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How to create a new apply_bonus loot table modifier


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Heya,

So, I'm adding "depleted," "twice depleted," and "thrice depleted" counterparts to all the vanilla ores, for my own reasons. I want to decrease the amount each ore is affected by increasing levels of Fortune. For example, for depleted lapis ore mining it with a Fortune III pickaxe is the same as mining it with a Fortune II pickaxe, and Fortune II is equivalent to Fortune I, and you might as well not waste your Fortune I pickaxe. For twice depleted lapis ore, mining it with a Fortune II pickaxe gets the same results as a Fortune I pickaxe, and thrice depleted lapis just isn't affected by Fortune at all. Problem is, I'm not sure how to go about this in the json files. I'm thinking of creating a new formula for applying Fortune bonuses and using that, but I'm not sure how to start. Could someone please give me pointers?

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apply_bonus is a function. Its entirely defined by the java code code class ApplyBonus. You can find it at net.minecraft.world.storage.loot.functions package. the "ore_drops" formula is defined down on line 128 or so.

Edited by Draco18s

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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