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[1.15.2] Custom RenderType does not render


Alex Sim
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Hello, I'm trying to create a custom RenderType for my block, using a custom lightmap LightmapStateCustom

 

object RenderTypes {
    private val SHADE_ENABLED = RenderState.ShadeModelState(true)
    private val LIGHTMAP_ENABLED = LightmapStateCustom()
    private val BLOCK_SHEET_MIPPED = RenderState.TextureState(AtlasTexture.LOCATION_BLOCKS_TEXTURE, false, true)

    val SOLID2: RenderType = RenderType.makeType("solid2", DefaultVertexFormats.BLOCK, 7, 2097152, true, false, RenderType.State.getBuilder().shadeModel(SHADE_ENABLED).lightmap(LIGHTMAP_ENABLED).texture(BLOCK_SHEET_MIPPED).build(true))
}

 

For now the only methods LightmapStateCustom overrides are `equals(other)` and `hashCode()` (`RenderType.makeType` would otherwise return an existing RenderType) so the RenderType is logically identical to SOLID, but the block does not render (as you can see on the screenshot below)

 

x9llQ0N.png

Edited by Alex Sim
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Howdy 

I'm not sure I understand what you're trying to do.

If you make a custom render type for your block, you need to render those blocks yourselves manually.

 

Minecraft renders blocks as follows:

1) Creates a render buffer based on SOLID. Look for all blocks which have SOLID render layer; call their rendering methods to write to the SOLID render buffer

2) Create a render buffer based on CUTOUT.Look for all blocks which have CUTOUT render layer; call their rendering methods to write to the CUTOUT render buffer

3) CUTOUTMIPPED

4) TRANSLUCENT

 

Just because you've given your block a custom RenderType, doesn't mean that vanilla will create a suitable render buffer for it.  If your render type doesn't match the four vanilla block render types, it won't get drawn at all.  If it does match a vanilla render type (because you have done something tricky with equals()) then it will be rendered with the vanilla render type, not your custom render type.

 

-TGG

 

 

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23 minutes ago, TheGreyGhost said:

Howdy 

I'm not sure I understand what you're trying to do.

If you make a custom render type for your block, you need to render those blocks yourselves manually.

 

Minecraft renders blocks as follows:

1) Creates a render buffer based on SOLID. Look for all blocks which have SOLID render layer; call their rendering methods to write to the SOLID render buffer

2) Create a render buffer based on CUTOUT.Look for all blocks which have CUTOUT render layer; call their rendering methods to write to the CUTOUT render buffer

3) CUTOUTMIPPED

4) TRANSLUCENT

 

Just because you've given your block a custom RenderType, doesn't mean that vanilla will create a suitable render buffer for it.  If your render type doesn't match the four vanilla block render types, it won't get drawn at all.  If it does match a vanilla render type (because you have done something tricky with equals()) then it will be rendered with the vanilla render type, not your custom render type.

 

-TGG

 

 

 

Ok thanks for the info, how would I go about it tho?

 

After a little bit of digging i found out WorldRenderer calls renderBlockLayer for each block RenderType inside the updateCameraAndRender method, is it possible to render my blocks without changing vanilla code?

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Hi

Nothing easy springs to mind; if you only have a few of your blocks in the world at any one time then a TileEntityRenderer will do it.  Alternatively you could render them in RenderWorldLastEvent with your own caching + chunk-culling logic but that may have side effects with translucent textures.

 

The first thing I would personally try would be to replace WorldRenderer with a derived class (will require reflection)- at the cost of being pretty fragile and perhaps making your mod incompatible with others.  Other folks have used Reflection and asm to locate and overwrite the byte code to insert a call to a new method at the desired location - that's getting very arcane and perhaps not worth the trouble.

 

There might be other ways to do it if you have other mods installed (perhaps Optifine or similar provides an alternative mechanism for what you want to do)

 

-TGG

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On 5/12/2020 at 12:10 PM, TheGreyGhost said:

Other folks have used Reflection and asm to locate and overwrite the byte code to insert a call to a new method at the desired location

Is it possible to learn this power?

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3 hours ago, Alex Sim said:

Is it possible to learn this power?

Not from a Jedi.

Just wondering, but what is the specific purpose of your custom render type? It seems you just want a custom lightmap, but it would help to know your reasons since there might be safer alternatives.

I'm eager to learn and am prone to mistakes. Don't hesitate to tell me how I can improve.

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Just now, imacatlolol said:

Not from a Jedi.

Just wondering, but what is the specific purpose of your custom render type? It seems you just want a custom lightmap, but it would help to know your reasons since there might be safer alternatives.

I was just experimenting for now but my (probably unreachable) goal is to light every pixel differently (maybe using the alpha level) like so:

 

68747470733a2f2f7062732e7477696d672e636f

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11 minutes ago, Alex Sim said:

I was just experimenting for now but my (probably unreachable) goal is to light every pixel differently (maybe using the alpha level) like so

I see! That would certainly be achievable without needing a custom render type or lightmap.

In this case, you would want to make a custom IModelLoader and model to use with your block JSONs. See MultiLayerModel and its usages for roughly what that process would be.

Applied Energistics actually achieved this effect, but their repo is outdated and most of the actual code no longer applies. It's still a good reference for how you could try implementing it yourself if you get stumped. Just take a look at the charged certus quartz ore.

I'm eager to learn and am prone to mistakes. Don't hesitate to tell me how I can improve.

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27 minutes ago, imacatlolol said:

I see! That would certainly be achievable without needing a custom render type or lightmap.

In this case, you would want to make a custom IModelLoader and model to use with your block JSONs. See MultiLayerModel and its usages for roughly what that process would be.

Applied Energistics actually achieved this effect, but their repo is outdated and most of the actual code no longer applies. It's still a good reference for how you could try implementing it yourself if you get stumped. Just take a look at the charged certus quartz ore.

 

Thanks, that's very helpful, I basically have to do something like this, definitely way easier than whatever tf I was trying to do

Edited by Alex Sim
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On 5/12/2020 at 12:10 PM, TheGreyGhost said:

Other folks have used Reflection and asm to locate and overwrite the byte code to insert a call to a new method at the desired location

My quarantine fueled boredom led my to try this anyway (would be useful for other purposes in my mod)

So I made an utility class that uses Kotlin (1.4) extension functions, here is the Kotlin class on pastebin

 

The methods to use are `addMethodAfter`, `addMethodBefore`, `replaceMethod` and `replaceMethodOrFallback`

It's pretty small and should be easy enough to convert it to Java

Here is an usage example (I call it from my mod's constructor):

 

/**
 * Replaces animateTick so that it does nothing (fire particles not spawned) if in the Glacia dimension
 * Otherwise fallback to default method
**/
WallTorchBlock::class.replaceMethodOrFallback(WallTorchBlock::animateTick) {(_, world) ->
    if ((world as World).dimension?.type != Glacia.DIMENSION.type) RedefineUtils.fallback()
}

 

Edited by Alex Sim
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13 minutes ago, diesieben07 said:

...

Please don't write jar mods in Java / Kotlin / JVM languages and don't use the instrumentation stuff. I don't even know how you expect that to work outside the development environment.

If you must, use Forge's coremod system.

I use Johnrengelman's shadowJar plugin to embed the libraries I use in my mod (and rename the base package), including the Kotlin runtime

You're right about the instrumentation stuff though, it apparently doesn't work outside the dev environment ?

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1 minute ago, Alex Sim said:

I use Johnrengelman's shadowJar plugin to embed the libraries I use in my mod (and rename the base package), including the Kotlin runtime

That's not what I was referring to. Writing stuff in Kotlin is fine (much better than Java :P), and so is using libraries.

Forge's coremods are intentionally very limited. You must write them in JavaScript and they are only given a very limited set of access.

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2 hours ago, diesieben07 said:

...

Please don't write jar mods in Java / Kotlin / JVM languages and don't use the instrumentation stuff. I don't even know how you expect that to work outside the development environment.

If you must, use Forge's coremod system.

BTW correct me if I'm wrong but the only issue here seems to be the attach library, if there was a way to use it in JRE (I'm open to suggestions) the rest would probably work

Edited by Alex Sim
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19 minutes ago, Alex Sim said:

BTW correct me if I'm wrong but the only issue here seems to be the attach library, if there was a way to use it in JRE (I'm open to suggestions) the rest would probably work

No.

You should not go around the coremod system that is in place. Coremods are intentionally very limited.

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18 minutes ago, diesieben07 said:

No.

You should not go around the coremod system that is in place. Coremods are intentionally very limited.

Should or could? Sorry if I sound insistent but I don't see what's the issue. Aside from practical ones (whether I could, and I seem to be one dll away from being able to), why should I not?

My boredom knows no "should"

Edited by Alex Sim
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2 minutes ago, diesieben07 said:

Coremods need to load in a very early stage of the game. In a different classloader than normal mods.

ClassPool.getDefault().apply {appendClassPath(LoaderClassPath(Thread.currentThread().contextClassLoader))}

This seems to work on non-dev-environment Minecraft, it used to throw javassist.NotFoundException without it;

But you probably already know why this won't work and crush my hopes and dreams ?

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3 minutes ago, diesieben07 said:

I don't know how you expect this to work.

Mods load way after Minecraft classes are already loaded. There is no way to transform them then.

Doesn't redefineClasses also retransform classes?

 

public class Hello {
    public int helloWorld() {
        LogManager.getLogger().log(Level.INFO, "Hello World")
    }
}

init { //Based on my tests
    val hello = Hello()
    hello.helloWorld() //Prints "Hello World"
    Hello::class.addMethodAfter(Hello::helloWorld) {
        LogManager.getLogger().log(Level.INFO, "Goodbye World")
    }
    hello.helloWorld() //Prints "Hello World", then "Goodbye World"
}

 

I cannot add new methods or fields, but what I CAN do is change an existing method's bytecode, which is exactly what I'm doing (if you look at my source I found a little workaround to call my local variable (functional interface) by creating a new static class at runtime)

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2 hours ago, diesieben07 said:

You are abusing this API. This is not what the JVM's instrumentation API is designed for.

 

Please use Forge's coremods.

Maybe, but that's exactly what the Javassist library is designed for: to assist me raping the JVM

 

Jokes aside, this would allow me to retain the old logic for a method on top of mine, and also possibly be compatible with any other hypothetical mod that would use the same approach (as if). I'm honestly not sure whether that's possible with coremods, but as far as I know two mods replacing the same class will conflict with each other

 

If that's not the case I'll look into coremods

Edited by Alex Sim
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PartDefinition cube_r6 = Head.addOrReplaceChild("cube_r6", CubeListBuilder.create().texOffs(42, 36).mirror().addBox(-1.8F, -0.5F, -1.5F, 3.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)).mirror(false), PartPose.offsetAndRotation(6.3F, -4.3F, -5.6F, -2.313F, -0.0322F, -2.0649F)); PartDefinition Body = partdefinition.addOrReplaceChild("Body", CubeListBuilder.create().texOffs(11, 35).addBox(4.0F, 3.0F, -3.0F, 1.0F, 3.0F, 6.0F, new CubeDeformation(0.0F)) .texOffs(11, 35).addBox(-5.0F, 8.0F, -3.0F, 1.0F, 3.0F, 6.0F, new CubeDeformation(0.0F)) .texOffs(11, 35).addBox(4.0F, 8.0F, -3.0F, 1.0F, 3.0F, 6.0F, new CubeDeformation(0.0F)) .texOffs(11, 35).addBox(-5.0F, 3.0F, -3.0F, 1.0F, 3.0F, 6.0F, new CubeDeformation(0.0F)) .texOffs(11, 35).addBox(-4.0F, 1.0F, -4.0F, 8.0F, 7.0F, 2.0F, new CubeDeformation(0.0F)) .texOffs(11, 35).addBox(-4.0F, 8.0F, -3.0F, 8.0F, 3.0F, 1.0F, new CubeDeformation(0.0F)) .texOffs(11, 35).addBox(-4.0F, 11.0F, -2.5F, 8.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)) .texOffs(0, 32).addBox(-4.0F, 1.0F, 2.0F, 8.0F, 11.0F, 2.0F, new CubeDeformation(0.0F)), PartPose.offset(0.0F, 0.0F, 0.0F)); PartDefinition RightArm = partdefinition.addOrReplaceChild("RightArm", CubeListBuilder.create().texOffs(39, 2).addBox(-3.5F, -2.5F, -2.5F, 5.0F, 5.0F, 5.0F, new CubeDeformation(0.0F)) .texOffs(39, 2).mirror().addBox(-1.5F, 3.5F, -2.5F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)).mirror(false) .texOffs(39, 2).mirror().addBox(-3.5F, 3.5F, -2.5F, 2.0F, 6.0F, 5.0F, new CubeDeformation(0.0F)).mirror(false) .texOffs(39, 2).mirror().addBox(-1.5F, 6.5F, -2.5F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)).mirror(false), PartPose.offset(-5.0F, 2.0F, 0.0F)); PartDefinition cube_r7 = RightArm.addOrReplaceChild("cube_r7", CubeListBuilder.create().texOffs(10, 37).mirror().addBox(1.5F, -1.0F, -3.5F, 1.0F, 1.0F, 7.0F, new CubeDeformation(0.0F)).mirror(false) .texOffs(10, 37).mirror().addBox(-2.5F, 0.0F, -3.5F, 5.0F, 1.0F, 7.0F, new CubeDeformation(0.0F)).mirror(false) .texOffs(10, 37).mirror().addBox(-4.5F, 1.0F, -3.5F, 3.0F, 1.0F, 7.0F, new CubeDeformation(0.0F)).mirror(false) .texOffs(10, 37).mirror().addBox(-6.5F, 1.5F, -3.5F, 3.0F, 1.0F, 7.0F, new CubeDeformation(0.0F)).mirror(false), PartPose.offsetAndRotation(-4.0588F, -1.8378F, 0.0F, 0.0F, 0.0F, -1.1345F)); PartDefinition LeftArm = partdefinition.addOrReplaceChild("LeftArm", CubeListBuilder.create().texOffs(39, 2).addBox(-1.5F, -2.5F, -2.5F, 5.0F, 5.0F, 5.0F, new CubeDeformation(0.0F)) .texOffs(39, 2).addBox(1.5F, 3.5F, -2.5F, 2.0F, 6.0F, 5.0F, new CubeDeformation(0.0F)) .texOffs(39, 2).addBox(-1.5F, 3.5F, -2.5F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)) .texOffs(39, 2).addBox(-1.5F, 6.5F, -2.5F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)), PartPose.offset(5.0F, 2.0F, 0.0F)); PartDefinition cube_r8 = LeftArm.addOrReplaceChild("cube_r8", CubeListBuilder.create().texOffs(10, 37).addBox(3.5F, 1.5F, -3.5F, 3.0F, 1.0F, 7.0F, new CubeDeformation(0.0F)) .texOffs(10, 37).addBox(1.5F, 1.0F, -3.5F, 3.0F, 1.0F, 7.0F, new CubeDeformation(0.0F)) .texOffs(10, 37).addBox(-2.5F, -1.0F, -3.5F, 1.0F, 1.0F, 7.0F, new CubeDeformation(0.0F)) .texOffs(10, 37).addBox(-2.5F, 0.0F, -3.5F, 5.0F, 1.0F, 7.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(4.0588F, -1.8378F, 0.0F, 0.0F, 0.0F, 1.1345F)); PartDefinition RightLeg = partdefinition.addOrReplaceChild("RightLeg", CubeListBuilder.create(), PartPose.offset(-1.9F, 12.0F, 0.0F)); PartDefinition cube_r9 = RightLeg.addOrReplaceChild("cube_r9", CubeListBuilder.create().texOffs(10, 37).mirror().addBox(-4.9F, 10.65F, 9.5F, 5.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)).mirror(false) .texOffs(10, 37).mirror().addBox(-4.9F, 11.65F, 11.5F, 5.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)).mirror(false) .texOffs(10, 37).mirror().addBox(-4.9F, 9.65F, 7.5F, 5.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)).mirror(false), PartPose.offsetAndRotation(1.9F, -11.8378F, 9.0588F, -1.1345F, 0.0F, 0.0F)); PartDefinition cube_r10 = RightLeg.addOrReplaceChild("cube_r10", CubeListBuilder.create().texOffs(10, 37).mirror().addBox(-4.9F, 10.65F, -12.3F, 2.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)).mirror(false) .texOffs(10, 37).mirror().addBox(-4.9F, 11.65F, -14.3F, 2.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)).mirror(false) .texOffs(10, 37).mirror().addBox(-2.9F, 10.65F, -15.3F, 3.0F, 1.0F, 6.0F, new CubeDeformation(0.0F)).mirror(false) .texOffs(10, 37).mirror().addBox(-2.9F, 11.65F, -17.3F, 3.0F, 1.0F, 6.0F, new CubeDeformation(0.0F)).mirror(false) .texOffs(10, 37).mirror().addBox(-2.9F, 9.65F, -12.3F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)).mirror(false) .texOffs(10, 37).mirror().addBox(-4.9F, 9.65F, -10.3F, 2.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)).mirror(false), PartPose.offsetAndRotation(1.9F, -11.8378F, -9.0588F, 1.1345F, 0.0F, 0.0F)); PartDefinition cube_r11 = RightLeg.addOrReplaceChild("cube_r11", CubeListBuilder.create().texOffs(10, 37).mirror().addBox(-16.0F, 11.0F, -2.5F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)).mirror(false) .texOffs(10, 37).mirror().addBox(-14.0F, 10.0F, -2.5F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)).mirror(false) .texOffs(10, 37).mirror().addBox(-12.0F, 9.0F, -2.5F, 4.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)).mirror(false), PartPose.offsetAndRotation(-7.1588F, -11.8378F, 0.0F, 0.0F, 0.0F, -1.1345F)); PartDefinition LeftLeg = partdefinition.addOrReplaceChild("LeftLeg", CubeListBuilder.create(), PartPose.offset(1.9F, 12.0F, 0.0F)); PartDefinition cube_r12 = LeftLeg.addOrReplaceChild("cube_r12", CubeListBuilder.create().texOffs(10, 37).addBox(13.0F, 11.0F, -2.5F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)) .texOffs(10, 37).addBox(11.0F, 10.0F, -2.5F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)) .texOffs(10, 37).addBox(8.0F, 9.0F, -2.5F, 4.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(7.1588F, -11.8378F, 0.0F, 0.0F, 0.0F, 1.1345F)); PartDefinition cube_r13 = LeftLeg.addOrReplaceChild("cube_r13", CubeListBuilder.create().texOffs(10, 37).addBox(-0.1F, 9.65F, -12.3F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)) .texOffs(10, 37).addBox(2.9F, 11.65F, -14.3F, 2.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)) .texOffs(10, 37).addBox(-0.1F, 11.65F, -17.3F, 3.0F, 1.0F, 6.0F, new CubeDeformation(0.0F)) .texOffs(10, 37).addBox(2.9F, 10.65F, -12.3F, 2.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)) .texOffs(10, 37).addBox(-0.1F, 10.65F, -15.3F, 3.0F, 1.0F, 6.0F, new CubeDeformation(0.0F)) .texOffs(10, 37).addBox(2.9F, 9.65F, -10.3F, 2.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(-1.9F, -11.8378F, -9.0588F, 1.1345F, 0.0F, 0.0F)); PartDefinition cube_r14 = LeftLeg.addOrReplaceChild("cube_r14", CubeListBuilder.create().texOffs(10, 37).addBox(-0.1F, 9.65F, 7.5F, 5.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)) .texOffs(10, 37).addBox(-0.1F, 11.65F, 11.5F, 5.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)) .texOffs(10, 37).addBox(-0.1F, 10.65F, 9.5F, 5.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(-1.9F, -11.8378F, 9.0588F, -1.1345F, 0.0F, 0.0F)); return LayerDefinition.create(meshdefinition, 64, 64); } @Override public void setupAnim(T entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch) { } @Override public void renderToBuffer(PoseStack poseStack, VertexConsumer buffer, int packedLight, int packedOverlay, float red, float green, float blue, float alpha) { Head.render(poseStack, buffer, packedLight, packedOverlay); Body.render(poseStack, buffer, packedLight, packedOverlay); RightArm.render(poseStack, buffer, packedLight, packedOverlay); LeftArm.render(poseStack, buffer, packedLight, packedOverlay); RightLeg.render(poseStack, buffer, packedLight, packedOverlay); LeftLeg.render(poseStack, buffer, packedLight, packedOverlay); } } I just don't know what to do now, I have searched everywhere but I have found nothing for 1.18.1 version.
    • I've been trying for the past hour to get one of these Modpacks to work, and after running the Serverrun.bat it gets all the way through the process on both Modpacks before it gives me the following Error Message. Error: Could not find or load main class @libraries.net.minecraftforge.forge.1.18.1-39.0.22.win_args.txt Any help would be great!  
    • The game crashed while playing. please help I don't know how to. ---- Minecraft Crash Report ---- // Shall we play a game? Time: 1/29/22, 1:08 AM Description: Exception in server tick loop java.lang.NoSuchMethodError: 'net.minecraft.nbt.CompoundTag net.minecraft.world.level.block.entity.BlockEntity.save(net.minecraft.nbt.CompoundTag)'     at ht.treechop.common.block.ChoppedLogBlock$Entity.save(ChoppedLogBlock.java:291) ~[TreeChop-Mod-1.18.1.jar%2367!/:0.15.3] {re:classloading}     at ht.treechop.common.block.ChoppedLogBlock$Entity.m_5995_(ChoppedLogBlock.java:335) ~[TreeChop-Mod-1.18.1.jar%2367!/:0.15.3] {re:classloading}     at net.minecraft.network.protocol.game.ClientboundBlockEntityDataPacket.m_195642_(ClientboundBlockEntityDataPacket.java:21) ~[client-1.18.1-20211210.034407-srg.jar%2370!/:?] {re:classloading}     at net.minecraft.network.protocol.game.ClientboundBlockEntityDataPacket.m_195640_(ClientboundBlockEntityDataPacket.java:25) ~[client-1.18.1-20211210.034407-srg.jar%2370!/:?] {re:classloading}     at ht.treechop.common.block.ChoppedLogBlock$Entity.getUpdatePacket(ChoppedLogBlock.java:328) ~[TreeChop-Mod-1.18.1.jar%2367!/:0.15.3] {re:classloading}     at ht.treechop.common.block.ChoppedLogBlock$Entity.m_183216_(ChoppedLogBlock.java:260) ~[TreeChop-Mod-1.18.1.jar%2367!/:0.15.3] {re:classloading}     at net.minecraftforge.common.ForgeHooks.onBlockBreakEvent(ForgeHooks.java:562) ~[forge-1.18.1-39.0.62-universal.jar%2374!/:?] {re:classloading}     at net.minecraft.server.level.ServerPlayerGameMode.m_9280_(ServerPlayerGameMode.java:227) ~[client-1.18.1-20211210.034407-srg.jar%2370!/:?] {re:computing_frames,re:classloading}     at net.minecraft.server.level.ServerPlayerGameMode.m_9286_(ServerPlayerGameMode.java:217) ~[client-1.18.1-20211210.034407-srg.jar%2370!/:?] {re:computing_frames,re:classloading}     at net.minecraft.server.level.ServerPlayerGameMode.m_7391_(ServerPlayerGameMode.java:187) ~[client-1.18.1-20211210.034407-srg.jar%2370!/:?] {re:computing_frames,re:classloading}     at net.minecraft.server.network.ServerGamePacketListenerImpl.m_7502_(ServerGamePacketListenerImpl.java:945) ~[client-1.18.1-20211210.034407-srg.jar%2370!/:?] {re:classloading}     at net.minecraft.network.protocol.game.ServerboundPlayerActionPacket.m_5797_(ServerboundPlayerActionPacket.java:34) ~[client-1.18.1-20211210.034407-srg.jar%2370!/:?] {re:classloading}     at net.minecraft.network.protocol.game.ServerboundPlayerActionPacket.m_5797_(ServerboundPlayerActionPacket.java:8) ~[client-1.18.1-20211210.034407-srg.jar%2370!/:?] {re:classloading}     at net.minecraft.network.protocol.PacketUtils.m_131356_(PacketUtils.java:21) ~[client-1.18.1-20211210.034407-srg.jar%2370!/:?] {re:classloading}     at net.minecraft.server.TickTask.run(TickTask.java:18) ~[client-1.18.1-20211210.034407-srg.jar%2370!/:?] {re:classloading}     at net.minecraft.util.thread.BlockableEventLoop.m_6367_(BlockableEventLoop.java:151) ~[client-1.18.1-20211210.034407-srg.jar%2370!/:?] {re:mixin,pl:accesstransformer:B,re:computing_frames,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B}     at net.minecraft.util.thread.ReentrantBlockableEventLoop.m_6367_(ReentrantBlockableEventLoop.java:23) ~[client-1.18.1-20211210.034407-srg.jar%2370!/:?] {re:mixin,re:computing_frames,re:classloading}     at net.minecraft.server.MinecraftServer.m_6367_(MinecraftServer.java:765) ~[client-1.18.1-20211210.034407-srg.jar%2370!/:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:byg.mixins.json:server.MixinMinecraftServer,pl:mixin:A}     at net.minecraft.server.MinecraftServer.m_6367_(MinecraftServer.java:161) ~[client-1.18.1-20211210.034407-srg.jar%2370!/:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:byg.mixins.json:server.MixinMinecraftServer,pl:mixin:A}     at net.minecraft.util.thread.BlockableEventLoop.m_7245_(BlockableEventLoop.java:125) ~[client-1.18.1-20211210.034407-srg.jar%2370!/:?] {re:mixin,pl:accesstransformer:B,re:computing_frames,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B}     at net.minecraft.server.MinecraftServer.m_129961_(MinecraftServer.java:748) ~[client-1.18.1-20211210.034407-srg.jar%2370!/:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:byg.mixins.json:server.MixinMinecraftServer,pl:mixin:A}     at net.minecraft.server.MinecraftServer.m_7245_(MinecraftServer.java:742) ~[client-1.18.1-20211210.034407-srg.jar%2370!/:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:byg.mixins.json:server.MixinMinecraftServer,pl:mixin:A}     at net.minecraft.util.thread.BlockableEventLoop.m_18699_(BlockableEventLoop.java:110) ~[client-1.18.1-20211210.034407-srg.jar%2370!/:?] {re:mixin,pl:accesstransformer:B,re:computing_frames,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B}     at net.minecraft.server.MinecraftServer.m_130012_(MinecraftServer.java:727) ~[client-1.18.1-20211210.034407-srg.jar%2370!/:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:byg.mixins.json:server.MixinMinecraftServer,pl:mixin:A}     at net.minecraft.server.MinecraftServer.m_130011_(MinecraftServer.java:672) ~[client-1.18.1-20211210.034407-srg.jar%2370!/:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:byg.mixins.json:server.MixinMinecraftServer,pl:mixin:A}     at net.minecraft.server.MinecraftServer.m_177918_(MinecraftServer.java:258) ~[client-1.18.1-20211210.034407-srg.jar%2370!/:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:byg.mixins.json:server.MixinMinecraftServer,pl:mixin:A}     at java.lang.Thread.run(Thread.java:833) [?:?] {re:mixin} A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details:     Minecraft Version: 1.18.1     Minecraft Version ID: 1.18.1     Operating System: Windows 10 (amd64) version 10.0     Java Version: 17.0.1, Microsoft     Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft     Memory: 2163132464 bytes (2062 MiB) / 6643777536 bytes (6336 MiB) up to 8589934592 bytes (8192 MiB)     CPUs: 8     Processor Vendor: GenuineIntel     Processor Name: Intel(R) Core(TM) i7-8565U CPU @ 1.80GHz     Identifier: Intel64 Family 6 Model 142 Stepping 11     Microarchitecture: whiskey Lake     Frequency (GHz): 1.99     Number of physical packages: 1     Number of physical CPUs: 4     Number of logical CPUs: 8     Graphics card #0 name: Intel(R) UHD Graphics 620     Graphics card #0 vendor: Intel Corporation (0x8086)     Graphics card #0 VRAM (MB): 1024.00     Graphics card #0 deviceId: 0x3ea0     Graphics card #0 versionInfo: DriverVersion=26.20.100.7926     Memory slot #0 capacity (MB): 8192.00     Memory slot #0 clockSpeed (GHz): 2.40     Memory slot #0 type: DDR4     Memory slot #1 capacity (MB): 8192.00     Memory slot #1 clockSpeed (GHz): 2.40     Memory slot #1 type: DDR4     Virtual memory max (MB): 20670.30     Virtual memory used (MB): 17701.50     Swap memory total (MB): 4496.57     Swap memory used (MB): 717.27     JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx8G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M     Server Running: true     Player Count: 1 / 8; [ServerPlayer['rocio12barcenas'/187, l='ServerLevel[New World]', x=82.38, y=75.00, z=-249.35]]     Data Packs: vanilla, mod:forge, mod:sereneseasons (incompatible), mod:mna (incompatible), mod:treechop (incompatible), mod:terrablender, mod:apotheosis (incompatible), mod:cfm, mod:jei, mod:bumblecore, mod:byg (incompatible), mod:torohealth (incompatible), mod:curios, mod:xaerominimap, mod:geckolib3 (incompatible), mod:xaeroworldmap, mod:placebo (incompatible), mod:dramaticdoors, mod:travelersbackpack, mod:foodsicles     Type: Integrated Server (map_client.txt)     Is Modded: Definitely; Client brand changed to 'forge'; Server brand changed to 'forge'     ModLauncher: 9.1.0+9.1.0+main.6690ee51     ModLauncher launch target: forgeclient     ModLauncher naming: srg     ModLauncher services:           mixin PLUGINSERVICE           eventbus PLUGINSERVICE           object_holder_definalize PLUGINSERVICE           runtime_enum_extender PLUGINSERVICE           capability_token_subclass PLUGINSERVICE           accesstransformer PLUGINSERVICE           runtimedistcleaner PLUGINSERVICE           mixin TRANSFORMATIONSERVICE           fml TRANSFORMATIONSERVICE      FML Language Providers:          minecraft@1.0         javafml@null     Mod List:          client-1.18.1-20211210.034407-srg.jar             |Minecraft                     |minecraft                     |1.18.1              |DONE      |Manifest: a1:d4:5e:04:4f:d3:d6:e0:7b:37:97:cf:77:b0:de:ad:4a:47:ce:8c:96:49:5f:0a:cf:8c:ae:b2:6d:4b:8a:3f         Serene-Seasons-Mod-1.18.1.jar                     |Serene Seasons                |sereneseasons                 |1.18.1-6.0.0.11     |DONE      |Manifest: NOSIGNATURE         Mana-and-Artifice-Mod-1.18.1.jar                  |Mana and Artifice             |mna                           |1.7.0.2             |DONE      |Manifest: NOSIGNATURE         TreeChop-Mod-1.18.1.jar                           |HT's TreeChop                 |treechop                      |0.15.3              |DONE      |Manifest: NOSIGNATURE         TerraBlender-forge-1.18.1-1.1.0.73.jar            |TerraBlender                  |terrablender                  |1.18.1-1.1.0.73     |DONE      |Manifest: NOSIGNATURE         Apotheosis-Mod-1.18.1.jar                         |Apotheosis                    |apotheosis                    |5.2.0               |DONE      |Manifest: NOSIGNATURE         MrCrayfishs-Furniture-Mod-1.18.1.jar              |MrCrayfish's Furniture Mod    |cfm                           |7.0.0-pre28         |DONE      |Manifest: NOSIGNATURE         jei-1.18.1-9.2.3.82.jar                           |Just Enough Items             |jei                           |9.2.3.82            |DONE      |Manifest: NOSIGNATURE         bumblecore-1.18.1-1.0.4.jar                       |Bumblecore                    |bumblecore                    |1.18.1-1.0.4        |DONE      |Manifest: NOSIGNATURE         Oh+The+Biomes+You'll+Go-forge-1.18.1-1.3.5.8.jar  |Oh The Biomes You'll Go       |byg                           |1.3.5.8             |DONE      |Manifest: NOSIGNATURE         forge-1.18.1-39.0.62-universal.jar                |Forge                         |forge                         |39.0.62             |DONE      |Manifest: 84:ce:76:e8:45:35:e4:0e:63:86:df:47:59:80:0f:67:6c:c1:5f:6e:5f:4d:b3:54:47:1a:9f:7f:ed:5e:f2:90         torohealth-1.18-forge-2.jar                       |ToroHealth                    |torohealth                    |1.18-forge-2        |DONE      |Manifest: NOSIGNATURE         Curios-API-1.18.1.jar                             |Curios API                    |curios                        |1.18.1-5.0.6.0      |DONE      |Manifest: NOSIGNATURE         Xaeros_Minimap_22.1.0_Forge_1.18.jar              |Xaero's Minimap               |xaerominimap                  |22.1.0              |DONE      |Manifest: NOSIGNATURE         geckolib-1.18-forge-3.0.9.jar                     |GeckoLib                      |geckolib3                     |3.0.9               |DONE      |Manifest: NOSIGNATURE         XaerosWorldMap_1.20.0_Forge_1.18.jar              |Xaero's World Map             |xaeroworldmap                 |1.20.0              |DONE      |Manifest: NOSIGNATURE         Place2bo-1.18.1-6.0.5.jar                          |Placebo                       |placebo                       |6.0.5               |DONE      |Manifest: NOSIGNATURE         Dramatic-Doors-Mod-1.18.1.jar                     |Dramatic Doors                |dramaticdoors                 |1.18.1-1.5.0        |DONE      |Manifest: NOSIGNATURE         TravelersBackpack-1.18.1-7.0.1.jar                |Traveler's Backpack           |travelersbackpack             |7.0.1               |DONE      |Manifest: NOSIGNATURE         foodsicles-1.18.1-1.0.4.jar                       |Foodsicles                    |foodsicles                    |1.18.1-1.0.4        |DONE      |Manifest: NOSIGNATURE     Crash Report UUID: d060c158-744d-48bd-ba52-bf8d49f5f8d2     FML: 39.0     Forge: net.minecraftforge:39.0.6
    • Hi guys! I currently have a project that I've been developing in a 'vanilla' environment that I'm actually looking to transfer over to Forge, simply because of how much better the experience would be using Forge. Before starting on this Forge mod, I was planning ahead and was looking at options for proxies, of which I would greatly like to use Velocity. In their docs and by asking around their Discord, they don't support support versions of Forge of 1.13 or later because of changes in the "handshake protocol". But I also really don't want to use an unsupported version of Forge, such as 1.12.2, to be able to use a proxy. I was pointed in the direction of potentially making my own client-side mod to allow Forge to be compatible with an updated proxy, such as Velocity. When asking for a direction for achieving this, I was told to have a look at how the Forge server implements logins and that the discrepancy might be with how modified the handshake protocol is. This sounds like quite the challenge to me and I'm completely up for trying to accomplish it. So for the sake of planning ahead and having a rough idea of how I could accomplish that when the time comes to work on it, has anyone else had experience with trying to achieve this? I appreciate any help or direction offered! Thanks! 
    • Been trying to set up a server for myself and a few friends through BisectHosting. I ended up replicating the server on my own computer to see if the issue persisted (if it was on bisect's end) and it was still there. Every time a player tries to connect to the server they start connecting but after only around 2 seconds the player is disconnected with the error message Payload size exceeds 1048576 bytes.  Upon inspection of the server debug file, the player always disconnects while fmlhandshake ticking packet info is being sent, and I have repeatedly made sure the mods and their configs are identical. I tried to get RandomPatches to increase the max allowed byte size, as the default seems to be 32767, but either something is wrong with it or some other mod is limiting the packet size limit.     Server Debug: https://pastebin.com/xZLbtdQB (only includes portions from after the server launched as I couldn't upload the whole file) Server Log: https://pastebin.com/yrJ3tNaW (similarly only after server launched (hence the weird say commands) Client Log: https://pastebin.com/inSzZV96 (whole thing for once) Modlist: https://pastebin.com/Qvurg45j (All but Optifine and BetterFoliage are present on the server as they have caused issues during startup)   Honestly stumped on how to fix this, been working on it for 10 hours across two days to no avail.
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