Jump to content

[1.15.2] Why my obj model is hollow?


grossik

Recommended Posts

Hi. I create Blender model, But I don't understand why it's hollow?

dsa.thumb.png.aa9401c2d0c6e1fc97eccbcf1e64f1ad.png

And JSON is:

{
	"parent": "forge:block/default",
  	"loader": "forge:obj",
  	"model": "farmcraft:models/block/boiling.obj",
  	"flip-v": true,
  	"transform": { "scale": [0.375, 0.375, 0.375], "translation": [0.4, -0.5, 0.4] } 
}

This problem occurs when they start to change model in modeling tab in blender. And if I add a normal cube without changes so it works.

Link to comment
Share on other sites

9 hours ago, TheGreyGhost said:

Hi

Probably - some of your face normals are pointing the wrong way.  Use blender to automatically recalculate them so that your faces are pointing outwards, not inwards.

 

Cheers

TGG

I try recalculate outside (Mesh -> Normals -> Recalculate outside) but not work. I also tried to recalculate inside and set from faces but nothing worked.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.