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  • [1.16.2] Biome class is final
Currently Supported: 1.16.X (Latest) and 1.15.X (LTS)
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Budschie

[1.16.2] Biome class is final

By Budschie, September 10, 2020 in Modder Support

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Budschie    5

Budschie

Budschie    5

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Posted September 10, 2020

Hello there!

It has been quite a while since I last touched minecraft modding,

but now I decided to continue developing the deepnether mod.

Anyway, I recently updated my modding workspace from 1.16.1 to 1.16.2,

expecting that not much would have changed. But as I loaded the project up,

I noticed that all my biome classes were full of errors, which

were caused by the removal of the Biome class.

So, what should I do now? Was the class just renamed, or

did the whole process of creating biomes change?

Thanks for any help.

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Beethoven92    69

Beethoven92

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Posted September 11, 2020
9 hours ago, Budschie said:

did the whole process of creating biomes change?

This ^^ kinda..if you mod requires world generation related things you should just stick to 1.16.1 at the moment

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Check out the port of the BetterEnd fabric mod (WIP): https://www.curseforge.com/minecraft/mc-mods/betterend-forge-port

A little fun project: https://www.curseforge.com/minecraft/mc-mods/two-players-one-horse

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Budschie    5

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Posted September 11, 2020

@Beethoven92 Well, my mod almost entirely consists of world generation related stuff... lol.

So I think, I just downgrade again, and wait until 1.16.2 gets a recommended version.

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