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Event for when an entity's body disappears


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I am looking to spawn special particles at the position of an entity's corpse after it has disappeared and made the poof particles. Currently the LivingDeathEvent, LivingDropsEvent and LivingExperienceDropEvent all trigger as soon as the entity dies, meaning the position of the entity supplied to the event is different to where its corpse lands and turns into smoke particles.

Is there an event I can use that would give me the position of an entity's corpse AFTER it has disappeared? Or is there a way to get this position from the events i already mentioned? Or did I miss one?

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You should be able to abuse a fact of the capability system here.

Subscribe to AttachCapabilitiesEvent<Entity>. If the entity is one you want to track (presumably it's a living entity) then use AttachCapabilitiesEvent#addLIstener. The listener will be called when the entity is completely removed from the world. You'll also have to check if the entity actually died by some logic (this also fires when the entity despawns), so you might want to check it's health.

This method is probably not perfect, you can do some experimentation.

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Thanks for the info!

Would I go about it like this?

	public static void onAttachCapabilities(AttachCapabilitiesEvent<Entity> event) {
		if (event.getObject() instanceof LivingEntity) {
			event.addListener(new Runnable() {
				public void run() {



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