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[Solved][1.16.1]WorldSavedData


Dzuchun

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How do I set and get WorldSavedData in MC 1.16.1? I can't see methods mentioned in documentation. Is WorldSavedData outdated? Should I use Capability instead?

Edited by Dzuchun
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Everything said above may be absolutely wrong. No rights reserved.

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Extend `WorldSavedData` and override `read()` and `write()`. You can also create a empty constructor calling the super constructor with the name of your WorldSavedData.

 

If you have a `ServerWorld`, `ServerWorld#getSavedData` returns a `DimensionSavedDataManager`.

Call `DimensionSavedDataManager#getOrCreate` (or `#get`), passing in a Supplier that gives new instances of your WorldSavedData, and a string data identifier.

I'm not very sure if this is cross-dimensional.

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