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Azhaan Gamer

EXIT CODE 0

By Azhaan Gamer, October 24, 2020 in Support & Bug Reports

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Posted October 24, 2020 (edited)

It is not working whenever i am trying to open forge  it is not but fabric is working good and other of them so i want to play forge mods please help nd it crashes and shows sometimes  exit code 1 or 0

Capture 44.PNG

Capture.PNG

Edited November 17, 2020 by Azhaan Gamer
THE DEBUG SEE IT
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MFMods    8

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Posted October 24, 2020

sorry, we need way more info than that.

 

how do you launch the game? launcher that came with the game or some external launcher?

which version of the game?

could you launch a game without mods before preparing a modded instance? can you do that now?

 

after you answer these, we may need logs, but i suspect we won't. please start with answering questions above...

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MostafaSabry55    2

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Posted October 24, 2020
Quote

we may need logs, but i suspect we won't

rule of the thumb to solve any problem is to post the debug.log, send it

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DaemonUmbra    534

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Posted October 24, 2020

Please always provide debug.log, it answers more questions than we can ask at one time.

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This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/: 100MB Requires member (Free)

https://paste.gg/: 15MB

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Twitch Launcher: If you are using the Twitch Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Twitch's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

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Azhaan Gamer    0

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Posted November 9, 2020 (edited)
On 10/24/2020 at 4:24 PM, MFMods said:

sorry, we need way more info than that.

 

how do you launch the game? launcher that came with the game or some external launcher?

which version of the game?

could you launch a game without mods before preparing a modded instance? can you do that now?

 

after you answer these, we may need logs, but i suspect we won't. please start with answering questions above...

i use the minecraft laucher

Edited November 9, 2020 by Azhaan Gamer
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Posted November 9, 2020
On 10/24/2020 at 4:24 PM, MFMods said:

sorry, we need way more info than that.

 

how do you launch the game? launcher that came with the game or some external launcher?

which version of the game?

could you launch a game without mods before preparing a modded instance? can you do that now?

 

after you answer these, we may need logs, but i suspect we won't. please start with answering questions above...

and yeah forge only not work fabric works 

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Danebi    26

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Posted November 9, 2020
On 10/25/2020 at 12:00 AM, DaemonUmbra said:

provide debug.log

 

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ireece1    0

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Posted November 10, 2020

I'm having the same problem with the Forge 35.0.7 for 1.16.4. When i put in alot of mods it won't load for whatever stupid reason.

https://pastebin.com/ZxFFT5CS

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Posted November 10, 2020
6 hours ago, ireece1 said:

I'm having the same problem

Probably not. Make your own thread and post the complete debug.log.

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Posted November 17, 2020
On 10/24/2020 at 2:24 PM, MFMods said:

sorry, we need way more info than that.

 

how do you launch the game? launcher that came with the game or some external launcher?

which version of the game?

could you launch a game without mods before preparing a modded instance? can you do that now?

 

after you answer these, we may need logs, but i suspect we won't. please start with answering questions above...

I GAVE

 

THE DEBUG IT IS UP

 

On 11/9/2020 at 7:42 AM, Danebi said:

 

PROVIDED NOW 

 

On 10/25/2020 at 12:00 AM, DaemonUmbra said:

Please always provide debug.log, it answers more questions than we can ask at one time.

I GAVE

 

On 10/24/2020 at 2:32 PM, MostafaSabry55 said:

rule of the thumb to solve any problem is to post the debug.log, send it

I HAVE POSTED JUST NOW

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diesieben07    7609

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Posted November 17, 2020

Are you serious?

 

You have not posted the debug.log as instructed by DaemonUmbra.

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Posted November 17, 2020

I POSTED THE PICS

Capture 44.PNG

Capture.PNG

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Posted November 17, 2020

I POSTED THE PICS https://pastebin.pl/view/6da994d7 the logs of debug

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diesieben07    7609

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Posted November 17, 2020

The image does not show the debug.log.

The pastebin you posted does not contain the debug.log.

 

Please refer to DaemonUmbra's instructions for how to post it.

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