Slastic Posted June 4, 2020 Share Posted June 4, 2020 (edited) public TotemSelectorScreen(ITextComponent titleIn) { super(titleIn); } private static final ResourceLocation TOTEM_GUI_TEXTURE = new ResourceLocation(Main.MOD_ID, "textures/gui/totem_selector.png"); int xSize = 176; int ySize = 125; @Override public void init() { super.init(); this.buttons.clear(); this.addButton(new Button (this.width / 2 - 100, this.height - (this.height / 4) + 10, 200, 20, "totembutton", (button) -> { System.out.println("button testing"); })); } @Override public void render(int mouseX, int mouseY, float partialTicks) { RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F); this.renderBackground(); this.minecraft.getTextureManager().bindTexture(TOTEM_GUI_TEXTURE); int x = (this.width - this.xSize) / 2; int y = (this.height - this.ySize) / 2; this.blit(x, y, 0, 0, this.xSize, this.ySize); } @Override public boolean isPauseScreen() { return false; } Why does GUI button not display? I'm sorry I started recently and I am not so good at this stuff, still learning Edited June 4, 2020 by Slastic Quote Link to comment Share on other sites More sharing options...
Draco18s Posted June 4, 2020 Share Posted June 4, 2020 Pretty sure this is caused by not calling super.render(). Quote Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given. Link to comment Share on other sites More sharing options...
Slastic Posted June 4, 2020 Author Share Posted June 4, 2020 (edited) Solved, Thanks! Edited June 4, 2020 by Slastic Quote Link to comment Share on other sites More sharing options...
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