 > 0 && Block.blocksList[par5].canProvidePower() && par1World.isBlockIndirectlyGettingPowered(par2, par3, par4))

with

        if (par1World.isBlockIndirectlyGettingPowered(par2, par3, par4))

 

even if this glitch is extremely useful for PvP, its a glitch. (idk if that'll fix IC2 nukes)

 

EDIT: https://bukkit.atlassian.net/browse/BUKKIT-1926

No, you do NOT need jar modding!

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.