elle Posted September 14, 2020 Share Posted September 14, 2020 (edited) Hi, i'm trying to make a dynamic model for my tile that change based on the Unlisted state/property "seed" of the block that contain it. I cannot get the state of the block from the class where I create the dynamic model. Edited September 14, 2020 by elle Quote Link to comment Share on other sites More sharing options...
vemerion Posted September 14, 2020 Share Posted September 14, 2020 Where do you create the dynamic model? If you are using a TileEntityRenderer, then you should have access to the tile entity, and can access the state via tileEntity.getBlockState(). 1 Quote Link to comment Share on other sites More sharing options...
elle Posted September 15, 2020 Author Share Posted September 15, 2020 9 hours ago, diesieben07 said: What Minecraft version is this? Unlisted properties are no longer a thing. Sorry, it was to clarify a concept before starting writing the mod. However it is 1.15.2 Quote Link to comment Share on other sites More sharing options...
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