Jump to content

forge 32.0.63 The game crashed whilst rendering overlay Error: java.lang.NullPointerException: Rendering overlay


pitlos

Recommended Posts

okay so im really at my wits end with forge 1.16.1 its just constant bug after bug after bug, first it crashed so after a while i had to reinstall, then byg and decorative blocks crash it then for no reason mekanism stops working and when i remove them the overly bugs somehow showing both the exiting world and finished loading mods screen before crashing... how do i fix this? i would really appriciate some help, heres the pastebin link https://pastebin.com/KfRKmNvM

Link to comment
Share on other sites

13 hours ago, pitlos said:

okay so im really at my wits end with forge 1.16.1 its just constant bug after bug after bug,

Forge 1.16 is still in Beta, you should expect bugs and crashes until a recommended release comes out. As for your issue, try without Storage Drawers.

 

6 minutes ago, pitlos said:

ah come on please help me out :(

Please don't whine if you don't get help immediately, people have more important things to do than answer forum questions.

It's sad how much time mods spend saying "x is no longer supported on this forum. Please update to a modern version of Minecraft to receive support".

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.