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[1.15.2] How to tint fluids depending on the biome


App24
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7 hours ago, TheGreyGhost said:

Howdy

I haven't used fluids myself, but here's a working example of IBlockColor.  It uses the blockstate, but you could use biome information instead (see the vanilla IBlockColor eg for grass)

 

https://github.com/TheGreyGhost/MinecraftByExample/blob/master/src/main/java/minecraftbyexample/mbe06_redstone/input/LampColour.java

 

-TGG

Is that class being referenced somewhere in your code? I am unable to find any references

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