Jump to content

[1.12.2] Entity Purger - Purge entities to reduce lag


Wicked7000

Recommended Posts

Entity Purger

Provides ways of reducing the number of entities on a server/world. Entity Purger is primarily intended for server usage but will work in single-player too. (Clients are not required to install the mod for it to work on servers)

 

Features:

  • Purge entities based on threshold or timer (Timer is based on how long that entity has existed in the world)
  • Works with vanilla and modded entities
  • Filter to a specific entities using Regex (using blacklist and whitelist)
  • Per entity / filter settings (example: All default minecraft passive mobs can only have 5 instances of that entity spawned at a time)
  • Can be set to not clear entities near players (based on distance to chunks)
  • Can be set to not clear entities that are within claimed chunks (FTB Utilities integration)

 

THIS MOD IS NOT INTENDED TO RUN ON THE DEFAULT CONFIGURATION -> Please modify it before running on a server/locally.

 

Usage

Issues (Feedback / Bugs)

Upgrading (From an older version of EntityPurger)

Curseforge

 

Please let me know if you encounter any bugs, have suggestions or just have general comments!

Edited by Wicked7000
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.