Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

RESOLVED! [1.14] How to make entity swing arm when attacking


Recommended Posts

8 hours ago, ImZDUDE9 said:

Can't seem to figure this out. Any help is appreciated!

How have you implemented the attacking? Because if you are using the MeleeAttackGoal, I believe it sets the swingProgress variable, which you can then use to rotate the arm of the entity.

Link to comment
Share on other sites

  • ImZDUDE9 changed the title to RESOLVED! [1.14] How to make entity swing arm when attacking

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Create New...

Important Information

By using this site, you agree to our Privacy Policy.