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[1.15.2] How to check if a certain item is in hand


TowerMX

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I'm trying to make a block give you an item only when you click it with a certain item (id and nbt). I've seen this solved in previous versions but I just can't figure out how to do this in 1.15.2.

Also, I'm manipulating the onBlockActivated action in this block class, is it right?

Thanks for any help.

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do you want to click or mine the block?

if you want to click you could do that:

-   override Block#onBlockActivated  (you are right)

-   check if the item is the special (Player#getHeldItem (its the ItemStack so you can get the id (ItemStack#getItem) and the nbt))

-   if so you could use InventoryHelper#spawnItemStack but it would be batter to create a loot-table and spawn it somehow in the world

  • Thanks 1

 I will make fun of you if you are not able to look into the (vanilla-) code.

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19 hours ago, Niprow said:

do you want to click or mine the block?

if you want to click you could do that:

-   override Block#onBlockActivated  (you are right)

-   check if the item is the special (Player#getHeldItem (its the ItemStack so you can get the id (ItemStack#getItem) and the nbt))

-   if so you could use InventoryHelper#spawnItemStack but it would be batter to create a loot-table and spawn it somehow in the world

Thank you! I was messing up and couldn't understand exactly how to use it. I've managed to use the Player#getHeldItem as you said and it works fine, I can now use its id and nbt.

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