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Volume of a Block


Caffeinated Pinkie

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I'm wondering what the most efficient way to calculate the volume of a block is. That is, if I have a BlockState in a World at a BlockPos, how can I most easily or efficiently calculate the volume? Do I have to just take the integral of the cross-sections of the VoxelShape? If that is the case, how do I get the cross-sections?

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You'd have to use the VoxelShape, yes.

As for how, you're going to have to compute it manually.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

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12 minutes ago, Caffeinated Pinkie said:

Well, is there a way to get the cross-sections of the VoxelShape?

As I said, you're going to have to compute it yourself.

 

12 minutes ago, Caffeinated Pinkie said:

Or, at the very least, some documentation on how VoxelShapes work?

No. You're going to need to read the code.

But as far as I understand it, its just a bunch of axis aligned cuboids.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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