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Port from 1.12 to 1.13+ GuiScreen.actionPerformed


KurodaAkira

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It's been a while since I last did minecraft modding (namely during 1.12.X) and I am now looking into porting my mod to the versions which have since been released.
Unfortunately I have a bit of a problem with porting my GuiScreen classes. Previously I used to set the buttons function via actionPerformed but this function has since been removed. How is this done now? I tried looking at vanilla classes and other mods but I am still not sure how it works now.

Another one is the apparent deprecation of the GuiLabel. I can no longer properly create labels as there is no way to adjust a labels width and height value. Is there a new way or creating these or something which serves the same (or a better) purpose?

It would be incredibly helpful to know these things. Neither the porting primer, nor the documentation really helped here.

Thanks in advance.

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17 minutes ago, KurodaAkira said:

Previously I used to set the buttons function via actionPerformed but this function has since been removed. How is this done now?

The button constructor now takes a lambda reference for what happens.

https://github.com/Draco18s/ReasonableRealism/blob/1.14.4/src/main/java/com/draco18s/industry/client/gui/FilterGuiContainer.java#L91

I just mapped it back to actionPerformed, but because its a lambda, you can make each button take in a method that only matters for that button.

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Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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