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Where are the basic color values coded?


Drachenbauer
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Most things that use the colors (excluding leather armor and such) don't use them dynamically; you'd have to actually change the textures, names, etc. to have any effect.

In any case, no. There's no reasonable way to change anything to do with DyeColor. Oh right, reflection duh.

Edited by imacatlolol
I'm dumb

I'm eager to learn and am prone to mistakes. Don't hesitate to tell me how I can improve.

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The sheep has this:

 

public static DyeColor getRandomSheepColor(Random random)
    {
        int i = random.nextInt(100);
        
        if (i < 5)
        {
            return DyeColor.BLACK;
        }
        else if (i < 10)
        {
            return DyeColor.GRAY;
        }
        else if (i < 15)
        {
            return DyeColor.LIGHT_GRAY;
        }
        else if (i < 18)
        {
            return DyeColor.BROWN;
        }
        else if (random.nextInt(500) == 0)
        {
            return DyeColor.PINK;
        }
        else
        {
            return DyeColor.WHITE;
        }
    }

 

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Yes.

I know about theese fields.

Must i extend and override the sheep to replace the stuff, shown above, with such custom colorvalues?

I don´t know, how to put stuff with custom values in theese fields, behind the "return" in this mthod there?

Edited by Drachenbauer
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At searching for "change fields with reflection" i found this:

        Class<?> clazz = Class.forName("Child");
        Object cc = clazz.newInstance();

        Field f1 = cc.getClass().getField("a_field");
        f1.set(cc, "reflecting on life");

 

But if i try to use DyeColors in there, it says things about IllegalAcessExeption.

i hat to put theese exeptionhandlings to the header of the function, i placed this in.

 

another question:

A color-field holds alot of content;

WHITE(0, "white", 16777215, MaterialColor.SNOW, 16777215, 16777215),

how do i put all this into the setter of this reflection-stuff?

Edited by Drachenbauer
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  1. You have to use ObfuscationReflectionHelper with SRG names when reflecting fields from vanilla Minecraft, otherwise your code will not work outside the development enviornment.
  2. If you want to access private fields using reflection, you have to use setAccessible(true). ObfuscationReflecitonHelper already does this for you.
  3. 11 minutes ago, Drachenbauer said:

    A color-field holds alot of content;

    WHITE(0, "white", 16777215, MaterialColor.SNOW, 16777215, 16777215),

    how do i put all this into the setter of this reflection-stuff?

    Look at the DyeColor constructor and how it stores these parameters into fields. The fields are what you want to override. Please learn basic Java.
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        ObfuscationReflectionHelper.setPrivateValue(DyeColor.class, DyeColor.WHITE, 16777215, "colorvalue");
        ObfuscationReflectionHelper.setPrivateValue(DyeColor.class, DyeColor.WHITE, 16777215, "fireworkColor");
        ObfuscationReflectionHelper.setPrivateValue(DyeColor.class, DyeColor.WHITE, 16777215, "textColor");

Is this the way to do it?

 

To repeat for all 16 colors.

Edited by Drachenbauer
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