Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Events registering in main class


nat0875
 Share

Recommended Posts

hey I switched from 1.7 recently to 1.15.2 and am trying to set up a very basic event to print in chat but what do i need to to put in my mod class to launch this event?

 

Event Handler:

package NarutoPrivateMod;

import net.minecraftforge.event.entity.player.EntityItemPickupEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;

public class narutoEventHandler {
    @SubscribeEvent
    public void pickupItem(EntityItemPickupEvent event) {
        System.out.println("Naruto test #1");
    }
}

Main Class:

package NarutoPrivateMod;


import net.minecraftforge.fml.common.Mod;

@Mod(narutoprivatemod.MOD_ID)

public class narutoprivatemod {

    public static final String MOD_ID = "narutoprivatemod";

}

(very basic ik just switched from 1.7 and mcreator so lmao)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share



×
×
  • Create New...

Important Information

By using this site, you agree to our Privacy Policy.