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crash with shaders 1.14.4


iDiego_18

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Hi. I have a problem when I want to start shaders in my minecraft, recently I had an nvidia gtx 960 and it was great, I changed the graphics card to a radeon rx 570, 
the game is stamped at 60fps (I would also like to know the reason for this) and when i open shaders i get crashed with this error.
I have the drivers and the adobeflash player updated with the VBO itself

 

22:53:57.685
#
22:53:57.685
# JRE version: Java(TM) SE Runtime Environment (8.0_51-b16) (build 1.8.0_51-b16)
22:53:57.685
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.51-b03 mixed mode windows-amd64 compressed oops)
22:53:57.685
# Problematic frame:
22:53:57.688
# C [atio6axx.dll+0xb42e80]
22:53:57.697
#
22:53:57.697
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
22:53:57.697
#
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# An error report file with more information is saved as:
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# C:\Users\Diego\AppData\Roaming\.minecraft\hs_err_pid2068.log
22:53:57.754
#
22:53:57.754
# If you would like to submit a bug report, please visit:
22:53:57.754
# The crash happened outside the Java Virtual Machine in native code.
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# See problematic frame for where to report the bug.
22:53:57.754
#
22:53:57.762
AL lib: (EE) alc_cleanup: 1 device not closed
22:53:58.711
Process crashed with exit code 1
Edited by iDiego_18
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