Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Is there a way to rotate a body part using events? (1.15.2)


Noob_Master69
 Share

Recommended Posts

Hello, I'm trying to create an event so when the player presses P it rotates the right arm so it looks like he's pointing at something and I've already created a keybind but it doesn't rotate the arm.

 

Here's my Event code: 

@Mod.EventBusSubscriber(modid = Main.MOD_ID, bus = Bus.FORGE) 
public class PointEvent { 
  	@SubscribeEvent 
  	public static void pointEvent(RenderPlayerEvent event) { 
    	PlayerEntity player = event.getPlayer(); 
    	if(Keybind.LIFT.isKeyDown()) { 
      		Main.LOGGER.info("Rotated Arm!"); 
      		event.getRenderer().getEntityModel().bipedRightArm.rotateAngleX = 0.5F; 
    	} 
  	} 
}

And here's the keybind code:

public class Keybind { 
	public static final KeyBinding LIFT; 
	public static void init() { 
		ClientRegistry.registerKeyBinding(Keybind.LIFT); 
	}

	static { 
		LIFT = new KeyBinding("imam.key.lift", 80, "key.categories.imam"); 
	} 
}

 

Edited by Noob_Master69
wanted to change title
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share



×
×
  • Create New...

Important Information

By using this site, you agree to our Privacy Policy.